
Blackthorn Arena is a strategy/management sim with a real-time/turn based combat system, set in a world of mythical monsters and classic fantasy races. Play as the master of Blackthorn Arena, train your slaves into gladiators, forge them into your champions, and send them to fight for your glory!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 801 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
bug是真的多,不过又特TM好玩.
BUG已经没人管了,所以说游戏还得看大厂,小厂割完就跑,大厂起码还会要点脸
游戏不错,但画风能不能用点心,整一些日韩的外貌让中国人看的顺眼它不香吗,实在不行弄个创意工坊,让民间大神做。
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Japanese, Traditional Chinese, French, Italian, German, Spanish - Spain, Russian, Korean*languages with full audio support
Hours played at review time, across 801 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这个开发组只有一个人吗? 这是玩过bug最多的游戏,辣么多基础bug搞不好,我实在没心情买dlc,框架不错
Great game!
都这么久了,优化还是很差,卡顿、去市场选人居然鼠标移到特质上就一闪而过,还想重新玩个档,算了算了打扰了。
半成品 优化差 游戏重复性高
For the length of time this game has been out, there are some glaring major problems that should have been addressed by now! Really disappointing that they have released DLC before fixing the basic game. This game could have been something special, really to bad.
游戏的整体养成的框架和玩法还挺不错,缺点是画面表现、优化、bug上有些问题,说要更新重铸版,希望能有改善吧
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $2.5M | 3.2K | 93% | $39.99 | |
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| $2.5M | 2.6K | 94% | $29.99 | |
| $2.5M | 3.5K | 82% | $24.99 | |
| $2.5M | 14.7K | 86% | $9.99 | |
| $2.5M | 3.6K | 84% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.3M | 2.4K | 85% | $18.99 | |
| $466.9K | 880 | 64% | $12.99 | |
| $347.8K | 278 | 92% | $29.99 | |
| $69.1K | 100 | 76% | $10.79 | |
| $49.1K | 150 | 63% | $12.99 |