
It's a tower defense game that uses blocks to build fortresses against monsters. Gathering resources, building defenses, and keeping an eye out for the abilities of a variety of monsters.All of these will challenge the player's strategic choices, resource management, and immediate reactions.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Genres
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
《方境战记BlockFight》是“喜人一个”制作组制作的一款以俄罗斯方块玩法为主要机制的塔防游戏,在游戏里我们需要用我们小时候玩得滚瓜烂熟的俄罗斯方块来组建成坚不可摧的城墙来阻碍怪物对城堡的进攻,当然,把各种方块从怪物头上砸下去也不失为一种好方法!反正只要能保护城堡,我们可以用尽任何方法! 游戏里的砖块分为木材、石块、铜块和玉石块四种材质,材质决定了方块本身的防御力和攻击力(攻击力在直接砸怪物的时候体现),各有各的优点和短板(比如木材材质的生产就特别快),只有运用好它们的长处,互相搭配之下才能使我们更好的抵挡住怪物的进攻。另外,各个方块还会有各种附带的功能,比如附带工人的方块可以增加该材质材料的产能、附带防御盾兵的方块能增加方块的防御能力、附带弓弩手和炮兵的方块会自动发射箭矢和炮弹对怪物进行攻击。诸如这样的不同功能还有很多,让我们在操作俄罗斯方块组成防御的时候还需要同时思考怎么才能运用好这些方块附带的功能,使战斗收益最大化。而怪物们也是五花八门,地上爬的、天上飞的、钻土突袭后方的、自带硬壳不怕砸的等等不一而足。一场防御战下来,游戏的策略体验感一下就拉满了! 虽然游戏已经很优秀了,而且价格也的确不高,但是玩家们自然希望喜欢的游戏能够精益求精的嘛!比如我,就觉得《方境战记BlockFight》还能够更优秀一些,希望制作组能参考下意见?“俄罗斯方块”的精髓不单单是方块之间的组合,还有组成排列之后的消除,那种成就和那种快感才是真正的难以言喻,《方境战记BlockFight》竟然采用了俄罗斯方块的玩法,为什么会放弃这种消除的机制呢?其实也可以设置成组合成排成列的时候发动高级技能之类的,或者是直接给所有资源+1获取量之类的,又或者是更好的玩法。如此这般应该能增加更多的游戏乐趣和体验才是。 整体而言,《方境战记BlockFight》绝对是一款非常不错的好游戏,而且颇有创意,能回味儿时玩耍俄罗斯方块时的乐趣,又能有如今塔防游戏的新玩法,体量虽小,玩法不少,非常推荐! [code]双语评测,认准我们: [url=https://store.steampowered.com/curator/35263058-Bilingual-Curator/]双语评测[/url] Make Chinese and English speaker feel at home: [url=https://store.steampowered.com/curator/35263058-Bilingual-Curator/]Bilingual Curator[/url][/code]
好玩好玩,已经二周目了
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 44 reviews with recorded playtime.
挺有意思的
塔防俄罗斯方块
好玩
还不错吧
说真的,一开始是看到类似俄罗斯方块的玩法,以为有什么新奇的。结果和俄罗斯方块压根八竿子打不着,就是拿石头砸怪,然后建造一些补给站之类的来弄更多的石头砸怪。价格确实便宜,但游戏性不怎么完整
非常无聊 没有游戏性 下次别做了
6.5/10,设计有一点新意,但趣味性还要打磨。游戏内容不够饱满像一个4399小游戏 数值设计不够严谨,比如资源产量的差别不是很明显,技能的强弱很明显 玩了几关以后就感觉无聊了,每关做的事情都一样,后方攒资源,前方砸怪物,关中间拆后方空方块方便攒更多资源顺便加固底部以免砸爆。 评分系统不明,看起来是要攒大量资源才能5星,感觉不是很合理
其实想给中评。 俄罗斯方块守城游戏。 是守城,不是塔防,因为我只开到挖矿块和加防块。 打怪主要靠嗯砸和放地刺,有手忙脚乱而缺乏策略深度。 这导致这个游戏从一个优秀的缝合怪降级成一个连缝都算不上的4399,7k7k玩意。 至于为什么是好评不是差评,是因为制作组很有自知之明,没有拿画面来唬人,也没有定过高的价格。十几块买个4399,也算是求仁得仁。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5K | 8 | 62% | $11.99 | |
| — | 0 | — | — | |
| $51.4K | 133 | 75% | $14.99 | |
| $28.3K | 116 | 61% | $7.99 | |
| $8K | 32 | 91% | $8.99 | |
| $5.5K | 67 | 87% | $2.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.5K | 51 | 92% | $14.99 | |
| $13.5K | 127 | 47% | $4.99 | |
| $13.6K | 51 | 73% | $6.99 | |
| $13.6K | 159 | 31% | $2.99 | |
| $13.5K | 55 | 67% | $9.99 | |
| $13.5K | 55 | 62% | $9.99 |