
An incremental auto battler dungeon crawler where you build a synergized hero party to slay enemies and loot items. Unlock weapons with unique attack styles. Gear up your hero team and explore new dungeon rooms filled with enemies and legendary drops.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best JP #55, worst KR #78 · 2 markets collected
About
Combat
Unlock new weapons, recruit heroes and build your party. Synergize your heroes and shape your own playstyle. Experiment with countless combinations to find the most effective way to loot more!
Upgrades & Progression
Loot coins and items to unlock powerful upgrades in the Skill Tree. Each upgrade strengthens you and your heroes to defeat more skeletons and gather even greater loot. Forge weapons in the Blacksmith, every weapon features its own unique attack animation. Recruit new heroes and upgrade them in Guild, each with different upgrade paths and abilities.
Heroes & Party Building
Recruit, bless and lead a team of heroes through darkest catacomb dungeons. Each hero acts uniquely on the battlefield. Increase your party capacity, combine your heroes to discover powerful synergies, bless them in Guild and create endless combos.
Dungeon Exploration
Explore new dungeon rooms, each with its own drop rates and challenges. Unlock new enemies that drop unique items, use them at the Blacksmith or sell them for coins.
Enjoy the massive variety of content and discover endless ways to grow stronger in Bones and Coins!
Full Game Will Include:
8 dungeon rooms, each filled with unique enemies and loot.
16 weapons, each with its own attack animation.
6 heroes to recruit and build your party.
9 unique enemies, each dropping exclusive items.
A vast skill tree with 160+ upgrades.
Multiple play styles and countless strategic options.
And much more…

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 417 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这游戏不值这个价格 游戏预览的内容就是整个游戏的内容了 英雄重置技能只有6次 并且英雄也不强力 可有可无的东西 飞升天赋游玩中不能继续点 只能在飞升的时候点 飞升结束就不能点天赋 关键是你流程全部结束了 也不让你点上 也就是说只能删档重新开 真的是小气吧啦的
还可以的增量小游戏,基本就是demo上做加法,中规中矩,也没有恶心人的地方,我玩了九个小时是睡着了一直挂着,实际流程估计三四小时吧
流程较短,四个小时左右,内容深度不足
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese* +1 more
Hours played at review time, across 417 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Trop linéaire. Ce jeu ne propose aucun système de build, de stuff (que ça soit pour soi ou pour nos aventuriers). Ok c'est un idle game, mais là il n'y a vraiment pas grand chose à faire. On s'ennuie trop je trouve.
操作简单,成长曲线还可以 内容偏少,希望后续保持更新多出点机制
As has already been said by other reviewers, a prestige system feels like a must. That said, it is inexpensive and, even for the short game time, it is fun to grind out. I really do not have any complaints and the dev deserves a well done for what it is. I do hope that there is continued development here as it shows some promise if there were to be another layer or two to the game extending the play through and keeping things interesting.
Круто, прошёл игру на 100 процентов за 4 часа
Nothing to complain really, a solid idler/incremental
4小時內全成就 不是很推 百元內可以加減買來玩一下
這是一款解放雙手的放置遊戲,如果你同時想做些什麼,也許半小時再回來管理也可以,但如果作為一款單純爽度增加的遊戲,他稍嫌有點無趣,因此我把重點還是放在他讓我多功遊玩和解放雙手為重點的遊戲,並不是專門遊玩的主力遊戲。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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