
Meet Bleep and Bloop as they help each other overcome all the challenges that stand in their way. A light-hearted and playful puzzle game about working together.
Modeled estimate, not a reported figure. How we estimate →

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99 | 60reviews | 88% | — | $3.1K |
| $3.99 | 54ratings | 67% | — | not modelled | |
Engagement
Reviews
I think this one could be called a little indie gem. I like this simple, but cute visuals. I like music in this game. There are a lot of puzzle games that are trying to be as hard as possible, but either they manage to do that and you can enjoy the challenge, or they fail at it and you get boring with game really fast. This game doesn't fit to both of these. It's more like comfy-level of puzzle games. There are easier and harder levels, but you don't feel this kind of pressure you get when trying to solve puzzle. I bet I would have more fun playing this game with another person, but I had still a lot of fun playing Bleep Bloop alone. Too bad there aren't any achievement, but hey, that's not really important. At least there is a fun secret level <3
Simple, fun and cheap puzzle game. You can solo play it too if you are forever alone (thats not me, Im alfa).
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Languages: English, French, Italian, German, Spanish - Spain, Bulgarian, Czech, Simplified Chinese, Traditional Chinese, Korean, Danish, Spanish - Latin America +17 more
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
Lots of fun for two people, doesn't take too long but the puzzles certainly can get difficult. They do a good job adding refreshing new mechanics for each new world. And I love that the level select screen is itself a puzzle.
Lovely puzzle game I got to finish with my brother. It was fun because we sometimes had different ways of solving but both could be right. Also I think there's no way to soft lock the level so sometimes it felt like we got stuck but sometimes had to go back a bit to go forward. On one level we tried forever to think of the solution but just started spamming moves and somehow that got us the progress we needed! Beautiful level design and the difficulty did ramp up but it always seemed doable.
Pros: Fun concept Fun for co-op One particular puzzle mechanic I found particularly deep and interesting ([spoiler]the "make a plus-shaped wall" mechanic[/spoiler]) Puzzles are a good difficulty - if you've played enough puzzle games it's pretty obvious what the general idea of a puzzle is, and it feels like you're making progress through each puzzle as you go. I didn't try it, but I can see how it might be entertaining with a bit of antagonism as "soft" PvP, especially in a party setting Cons: A little obtuse [list] [*]Means of getting to the next world was more confusing than it needed to be [*]I thought a puzzle was impossible until I [i]accidentally[/i] found the world mechanic by spamming directions [/list] Lacking in options/settings Overall a fun little game that's worth the price of admission.
[h1][b] Reseña de Bleep Bloop[/b][/h1] [h2]Resumen del Juego[/h2] Bleep Bloop es ese experimento Casual/Indie que suena como si lo hubieran bautizado con el teclado en modo “autocompletar adorable”. La propuesta huele a rompecabezas sencillo y directo: partidas cortas, reglas fáciles de entender y la clásica promesa de “un intento más” que termina siendo “una hora más”. Lo interesante (y también lo irónico) es que viene armado para brillar en compañía: tiene Un jugador, pero también Multijugador, JcJ, cooperativo y hasta pantalla (com)partida con Remote Play Together. O sea: el juego está listo para la fiesta… solo que la fiesta no llegó. Primera impresión: minimalista, rápido de agarrar, ideal para desconectar el cerebro. Segunda impresión: ¿y con quién lo juego si ahora mismo hay 0 jugadores activos? [h2]Lo Bleep y lo Bloop[/h2] Lo Bueno: Enfoque de rompecabezas casual: fácil de entrar sin tutoriales eternos. Multijugador local y pantalla (com)partida: perfecto para sofá, piques y “te gané sin mirar”. Cooperativo local: porque arruinar amistades es mejor cuando es en equipo. Remote Play en móvil/tableta + Remote Play Together: buena idea para jugar “juntos” sin estar juntos. Lo No Tan Bueno: 0 jugadores actuales: multijugador con vibra de museo, y tú eres la exhibición. 