
Welcome to Mt. Holly, where every dawn unveils a new mystery. Navigate through shifting corridors and ever-changing chambers in this genre-defying strategy puzzle adventure. But will your unpredictable path lead you to the rumored Room 46?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.86/day in the week to Aug 23 → 14.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 20.2Kreviews | 86% | — | $17M |
| $29.99 | 12.6Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1396 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Comme tout le monde, j'ai passé mes vacances sur Blue Prince, mais contrairement à tout le monde j'ai péniblement mis 23h à le boucler. Curieuse impression globale, avec le sentiment d'avoir inutilement galéré à cause de la RNG, et en même temps, la certitude que le jeu n'aurait pas été aussi obsédant sans ça. Ce n'est d'ailleurs pas pour rien si j'y joue encore X heures après la fin, tentant de crafter un outil pour lequel j'ai toutes les pièces, toutes les salles, mais jamais en même temps.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 20 chart moves that followed a price cut of more than 20% went a median of 10.5 places towards #1, and the 2,491 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $29.99 |
| 3.4Kratings |
| 76% |
| — |
| not modelled |
| $17.99−40% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A very complex puzzle game with a rouge like element to it. After playing for 25 hours and completing what people consider to be the "tutorial" I came to the conclusion that my interest in completing the game was time locked behind RNG. There was an interest to keep going but the thought of "Well, I got 80% of what I needed for this puzzle today, but RNG screwed me over, maybe tomorrow" turned me off from pushing further. Granted there are things that can be done to make the RNG a bit more in your favor but it was not enough for me to be interested to keep going. The time I spent though I did really enjoy, but at a certain point the game needed to transition from its rouge likeness into more consistent puzzle solving. I do want to say that if you are a true hard core puzzle game fan then you should play this game, it is one not to miss.
g
It's alright. The gameplay is fun, but it's weirdly laggy when you have a controller.
Addictive, brilliant, fun and novel puzzle game. You will not have played a puzzle game like it. highly recommended.
I constantly want to continue to play... even after 10 hours of play time.
incroyable jeux dìndice
tres bien
After just over 150 hours of playing this game I can finally confidently say that I have solved every last secret (that is in the game at the time of writing). It is well worth the money for the game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $325K | 957 | 87% | $19.99 | |
| $23.5K | 64 | 88% | $14.99 | |
| $1.2K | 19 | 68% | $1.99 | |
| $427 | 4 | 100% | $5.99 | |
| $284 | 10 | 100% | $0.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.1M | 22K | 92% | $39.99 | |
| $17M | 22.9K | 87% | $39.99 | |
| $17.1M | 37.2K | 89% | $19.99 | |
| $17.1M | 45.1K | 98% | $29.99 | |
| $17.2M | 35.2K | 94% | $24.99 | |
| $17.2M | 15.7K | 96% | $49.99 |