
Step into a cozy management journey as a Keeper and bring life back to a world quietly waiting to be healed. Craft the perfect biome for dozens of wonderful animal species and use your ingenuity to restore your planet, one ecosystem at a time.
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About

Welcome to BioEden, a cozy management game where you will build a self-sustaining network of structures, all working in harmony to bring extinct animals back to life. As a Keeper, you have been entrusted by the Cosmic Collective to bring life back to a planet quietly waiting to be healed. Every healing begins with a single step. This one is yours.


Upon your arrival, search for debris sites scattered across the land, they are the foundation of your journey. Recycle them into resources, and use those to build the base of your network: a solar energy system to generate electricity, and a water system to distribute it across all your buildings. Connect them together, weave a network across the land, and manage the supply and demand for every structure you create.
But plan with care. Each addition to your planet consumes resources, draws on energy, and nudges pollution upward. Find the balance between creation, exploration, and restraint, to accomplish the very mission that brought you here.


This world reached out, and you answered.
Recycle your buildings once they have served their purpose. Purify your planet’s lakes and rivers. Reclaim its forgotten ruins. Restore the soil, and watch as life slowly returns to a landscape that had almost given up. Transform this barren planet into a thriving eden, and leave no trace that you were ever there.
You are not just building a home. You are becoming a force of renewal.


On your planet, life is ready to return. Inside your dome, you'll welcome back dozens of extraordinary species, each with its own needs. Gather DNA samples, place your cocoons, and carefully tend to the conditions each creature requires: temperature, humidity, and the right vegetation to make them feel truly at home. Meet their needs, and watch these gentle beings flourish.


The Collective brings together five distinct Guilds, each with its own identity, abilities, and archetype. United by a shared goal, each Guild also pursues its own ambitions, shaped by its core purpose and values. Your choice of Guild defines how you approach your mission: the methods may differ, the philosophies may clash, but the planet needs healing all the same. Choose your path wisely.