0 logros disponibles: Steam sin logros es como café sin cafeína… ¿para qué me ilusionas? Recomendaciones totales: N/A… difícil confiar cuando ni el algoritmo se anima a opinar. Para un Indie casual, la rejugabilidad depende demasiado de tener gente cerca (o al menos despierta). [h2]Tabla de Evaluación[/h2] [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/th][th]Comentario[/th][/tr] [tr][td]Jugabilidad[/td][td]6[/td][td]Sencilla y directa; funciona, pero no sorprende.[/td][/tr] [tr][td]Dificultad / IA[/td][td]5[/td][td]Correcta; no hay señales de una IA destacable.[/td][/tr] [tr][td]Contenido[/td][td]5[/td][td]Se siente compacto; sin logros, engancha menos.[/td][/tr] [tr][td]Gráficos / Video[/td][td]6[/td][td]Indie funcional: cumple sin presumir.[/td][/tr] [tr][td]Historia[/td][td]4[/td][td]No parece ser el punto; más “juega” que “narra”.[/td][/tr] [tr][td]Ambientación[/td][td]5[/td][td]Ligera, de acompañamiento; no te absorbe.[/td][/tr] [tr][td]Efectos (VFX)[/td][td]5[/td][td]Probablemente simples; sin señales de despliegue visual.[/td][/tr] [tr][td]Música[/td][td]5[/td][td]Cumplidora; no hay nada que indique que sea memorable.[/td][/tr] [tr][td]Voces[/td][td]0[/td][td]No hay indicios de voces; se califica como ausencia total.[/td][/tr] [tr][td]Diversidad[/td][td]5[/td][td]Sin información destacable; neutral.[/td][/tr] [tr][td]Rendimiento[/td][td]6[/td][td]Por el tipo de juego, debería ir estable en la mayoría.[/td][/tr] [tr][td]Rejugabilidad[/td][td]5[/td][td]Depende mucho del multijugador… y el multijugador está desierto.[/td][/tr] [tr][td][b]Total Puntuaciones (Aceptable)[/b][/td][td][b]5.1[/b][/td][td]Buen concepto casual, pero le falta “vida” y motivación extra.[/td][/tr] [/table] [h2]Conclusión (Aceptable)[/h2] Bleep Bloop es un rompecabezas Casual/Indie que tiene las herramientas correctas para ser ese juego de reuniones: cooperativo local, piques JcJ y pantalla (com)partida con Remote Play Together. En papel, suena como un plan sólido para pasar el rato y pelearte “sanamente” con alguien. El problema es que la realidad en Steam es cruel y chistosa: 0 jugadores activos. Y con recomendaciones en N/A, esto se siente como entrar a un restaurante vacío donde el chef te dice “confía”. Puede ser divertido, sí… pero hoy por hoy parece más un juego para convencer a tus amigos de instalarlo que un lugar donde ya hay comunidad esperando. [h3]Recomendación de Compra (Solo si tienes con quién jugar)[/h3] Puntuación Total: 5.1/10 Número de jugadores activos al momento de hacer esta review: 0 Descuento máximo registrado: N/A Veredicto: [i]Aceptable, pero socialmente en coma[/i] Si lo quieres para multijugador local/Remote Play con gente conocida, puede cumplir como rompecabezas casual para sesiones cortas. Si esperas entrar y encontrar partidas o una comunidad viva, mejor trae tu propia audiencia… o prepárate para jugar contigo mismo, que ya de por sí es bastante controversial.
it is a beautiful coop puzzle game. it lacks online multiplayer but is very interesting and reasonably hard sometimes. makes you think out of the box. also it is quite cheap. overall 5 bleeps and 5 bloops out of 10 (10/10)
fun
I bought 2 copy of the game by mistake (for myself and my friends). Well, I don't regret it, no anyone other coop has ever given so much fun in such a short period of time.
我想问下,游戏厂商你在商店页面标注的29种语言哪里有?你这游戏基本没有文字=.=!还有键位只能设置一次?成就也不设置两个?个人功能资料也受限,哎,极简的解谜游戏,双人单人都可。还是不推荐吧,入手价格建议1以内。fanatical包入的本体约3元,目前就这,看以后追评。
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Players by region
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