
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $144.5K — a different platform, not this one.
After the devastating Red Stone War, the world is divided into three regions: the mutant infested outside grounds, the Undercity where people have fled to seek refuge from mutants, and the sky city Esperanza where the rich and powerful rule over the world. Fight against the corrupt military of Esperanza as part of the resistance force of the Undercity. Bring the corrupt to justice by becoming stronger and fighting alongside your trusty comrades. Blade Assault is a 2D action rogue-lite platformer with beautiful pixel art set in a desolate sci-fi world. The game features tight, responsive controls and a cast of charming characters. Playable characters have various transformable weapons that they use to battle against their enemies. Weapons can be further customized by different “Cores” and “Transform Upgrades” that appear randomly during gameplay. Satisfying fast-paced combat. Utilizing diverse skills, dodging enemy attacks by dashing, launching projectiles, slashing away mobs of enemies. Your attacks change according to the “Cores” you select and the upgrades you decide to take on your runs. Meet NPCs and find upgrades along your quest to unlock unique powers. Each playable character has their own weapons of choice kept in their own armory.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $3.59−80% | 15ratings | 60% | — | not modelled |
| $3.59−80% | 2.3Kreviews | 74% | — | $144.5K | |
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
| $17.99 |
| 69ratings |
| 85% |
| — |
| not modelled |
| $17.99 | 24ratings | 66% | — | not modelled |
| $17.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 843 | 92% | $12.49 | |
| — | 70 | 82% | $19.99 | |
| — | 2 | 100% | $11.99 | |
| — | 161 | 70% | $11.99 | |
| — | 24 | 86% | $9.99 | |
| — | 116 | 88% | $14.99 |