
Welcome to Mt. Holly, where every dawn unveils a new mystery. Navigate through shifting corridors and ever-changing chambers in this genre-defying strategy puzzle adventure. But will your unpredictable path lead you to the rumored Room 46?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best AU #50, worst UK #79 · 4 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.86/day in the week to Aug 23 → 14.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 17.5Kreviews | 86% | — | $17M |
| $17.99−40% | 12.6Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1384 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Como dijo alguien: "is like finding out the combination of a safe but the dial is a slot machine" Hay gente que dice "nooo, pero no deberías enfocarte en un solo puzzle" pero es que llega un punto en que literalmente todos los avances que puedo hacer están detrás de rng. El juego tiene algunos sistemas interesantes que vas aprendiendo sobre como funciona el rng. Por ejemplo (mini spoiler) las habitaciones verdes solo pueden salir en los laterales. Eso es interesante porque tener conocimiento te ayuda a como haces la colocación de losetas y te favorece en el rng. Jasta ahí lo bueno Entro en las runs con unos 4 objetivos en mente. Uno de ellos implica que me salgan 4 objetos super especificos, y 2 salas tambien muy especificas. Llevo teniendo la solución a MUCHOS puzzles durante HORAS en mi cabeza. Me meto en una run intentando avanzar en alguno de esos puzzles, para no obcecarme en uno en especifico y nada, no hay manera, literalmente horas perdidas jugando al carcasone macho. El juego a veces es interesante, pero bien podriais jugar al the witness o al outer wilds y cada vez que veais un puzzle jugar a la tragaperras hasta sacar 777 y luego continuar, que sería mucho más divertido al menos.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.1M | 22K | 92% | $39.99 | |
| $17M | 22.9K | 87% | $39.99 | |
| $17.1M | 45.1K | 98% | $29.99 | |
| $17.2M | 35.2K | 94% | $24.99 | |
| $17.2M | 15.7K | 96% | $49.99 | |
| $17.2M | 31.9K | 90% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $324.2K | 908 | 87% | $19.99 | |
| $23.5K | 64 | 88% | $14.99 | |
| $1.2K | 19 | 68% | $1.99 | |
| $427 | 4 | 100% | $5.99 | |
| $284 | 10 | 100% | $0.99 | |
| — | 0 | — | — |
Every market we collect.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $29.99 |
| 3.4Kratings |
| 76% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Incredibly creative game. The concept is really amazing and innovative. It plays exactly like a board game but it's 3D first person. I had never seen anything like it before. It is a roguelike game although there are some elements that will carry over to your next play session, making it easier to reach objectives the more days you play. The only complaint I have is that the puzzles in the Gallery are ridiculous. Not ridiculously hard, just ridiculous. They are not really a puzzle, but more like the wanderings of a mad mind. You basically have to think exactly like and make the same random connections as the mind of this madman to solve them. Trust me, you will not feel bad if you look them up online. Even when knowing the answers, you still won't be able to make most of the connections in the picture that lead you to the answers, since they are so insanely random. The connections are not clever, just plain stupid. Everything else in the game is extremely clever. It would be nice if it included a log that highlighted important information since the info is so abundant that putting it together is a full time job. Also, it would be nice if you could check in more than 1 item in the coat check room to make it a little bit less frustrating to navigate your day. The game has a big random factor (RNG) but I think the strategy required to succeed far surpasses the randomness it throws at you, in most of the days. But yeah, sometimes, you will just draft bad stuff with the doors facing the wrong way. It's always a thrill to restart though, to be fair.
Bangeresque j'en verrai jamais le bout
I enjoyed this game on Xbox Game Pass that when I decided to quit using that service, I bought this game for Steam. It's a marvelous puzzle game that, while dropping copious hints, does not hold your hand. It puts out the information then waits patiently while you figure it out, making for satisfying "Eureka!" moments. There is DEPTH to these rooms. I was paranoid about the chess pieces when I noticed most of the rooms had them, and while I haven't figured out what they're for, I'll figure it out! I swear it!
Forget time and sleep, just to reach a room.
That's what silent storytelling and interconnected enigmas should be. Almost a masterpiece if not for too much rng reliance in late game.
Until the dawn of the following day I will have nothing more to say
oh lord this is going to consume a large amount of my life isn't it
This is a great game for anyone who enjoys puzzles. The puzzles have numerous routes to solve them and you can choose your own adventure to get to the end. You don't need to solve every puzzle. Which is why I would highly recommend avoiding relying on the wiki. Even if you get stuck, keep going and you'll find another route and it is so satisfying when you figure out the next one. I'm a bit of a casual gamer, and the one issue I have with it is that you need to invest at least 45 mins but more likely an hour or more. You can't just hop on for 15mins.
really unique game unlike anything I have played, a slow-burn roguelike with some great atmosphere, mystery, and puzzles. played on Gamepass and liked it so much that I had to buy on steam
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.