
Let's pay off the debt by running the smithy left behind by my grandfather.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English, Korean
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 1 | 100% | Free | |
| $0 | 229 | 61% | Free | |
| $0 | 0 | — | Free | |
| $2M | 3.3K | 90% | $19.99 | |
| $300.4K | 430 | 93% | $13.49 | |
| $263.2K | 366 | 76% | $9.99 |