
BONELAB is an experimental physics action game. Explore a mysterious lab filled with weapons, enemies, challenges and secrets. Escape your reality, or wreak havoc. No wrong answers.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.86/day in the week to Sep 14 → 9.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1335 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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the only game where you,as captain clark can use a bazooka to defeat freddy fazbear paired with the roaring knight to take over arbys
the gmod of VR. maybe it would've been more successful if it had workshop support, but mod.io works to I guess. story is a bit lacking, but if anything it's more of a tutorial on vr, and the new mechanics it brings. if you want a game that has more story though, boneworks is where you should go.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
супер
goated
IT WAS SO FUN AT FIRST BUT TODAY AFTER I GET OFF FUSION A FEW HOURS LATER I GO BACK ON AND GUESS WHAT GONE I HAVE BEEN TRYING TO FIX IT FOR THE LAST TWO HOURS
yes it is a great vr game fun and a cool sandbox mode
addictive
Despite not having a ton of hours on PC I mainly played on standalone however from my previous experience beating BONEWORKS I can say for certainty that this sequel still holds up. The main thing people talk about when it comes to BONELAB is the shorter campaign/shorter levels however this could be easily excused with the idea that when BONEWORKS was created, it was a PCVR only game, meaning it could run PC standard stuff, however with the inclusion of the standalone quest 2 and 3 being added to the mix with the newer game, it essentially was a bottleneck to the capabilities and despite the potential lost because of this, I still think it is a very inclusive way to show people who may not be able to afford a PC it's nice physics engine at a good framerate. BONEWORKS' intended purpose was to challenge the current VR standard with it's ground-breaking physics (at the time). However with BONELAB they aimed towards the player aspect, which was really obvious considering the main reason people liked BONEWORKS still after so many years was the mod support and they knew this, so with the new game they added support for mod.io and a nice "download all" button once you logged into your mod.io account. I don't feel like writing more for this review but I do have to say that both BONEWORKS and BONELAB are incredible games however they have their pros and cons so I will list them now. If your looking for a sandbox experience and dont care much about the physics or story, play BONELAB. If you want a great story experience, play BONEWORKS. Overall, BONELAB is a great game 8.7/10. (if your looking for both of these, there is a mod on the bonelab page called labworks, I haven't heard much about it, but if you want both of these features, play that! It's an almost one-to-one recreation of boneworks and there's not many differences considering they probably use the same engine to run it.)
if you guys know how to get code mods or just mod.io mods then play this game bro
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $28.8M | 56.7K | 91% | $19.99 | |
| $28.8M | 68.1K | 87% | $19.99 | |
| $29M | 19.6K | 86% | $39.99 | |
| $29M | 45.2K | 94% | $29.99 | |
| $29M | 35K | 92% | $29.99 | |
| $28.7M | 16.3K | 45% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.4K | 16 | 62% | $29.99 | |
| $2.1K | 61 | 84% | $0.99 | |
| $2K | 70 | 37% | $0.99 | |
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