
Blacksmith is the definitive Blacksmithing experience. Make and sell Weapons, Armour and Tools. Send Heroes on Quests and unlock their unique potential. Grow the town of Ironwell and be a part of the community. Master the elements and bend them to your will! Find your true calling as the Blacksmith!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Amazing game well worth the price, I think you're actually undercharging
This game is fantastic. If you like interesting characters and a shopkeeper/hero manager like sim this is for you. Developing the town feels rewarding, as does the progression of using new metals. The skill tree provides a nice variety for outfitting different builds on the characters.
Świetna gra, tego szukałem. Troszkę błędów z UI i problemy z questami. Na miły wieczór polecam
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
An interesting game, good plot with interesting twists and original gameplay experience. Worth its price. Learning curve is a little steep, but don't look over the internet, it's much more fun to try and discover. A simple spread sheet halfway through once you have multiple alloys to mess with will become handy. There is part of the game being actual crafting skills, but mostly its about time management. Only con is: there are still many crashes that haven't been fixed...
Funnn
Couldn't get into it. Menus are clunky and unhelpful, the tutorial was mostly useless, I kept failing at everything I tried without knowing what was done wrong... And I don't care for the art one bit. Might be for you. I didn't like it.
OK ME VOLVI VICIO DE ESTE JUEGO basicamente aprendi a vivir en esa era y siendo blacksmith aprendi a forjar armas y armaduras de (16.9) (es lo maximo que pude hacer) Aprendi que puedo hacer mucha plata vendiendo herramientas a los del pueblo pero eso hace que no se les rompa más la herramienta y fak deberia haberles hecho herramientas de shocksteel y no de dwarwen steel bueno no importa, esta buenisimo literal aprendes a jugar con la practica, equivocandote y volviendolo a hacer hasta que te aprendas los patrones para hacer alta armadura como yo que hice una 16.9 pufff nosé si existira el 17 pero seguro sale el numero en dorado si alguien alcanza eso jajajajaja (comenta si lo hiciste y decime como)
Pozytywna gierka :) ma duszę i pozwala się wyciszyć :)
I'm so disappointed! This game has been really fun to play, but as Retoran posted a few hours ago, this game is buggy-- the dialogue box gets stuck open after sleeping and it's not just when you leave it open when you go to bed, sometimes it just doesn't go away! Restarting the game makes you play the previous day over then I ended up having the same bug. Same thing happened on a clean save. They released a patch this morning, I wonder if that's the problem? Please fix this because the game itself is quite fun! EDIT: I changed to recommended because of not based on the quick response time of the devs and their interest in improving the game quality.
Fun blacksmithing game with RPG elements such as heroes questing into dungeons for loot, as well as a bit of management. The RPG elements aren't traditional, however. For starters, your heroes don't "level up" the way you'd think like you being able to select things such as more health for the tank, more dexterity for the DPS, etc. Instead, you "level up" your heroes by making better gear for them to increase their armor rating and damage output. You also need to check their gear's durability from time to time to make sure they're as effective as possible. You don't actually control the fights in the dungeons either, which makes sense given that a blacksmith typically wouldn't accompany heroes on their quests. You DO however get to control when they use the one skill each brings (potions for some, a special attack for others). Your heroes will not give you the gold (items they get they'll give you though) they get from dungeons straight out, but rather save it to buy gear from you, pay for repairs, etc. If a hero does not have enough gold for the gear you want to sell them, you can take what gold they do have and give them the gear anyways as a discount if you want. The management is more along the lines of using various ingots you have and gold certain villagers have to repair buildings (if they don't have enough you can pay for it for them), as well as maintaining their tools and selling them better ones that you make (see the above bit about heroes not having enough gold, you can give villagers discounts too). Upgrading their tools will do various things. Usually doing so will mean that villager will produce more of their goods to sell to you, so you get more of what you need faster. It can also mean villagers will make more money to spend on repairs and upgrades, so you can upgrade them faster. Additionally, there's even an upgrade that will help your heroes heal overnight. The game autosaves every time you go to sleep, and that's when you receive items as well. You can also choose a specific hero to go on a daily quest for you (even if you've spent your Dungeon Token) and this is when that will happen. If you have not spent your Dungeon Token (and you get one for free every day, additionally you can buy more one at a time if you want from a certain NPC) and go to sleep, another hero will go on an additional quest. You receive items from these daily quests when you sleep. You can actually level yourself up by forging and repairing things to gain experience and thus research points, which you can invest along with gold to learn new things to make that add stats to the weapons and armor you sell to your heroes, thus increasing their effectiveness in battle. Additionally, you have a stamina bar that dictates how much you can accomplish in a single day and can be refilled either through sleeping or eating. All in all, this game is absolutely worth the full price in my opinion. If you get get it on a sale, it's a steal. The graphics might be a bit on the simple side, but don't let that fool you: This game is very in-depth and fun. If you like blacksmithing, medieval/fantasy settings, and Soda Dungeon-style RPG mechanics, this game is absolutely right up your alley.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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