
A scientist uses a unique teleportation instrument to escape an ancient biomechanical world filled with imaginative technology, deadly traps, and hidden secrets.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 3 → 2.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 22 → 1.38/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Central to Bionic Bay is an innovative swap mechanic and a realistic physics system. When combined, these offer a new way of interacting with the environment – from shifting gravity to interchanging positions with objects and adversaries, and to move, defend, or attack. But be careful not to burn, break, freeze, explode, or vaporize in the process.
Plunge into an ancient, biomechanical world teeming with imaginative devices, mysterious technology, and peculiar inhabitants. Get lost in the vast sci-fi landscapes in gritty high-density pixel art style and suspenseful sound design that makes each biome distinct. Attempt to uncover the secrets of the ancient world.
Fluid movement and reactive physics make for high adrenaline and action-packed moments in each uniquely designed level. Creatively navigate around the many curious hazards by precisely executing the right combination of swaps and maneuvers. And perhaps… have a go at completing each level as fast as you can.
Test your mastery in timed races against other players’ ghosts and leave them in the dust to claim the top spot on the leaderboards. Stay stylish while trying and recognizable on the boards using the in-game feature that lets you create your very own scientist. And through it all, remember not to rest on your laurels, as the Online Mode updates with new events regularly.
Mureena
Finnish solo developer Juhana Myllys is responsible for art and design. Previous projects as an artist and a designer includes indie hits Badland and Badland 2.
Psychoflow Studio
Taiwanese indie game studio is formed by industry newcomers. This two man company is formed by programmers who are handling the technical side of Bionic Bay.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.24−75% | 917reviews | 85% | — | $136.2K |
| $19.99 | 545ratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 131 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好游戏
Très bonne surprise, finalement assez loin d'un Limbo (ou d'un Inside) si ce n'est en lui empruntant certaines idées visuelles, notamment les jeux d'ombres et les décors avec pas mal d'éléments en profondeur. Mais honnêtement, la narration (très en retrait) et l'esthétique sont quelconques et déjà vus. Autrement, si l'on veut vraiment continuer la comparaison, c'est Limbo sous coke. Bionic Bay a sa physique et une inertie toute particulière, mais avec un flow continue très très satisfaisant. On apprend dès le début le move à la DK Country de faire une roulade puis sauter pour se projeter en avant, ce qui peut aussi être conclu par un dernier plongeon vers l'avant, et on se retrouve à constamment se déplacer ainsi, juste pour le plaisir. L'aventure est clairement difficile, avec du die'n retry, et globalement une volonté de plateforme exigeante. Couplé au moteur physique où tous les objets réagissent de façon "logique" et ça amène une bonne dose d'aléatoire qui peut autant nous aider que nous ruiner un essai (mais c'est souvent rigolo). Ca aurait pu être très frustant, mais le jeu propose des checkpoints devant chaque défi, ce qui est franchement généreux. A part face au tout dernier défi (plus long et qui a une trop grosse part d'aléatoire), je ne me suis jamais agacé en mourant. C'était vraiment plaisant, aussi parce que toutes les mécaniques ou les puzzles sont au service de la plateforme. Il n'y a pas de grosse énigme qui freine la progression. On garde cette idée de flow constamment. Et c'est d'autant plus remaquable que le titre enchaine les mécaniques. On est presque face à un Mario avec un niveau = une idée, sans qu'elles ne se superposent. Du coup, niveau difficulté, la courbe n'est pas exponentielle, et celle-ci dépendra principalement de l'aisance du joueur avec telle ou telle mécanique. Et ces dernières sont vraiment funs : les lasers jaunes qui font rebondir, le freeze du temps pour sauter sur les gouttes d'eau,... La dernière idée m'a fait un effet "woah", pas parce que c'était du jamais vu, mais parce qu'à ce stade, je ne pensais pas l'aventure capable de proposer un nouveau truc aussi cool.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Finnish, Traditional Chinese, Simplified Chinese, Spanish - Spain, Spanish - Latin America, French, German, Japanese, Portuguese - Brazil, Turkish, Italian +1 more
Hours played at review time, across 132 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
çok iyi oyun parası da ucuz
platform seviyorsan yenilikçi 10 numara
Дитя любви полураспада, двух порталов и внутри
这游戏机制还算有趣但是游戏管卡就很脑残,有时候你根本分不清哪里是可以走的哪里是正路,特别很多地方不是看你的反应和技术而纯靠运气,有时候通过就是莫名其妙就这样过去了你甚至都不知道自己到底是怎么过去的,而且这个游戏每关的解密跳跃都是越来越难,有些关卡就是快到结束了还有一个非常难的跳跃解密挡在哪里,就是全程不会让你放松,有些地方就是故意为难玩家就是不让你通关,本身就不喜欢平台跳跃的玩家千万不要尝试。
Inside on STEROIDS
Extremely well made game! The level design is next level. Everything works reliably and the game has very well executed vibe! Absolutely go for it if you like games like Limbo / Inside or even a Super Meat Boy.
This game's randomness frustrates me beyond reason
норм
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | 100% | $4.90 | |
| $69.4K | 533 | 87% | $5.49 | |
| $41K | 375 | 88% | $5.99 | |
| $21.5K | 80 | 84% | $9.99 | |
| $75 | 5 | 100% | $0.69 | |
| $498 | 14 | 100% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $136.2K | 183 | 69% | $13.29 | |
| $136.2K | 83 | 69% | $49.99 | |
| $136.3K | 328 | 80% | $14.99 | |
| $136.3K | 424 | 64% | $18.99 | |
| $136.3K | 584 | 95% | $17.99 | |
| $136.1K | 535 | 87% | $14.99 |