
Bizarre Earthquake is a third-person point & click adventure game. The story is about a seismologist and her assistant who try to uncover the mysteries behind a bizarre earthquake they encounter.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Turkish
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bizarre Earthquake — это необычная и забавная казуальная игра, разработанная студией Jinaio. В центре внимания — управление движениями необычного герою, которому приходится избегать разрушений и препятствий, вызванных землетрясением. Игра выделяется своей простотой, ярким стилем и юмористической атмосферой. Основные особенности: Геймплей: Игрок управляет персонажем (или объектом), который находится в режиме постоянного землетрясения. Важная задача — вовремя уклоняться от падающих объектов, разбивающихся зданий и опасных препятствий, а также собирать бонусы. Управление очень простое: зачастую достаточно тапать или удерживать на экране, чтобы управлять движением героя. Графика и стиль: Яркая, мультяшная графика с милыми и комичными анимациями. Визуальный стиль добавляет игре дружелюбную и веселую атмосферу, несмотря на тему катаклизма. Уровни и прогрессия: Игра строится на сериях раундов или уровней, где со временем интенсивность землетрясения увеличивается, и препятствия становятся более сложными для преодоления. Есть система накопления очков и рекордов, что стимулирует повторные попытки и улучшение результатов. Звуковое сопровождение: Веселая фоновая музыка и забавные звуки добавляют атмосферы беззаботности и юмора, что хорошо сочетается с лёгким и казуальным стилем игры. Что делает игру особенной: Простая механика, идеально подходящая для коротких игровых сессий. Юмор и яркая графика делают игру запоминающейся и подходящей для широкой аудитории. Постоянное увеличение сложности удерживает интерес и мотивирует продолжать играть. Минусы: Механика очень простая и может наскучить со временем без разнообразия. Не очень подходит для тех, кто ищет сложные или стратегические вызовы. Основной акцент — на развлечении и быстром ответе, а не на глубокой тактике. Итог: Bizarre Earthquake — это забавная, яркая казуалка, идеально подходящая для кратких расслабляющих минут. Ее простота, юмор и привлекательный визуальный стиль делают её популярным выбором для широкой аудитории, особенно тех, кто любит легкие и веселые игровые развлечения.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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Bizarre Earthquake (2016, разработчик и издатель — Proximity Games) — приключенческая головоломка (point‑and‑click) с элементами триллера. Суть: сейсмолог Кансу и её помощница Бора расследуют причины странного землетрясения. Ключевые особенности: два игровых персонажа (можно переключаться); у каждого — свои загадки и задачи (два варианта прохождения); кинематографические кадры; бонусы для разблокировки; достижения Steam; одиночный режим; платформа: PC (Steam); дата выхода: 11 мая 2016 г. Минусы: устаревшая графика и анимация; отсутствие озвучки; скудный саундтрек и звуковые эффекты; переусложнённые и нелогичные головоломки; слабая проработка сюжета. Итог: нишевый квест для терпеливых фанатов жанра — но с массой технических и дизайнерских недостатков. Лучше брать по скидке, если готовы мириться с устаревшим исполнением.
Another game that I struggle to decided whether or not I would recommend it. A game completed by a solo dev, it does struggle with some odd English dialogue but it does have a corny/cheesy charm to it that makes it unique. It's interesting that you can switch between players with different skills and follow the story-line in multiple ways. I also like that the game's subject is more unique and story was interesting. That said, the game is rather slow. The controls were a bit fiddly and sometimes what you're supposed to do wasn't entirely clear. After an hour, I knew that the game wasn't for me. I am still recommending it though, because this game IS for someone. I think it's worth a play if you have the patience - especially for under a dollar (USD). I played this game as part of my games Under $5 series and got it on sale for $0.49 (USD). You can see my gameplay here: https://www.youtube.com/watch?v=QpVcJQpVqFg
Nope
Depreme okaydim ben
bu amk telefonu nerde ya yarım saattir sahilde telefon arıyoz
A lot of love clearly went into this project
⭐⭐⭐⭐⭐
Bizarre Earthquake, developed and published by Proximity Games, is a narrative-driven point-and-click adventure that attempts to merge scientific mystery with character-focused storytelling. Centered around an unusual seismic event, the game follows Cansu, a determined seismologist, and her assistant Bora as they investigate strange tremors in a rural region. The premise immediately sets a tone of intrigue, positioning the story at the intersection of science and the unexplained. Rather than leaning into action or survival mechanics, the experience unfolds through dialogue, environmental interaction, and puzzle-solving, embracing the traditions of classic adventure games. The structure revolves around exploration and perspective switching. Players alternate between Cansu and Bora, each offering different approaches to certain challenges and narrative moments. This dual-character design adds a layer of variety, as puzzles are occasionally tailored to one character’s skills or viewpoint. While the mechanic introduces the possibility of creative problem-solving, its execution remains fairly straightforward. Most interactions involve examining objects, combining items, or triggering dialogue sequences that gradually reveal clues about the mysterious earthquake. The pacing is slow and deliberate, prioritizing story beats over mechanical complexity. Environmentally, the game presents modestly detailed settings that reflect its indie scale. Locations range from laboratories and offices to outdoor investigative areas, each serving as a backdrop for dialogue-heavy scenes. The visual presentation relies on simple models and static camera angles, creating a functional but not especially dynamic atmosphere. Animations can feel rigid, and character movements sometimes lack fluidity, which can momentarily break immersion. Still, the environments are serviceable enough to support the unfolding mystery, allowing players to focus on the narrative rather than spectacle. The puzzle design leans toward accessibility rather than difficulty. Most challenges are logical in structure but limited in depth, often resolved through straightforward item usage or dialogue progression. While this ensures that players are rarely stuck for extended periods, it can also reduce the sense of accomplishment typically associated with more intricate adventure puzzles. At times, the game’s guidance system may feel inconsistent, leaving objectives somewhat unclear or resolved prematurely. The overall experience emphasizes story continuity over challenging problem-solving. Narratively, the game aspires to weave together scientific investigation and personal drama. Cansu’s determination and Bora’s more reserved demeanor create a subtle dynamic that drives conversations forward. Themes of responsibility, discovery, and skepticism underpin the storyline, though character development remains somewhat restrained. Dialogue occasionally shifts between grounded scientific discussion and more melodramatic exchanges, producing tonal variation that may not resonate equally with all players. The mystery itself unfolds gradually, revealing layers that attempt to blend realism with speculative intrigue. Technically, the game reflects its independent origins. Interface navigation is simple but can feel dated, and certain transitions or camera placements lack refinement. Audio design is understated, with limited music and sound effects supporting the experience. The absence of voice acting means that all narrative weight rests on written dialogue, which places additional pressure on the script to maintain engagement. While not overtly distracting, these elements contribute to a presentation that feels functional rather than polished. Despite its limitations, the game holds a certain charm for players who appreciate slower-paced narrative adventures. Its focus on investigation and character interaction distinguishes it from action-oriented indie titles, offering a contemplative experience that encourages reading and observation. Those who value story over mechanical challenge may find enjoyment in its gradual unraveling of events. However, players seeking high production values, complex puzzles, or dynamic gameplay systems may find the experience lacking in depth and refinement. Ultimately, it stands as an ambitious attempt to deliver a character-driven mystery within the framework of a traditional point-and-click adventure. Its strengths lie in its concept and willingness to center the story on scientific inquiry rather than fantastical tropes. While technical roughness and modest puzzle design hold it back from reaching greater heights, it offers a curious and occasionally engaging narrative journey for those willing to overlook its imperfections. Rating: 6/10
Players by region
Where this game's players are, estimated from review languages.
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