
Command your crew in Boat Crew, a gripping action-strategy experience amidst the Pacific War. Take charge of a PT boat against Imperial Japan, skillfully managing resources and personnel by any means necessary to ensure victory in this high-stakes conflict.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 25 → 0.29/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 20 → 0.33/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The early access is evident because it's not polished, but I'm having fun.
Hit a ship with 5 torpedoes. Enemy sank me while it was sinking.
really peak game
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I would rate this game highly recommended if I could. As a person who gets bored EXTREMELY easily, I have found a lot of enjoyment in this game. I just bought this game the day before writing this review, and I've already logged almost 30 hours in this game (problibly more like about 15-20 if you take out the times I had to go AFK). I even missed a routine event because of this game, and that is unheard of for me! Almost all of my hours have come from the campaign. It's a perfect mix of Strategy and overall controlling the boat. Though, my only compliant is that it is a little difficult (It could be because I am bad at the game). Other than that, this game is extremely addicting to me. I don't even recall the last time I've had this much addiction to a game. I know this review might be just me bragging about the game. But seriously. If you like driving boats around, and ordering crew to shoot at things. Then check it out!
this game is extremly fun would recommend for wows players
面白い! MAPの中を自由に動き回って、敵拠点の偵察や弱そうな敵を見つけて狩るのが楽しい。 命令やミッションに縛られないのが良いですね。 ポイントを稼いで装備を調え、傭兵気分で僚船を買い入れて自分だけの艦隊を組めるのも楽しい。 最初は分かり難いけど、基地や艦隊には補給の概念があります。 基地アイコンの左上の数字は補給物資の量を示していて、これが0の基地では燃料補給は出来ても弾薬は補給できません。 また、味方艦隊アイコンの上の数字が補給物資の量で、灰色の円で囲まれた艦隊は補給艦が随伴しているので、円内に入ると自動的に弾薬を補給できます。 ちなみに補給物資が少ないと基地に集積される補給が減って基地の防備強化が遅れます。 基地が最大化すると自動的に防空部隊が配備され、飛行機マークの範囲で戦うと無償の援護機が飛来して助けてくれます。 ポイントで買った支援要請も使えるけど、こっちはタダで駆けつけてくれます。 お得だね! 他の人が書いているように、序盤は「?」表示の敵基地に接近して偵察をするのが良いでしょう。 MAP上で接近してしばらくすると偵察完了でポイントが貰えます。 (戦場画面に入らなくてもMAP画面で少し待てばOK) ポイントが貯まったら、船のグレードアップや魚雷を買えるけど、序盤のお薦めは20mm機関砲です。 対艦対空に効果を発揮して便利。 次に購入したいのが迫撃砲です。 これがけっこう使える。 敵の砲撃を躱しながら敵陣地に砲撃して海岸銃座や砲台を無力化できます。 味方艦隊が上陸作戦を行う前に敵を弱体化しておくと、占領作戦がスムーズに進みます。 あと、困難を伴うけど駆逐艦や巡洋艦も迫撃砲で撃沈できます。 敵艦に追い回されても、砲撃を躱しながら迫撃砲を撃ち続ければ、数発で沈めることが出来る。 迫撃砲バンザイ! ちなみに対戦車砲や榴弾砲は狙いを定めるのが難しくて、実用的とは思えなかったです。 少なくとも私には無理だ。 裏技っぽくなるけど、部隊スキルとポイントが貯まってからTENDER補給艦を随伴させると、戦場で無限に補給できます。 Mk27音響追尾魚雷は威力こそ小さいけど最大10発積載でき、駆逐艦やタンカー相手なら1発、巡洋艦や空母も2~3発当てれば沈みます。 ただし、当たり所が悪いとダメージが入らないのか、10発当てても沈まなかったことがあるので、運次第かも知れません。 火災が延焼して誘爆すればあっさり沈むんだけど、中々難しいみたい。 補給艦を後方に留め置いて、自分だけ敵に発見されない4kmほどの遠距離から魚雷発射、遠距離でもホーミングのおかげで高確率で命中します。 後方に下がって補給してからまた魚雷発射・・・これを数回繰り返せば敵空母機動部隊も無傷で撃滅できました。 科学技術の進歩って凄い。 STATUSを見ると、戦場で我が軍の勝利ポイントが毎日加算され、合計ポイントが100になればソロモン諸島での戦闘に勝利したことになります。
Torpedoes!
Gameplay was easy to learn, though challenging. Not a big fan of the cartoonish look of the people, still if could have been worse.
Though rather limited in terms of mission variety for it's asking price (at the moment), the game is very fun, there's no hard meta for any gameplay style as any loadout is viable. Great entry in Runner Duck-type "XYZ crew" style games. Hope to see more on 1.0 release.
推出四年无中文 而且介绍极其潦草 资源少之又少 完全不如bomber crew 鱼雷发射ui不明显也没有预判标识
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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