
Explore a dark and sinister Osaka as the Demon Hunter Shin. Battle demons, regain lost skills, and uncover the truth of your forgotten past in this exciting occult-inspired cyberpunk metroidvania.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 10 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−20% | 1.5Kreviews | 89% | — | $516.8K |
| $11.99−20% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 93 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
地图随便传送这设定简直就是恶魔的诱惑,用来舔图是真方便,但是觉得自己是灵魂献祭了换来的力量
Uno de los mejores y mas adaptativos metroidvanias que he jugado, en lo personal, mi top 2 después de blasphemus 2. Cuenta con una variedad bestial de armas, zonas por explorar, misiones, etc, etc, etc, lo mejor, no te cansas de jugarlo, mientras mas avanzas, mas te quedas impactado con la historia y el mundo de Shin. Su historia tiene un plot twist muy bueno respecto a los demonios, y creo que deja uno de los mejores mensajes al jugador, en definitiva, un juego maravilloso por donde se vea, y lo que mas destaca es su movement, arte y música, recomendado al 100!.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain, Korean
Hours played at review time, across 93 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Metroidvania incredibilmente sottovalutato. Innanzitutto giocato su Steam Deck gira benissimo con le impostazioni predefinite. Si ispira tantissimo ai Castlevania e in particolare a quelli dell'era DS. Se avete giocato altri lavori del team LadyBug questo è la naturale evoluzione di gameplay rispetto a "Record of Lodoss War: Deedlit in Wonder Labyrinth (anche se è ambientato in tutt'altro mondo e con tutt'altra storia). Un metroidvania competente che punta molto sull'esplorazione della mappa interconnessa e gioca sull'alternanza di arma da fuoco o a distanza e del combattimento all'arma bianca. Non siamo ai livelli di complessità di Hollow Knight (o di altri capolavori del genere), ma dopo un po' che lo si gioca si riesce a intravedere anche una certa profondità e varietà di approcci. Potete sbloccare varie abilità molto standard per i metroidvania, mentre invece l'utilizzo della spada per il traversal e anche a mo' di "ascia in stile God of War" (lanciandola sulle pareti e richiamandola con danni a tutto ciò che si trova sul percorso) risulta alquanto efficace e dona un tocco di novità al tutto. Un gioco che scorre bene, senza intoppi, non inutilmente complicato, ma comunque sfidante. Una vera sorpresa.
A pergunta de milhões: quão boa é essa fantasminha na cama?
A very fun game, with a very cool mid-late game. Lots of fun hidden secrets, cool boss fights, and great mechanics! Funny characters. Overall I'd give this 9/10, if you're looking for a fun and solid Metroidvania game with multiple endings, a good story, and stunning pixel art this is a good one to try. I'm not giving it a 10/10 due to some small quirks with late game content and some hidden bosses. Otherwise amazing!
칼이랑 썸타는 게임;
There's wayyyyy too much going on here. Crafting, food, skill trees (that you gotta grind for), and then the Magic Sword nonsense. You can attack with it. You can stick it in the ground to block (weak) projectiles. You can wall-climb with it! And then there are all the "active" spots you use it to interact with, like creating a floor/roof in the middle of a boss fight. Too bad it doesn't do what you want it to do half the time. It's going to just stick itself in a wall, usually at an angle, and you'll get hit. Oh! The best part! You have to leave it behind sometimes, and then speedrun places blind so you can make it fly back to you without going through UV light. If it does, you're pretty much dead. Yeah, your weapon has a health bar that means game over when it's empty. You can also get knocked back into UV light zones, and your sword will take damage until you get out. And if not, back to your last save point. Apparently this is less of a problem after you get the teleporting skill, but I didn't get that far before frustration set in and I gave up.
make more games bro ( i got all achievments btw )
Bland hallways filled with the same simple enemies. You're way too strong for them to be any kind of threat. You basically have infinite i-frames and healing, even without using items. Every boss felt like a complete pushover. There were a lot of quests that I never did because well... What would I even buy with that money? I can already afford whatever gear I need, and consumables are way overkill. Corny predictable story that forces you to go out, go back to base, go through slow slogging sequences. It feels like how Metroid Fusion haters describe Fusion. The game lets you explore wherever half the time, but you can't actually accomplish anything when you explore. Then, the story will tell you to go there, and you'll just teleport to the exact square you need to go to. Ignore the Metroidvania tag, it's not one. I thought I was being naughty and sequence breaking at the start unlocking some movement abilities early on. But well... see above. You never actually get any items, you just buy them with your xp. Going into this game thinking it was a Metroidvania, I was just confused. Some people still like the game though, so if you really want to try it wait for a sale or something. If you're just looking for a game, any game, skip this one.
Tried the very generous demo of his game during a nextfest i think and just adored it. was very excited to play the full version. it's dripping with love in every frame, the combat system encourages me to try different weapon combos in dif situations, and the thoughtful designers dont waste your time. for example npcs who dont have anything new to say have a red check in their speech bubble. just looked thru the memories section and am enjoying the plot. plays smooth, a platformer at SOTN speeds, not Silksong. if you like metroidvanias or platformers with customizable combat and great art, try BLADE CHIMERA!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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