
Bomb Rush Cyberfunk is 1 second per second of advanced funkstyle. Battle rival crews and dispatch militarized police to conquer the five boroughs of New Amsterdam. Become All City.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.56/day in the week to Aug 4 → 8.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 15.7Kreviews | 98% | — | $13.3M |
| $39.99 | 4.6Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 980 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
sucessor espiritual de jet set radio
Зашёл в игру начал играть за эминема. Мне кто то отрезал голову, теперь я стиралка на колёсах.
Delightfully sexy game it is. Can't wait to play Hyperfunk man.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Portuguese - Brazil, Russian
| $39.99 |
| 1.1Kratings |
| 98% |
| — |
| not modelled |
| $19.99−50% | 72ratings | 92% | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 982 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Truly the Jetset Radio I've been missing for years. What truly surprised me was the story. Though, I wish the game would be much faster (Without a Mod)
Funky ദ്ദി(ᵔᗜᵔ) Banger soundtrack from various artists ദ്ദി(ᵔᗜᵔ) Lovely modding community provides with gorillion hours of replayability ദ്ദി(ᵔᗜᵔ) Beat it four times and I WILL do it again... Funky ദ്ദി(ᵔᗜᵔ) [strike] team reptile please give us hyperfunk pleeease team reptile I'll do anything I even have dollar pleease [/strike]
base game and story were really fun, but modding the game after completing it was the best thing i've ever done.
Fun as hell and has a great soundtrack.
Love it!
i feel like this game outclasses me in coolness
.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $68.3K | 272 | 79% | $11.99 | |
| $24.4K | 141 | 65% | $7.99 | |
| $9.7K | 69 | 75% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.3M | 24.6K | 96% | $24.99 | |
| $13.4M | 6.6K | 87% | $59.99 | |
| $13.4M | 36.6K | 93% | $14.99 | |
| $13.4M | 76.8K | 90% | $9.59 | |
| $13.4M | 27.2K | 94% | $19.99 | |
| $13.2M | 100.1K | 88% | $9.99 |