
The Penitent One awakens as Blasphemous 2 joins him once again in an endless struggle against The Miracle. Dive into a perilous new world filled with mysteries and secrets to discover, and tear your way through monstrous foes that stand between you and your quest to end the cycle once and for all.
Most likely between $2.5M and $7M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $11.24 | 91% | approximately $4.1M |
| PlayStation | $9.49 | 89% | — |
| Xbox | $7.49 | 90% | — |
| GOG | $7.49 | 88% | #229 |
| Epic | $29.99 | 97% |
Reviews
Themes across 1533 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| — |
| Nintendo | $29.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
Honestly, somehow feels a little more shallow than blasphemous 1, but it makes up for it with a larger map a variety of weapons, and a wide selections of bosses and content. the downside is it feels like there's a very limited enemy variety, there's like 12 execution animations, and it feels like they wanted more animated cutscenes but just sort of gave up on the idea halfway through the game. all in all I enjoyed it enough to 100% it, but it feels a bit like a shell of what blasphemous 2 should be. 6/10
Definitivamente es arte, el 1 era un juegazo y aun asi el 2 es mucho mejor, lo unico malo es el bug de las cuentas de rosario, de resto nada de que quejarse
.
Great game. I'll make it short, it's more of what the first had, I don't agree with any of the pretentious people classifying this game differently than the first one, saying it's easier, more Metroidvania than Souls-like than the first, the graphics are more polished, or worse... all BS, this game is pretty much exactly the same than the first, for bad or good. I'm enjoying it, but I'm feeling it doesn't add anything new except the three weapons, which do change how you play, but it's not enough to make the game feel fresh. Still, if you really liked the first one for it's visual design, atmosphere, sound and playability, I doubt you'll dislike this one.
лайк 👍
世界観や設定、テキストはたしかに魅力的だが、近年に作られたわりにはアクションや探索といった部分は正直こんなものかと言う程度の出来だった。 つまらないわけではないが、成長要素もさほど大きくない(というか終盤まであまり感じられない)ことや探索でも大量な割に似たようなギミックの謎解きの繰り返し、そしてアクションがもっさり気味でテンポがたいして良くないなどで早い段階でダレる 個人的に気に入らないのは回避(スライディング)で避けれる攻撃と避けれない攻撃があり、それらが見た目では判断が付かないこと。初見殺しか何なのか分からないが、この辺は明確にしておくべきだろう。 パリィに関しても成功して弾いてくれる攻撃とそうでない攻撃の違いが分からない。ナイフブンブン振ってる敵の攻撃をパリィしたらそのまま押し込まれるって、重い攻撃でもないんだからそれは弾けよと言いたい。 全体的な難易度はやや高め。とは言えボス戦は何度も挑めば倒せるくらいの強さでそこまで困ることは今のところはない(後半はクソボスがいるかもしれない) 問題は探索中の雑魚戦。最初はいいが、新鮮味がなくなると戦ってて楽しいと言うよりひたすら邪魔でウザいだけにしか感じられない。 それとファストトラベルはもっとしやすくてよかった。ボスの再戦とかデスペナルティを拾いに行くの面倒くさい。というかデスペナルティそのものが別にいらなかったと思う
muito bom
Much, much better than Silksong as a whole package. Beat the game got the 2 ending plus DLC and my play time haven't reach 40 hours meanwhile one single playthrough in Silksong cost me nearly 50 hours even there are no bosses that makes me struggle. To this point I just want it to end.
anasını siktiğimin oyununda kolu çevirip vurduğunuzda bazen diğer yönde kalıyor ve mal gibi ters tarafa vurabiliyosunuz onun dışında platformlara otomatik tutunduğu için hareket ederken tilt edebiliyor genel mekaniksel sorunlar 2.oyun için kabul edilebilir değil. onun dışında 15 bölge falan açtım ve siktiğimin oyununun 15 bölgesinde 4 tane boss a denk geldim hepsi fullenmemis olabilir ama sikik oyunda full keşif yapıyosun ve rewarding bile değil 2 bölge arası kapıyı açıyosun sanki bi daha gelicem amk oraya. oyunda 4 tane boss a denk gelmisken collectible toplama görevi veren 10 tane falan npcye denk geldim rogue-like değil amelelik oyunu yapmıslar. oyunun iyi yanları: sanat tasarımı çok güzel(zaten ilk oyunda da iyiydi) oyunda 3 silah var ve puzzleları çözmek için bunları aktif olarak kullanman gerekiyor. aferin orospu cocukları baya gelistirmissiniz oyunu