In BioEden, you can take the time you need. No fail states, no pressure, just the quiet pull of discovery and the deep satisfaction of watching a world transform through your choices. Let the soft sounds of nature envelop you as you tend, wander, and watch your planet gently come back to life.
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Reviews
Themes across 128 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
如果你喜欢伊始之地 那你应该也能喜欢这个游戏 挺好玩的 先在穹顶里创造适宜的环境,孵化并培育已灭绝的物种 还要让每个动物的领地相互重叠 以最大限度地利用空间 你在穹顶内的事物需要资源 就不得不在被污染的星球上建造设施采集资源 但一次性建造过多 就会造成不稳定 使地表变得危险 容易发生环境灾难 就要利用回收这个机制 回收利用不再使用的旧建筑 并研究更高效的生产引擎 就成了游戏发展的关键 然后慢慢修复星球 在采矿机用完之后会自动净化环境 我猜测是因为之后要放生动物到干净的星球上 里面有些类似桌游的机制我也很喜欢 因为线下桌游我最近也没有经常常玩 就是某些特定的时刻稍微感觉有点无聊
This is a pretty chill restore the planet management game. The graphics are great and polished, the soundtrack is very zen. The animals and their animations in the dome are pretty adorable; Art style is very important to me; I really loved the art style. Is it hard? No. It's pretty forgiving and you can backtrack if you make a mistake. If you're looking for a hard game or very deep mechanics, you will probably be disappointed. This is NOT that game. It's definitely got a 'cozier' pace. Early game is a little more challenging than the late game until you get the hang of it. A 'younger' person (8+) could play this game and not get too frustrated. An 'older' person who doesn't want to struggle with interfaces or controllers could play this game without a big learning curve. The tutorial was pretty good at teaching the basic mechanics of the game. Do you have to play the game one way? Some reviewers said that because the guide definitely rewards you for doing the next thing on their list, but after a while I ignored the guide and played however I wanted and then got all the guide achievements later at once. It wasn't a big problem, really. You can play however you want particularly after you get certain key technologies. It is not, however a 'true' sandbox type game. Were there any major problems? I struggled with some of the controller buttons while trying to unselect things in the dome (could be a skill issue) and when entering the view would rotate to some fixed default no matter what you had it at before (not a skill issue), which was a little disconcerting, but not enough to stop playing. These are minor things, though, in what is overall a very well done game. You CAN remap the controller buttons; I just didn't, and that's on me. Would I play it again? Sure. I was entertained for hours doing the technology scenario. I'll probably do the others to see how the early game plays differently. I haven't tried the other scenarios so I couldn't say if the game had good or bad replay value. I'm expecting it to be very similar, with a slightly different early game. Overall, the developers clearly worked very hard on this game and I thought this one was fun to play!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean, Japanese, Portuguese - Brazil, Russian*languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 128 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Petit jeu de gestion blindé de défaut mais quand même très satisfaisant à regarder. Donc je recommande avec un gros MAIS. Le concept de base est sympa mais déjà ça manque cruellement de challenge et de profondeur dans le gameplay. Les catastrophes ne servent à rien, on est jamais puni, toujours dirigé. Les ressources coulent à flot tout le temps il faut juste penser à tout recycler pour pas être en galère Faut prendre le jeu pour ce qu'il est, un petit jeu de gestion qui dure une dizaine d'heure, très chill et dirigiste.
生命,宇宙中的奇迹。地球作为宇宙中少有的生命星球,已经经历过五次大灭绝。每次都是旧世界的葬礼,也是新生命的序章。人类自喻为高等生命,却忘了人类也只是漫长演化中一次短暂的呼吸,随着科技发展,生活生产不断积压其他生物的空间,第六次灭绝正在悄然来临。地球不会毁灭,人类却可能自我灭亡。 本作就是在畅想未来的可能。在很久很久以后,外星人终于发现了这个星球,但全部都是污染没有动物生存的空间。玩家可以从派系的中选择外星人扮演,一边重建基础设施修复自然,一边复活灭绝物种搭建完整生态,最终将死寂荒原变成生命伊甸。 游戏玩法上分为内外两套系统,穹顶内的动物繁衍,星球表面的污染清理。这些都只是手段,最终的目的在于恢复生态平衡,让生命的痕迹重新遍布大地。 自然生命就是那么美好,但很遗憾的是,游戏设计都比较浅薄。玩家可以通过DNA研究复活灭绝生物,在有限的穹顶空间里,搭配出匹配物种温湿度、食性、共生关系的栖息地。实际上就是水多加面,面多加水,每个动物的范围内,可以不考虑美感直接在边缘种植所需植物,然后通过天气控制匹配最佳的温湿度,为什么要在边缘种,说起来很可笑,动物的最佳适应温湿度状态下,它需要的植物生存不下去,过得舒服然后没有饭吃,只能缩小仪器生效范围给植物一点空间,这很不自然。现实中有这种情况,比如部分鱼类有洄游机制,需要到其他地方才能繁衍,但游戏节选的动物基本都是走兽,很古怪。这就导致游戏中的动物看起来是动的,但更像是机械扮演的一样,十分生硬,克隆生命还是有缺陷呀。 清理星球表面的过程总结成三个字,拉电线。舟是这样的,诺亚方舟也是舟,拉电线很合理。和正常挖矿会破坏环境不同,星球表面的污染已经到了极致,怎么弄都只有改善,采矿也是清理污染的必要手段。而且矿物也是整个系统运行必要的资源,好在外星科技异常发达,可以无损耗运转,消耗的资源都可以百分比回收,不需要考虑规划,电线拉到哪里挖哪里。每新增一座建筑、一段管线,都会提升星球的环境影响值,过度基建反而会反噬生态修复进度。实际上没有惩罚性可言,虽然影响高了会出现极端天气,但只对运转速度有影响,个人推荐游戏加速直接拉满就行了,一般资源也不够建太多,最大的消耗全在电线上。ui上拉电线不是特别方便,不会自动转弯,遇到不可跨越的地形就会断,还需要手动点击,用完了的电线还需要自己回收。由于污染,星球的配色很难看清所有电线,回收的时候比较困难。值得注意的是,电网互通的时候,只要超负荷,所有建筑都会停机,可以先断掉部分电线,建好发电再连,避免效率浪费。 游戏初始提供了流派选择,分别对应生态保护、科技加速、探索扩张等不同方向,各自拥有专属初始加成和起始生态群系。游戏最大的遗憾就在这里,仔细点进去摸了一下,除了初始效果,基本都是一样的游戏流程,单局时长只有四小时,而内容丰富度很难玩第二次,相比定价有点小贵了。游戏中虽然有一些任务选择,由于资源不会损耗,影响度惩罚比较低,没有区别,矿挖够了随便做。除了开始的新鲜感,后面就是铺电线拉过去挖矿,然后插净水器,生态回复了就可以放生动物回归自然。复杂度甚至不如外星派系的小丑对话有意思。 不能说不好玩,毕竟美术柔和卡通,把一个星球从赛博污染到被绿意逐步覆盖的过程,穹顶内的小动物可爱雀跃,看着最后生态回复平衡,很容易获得松弛的治愈感。属于形式大于内容的游戏,适合对生态主题感兴趣的玩家。游戏中各种冷幽默有点小意思,工业制品变成文物,所以最后守护兽是人类嘛,真的不怕重蹈覆辙呀,也许这就是下一个循环。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
[h2]《创生伊甸》简评[/h2] 《创生伊甸》是一款科幻经营模拟游戏。 为了应对"大崩坏"再次降临带来彻底的灭绝,基金会选中一颗荒芜死寂的星球作为据点,开始了一场让生命重返废土的经营之旅。 游戏中玩家主要是围绕着穹顶进行经营,这是一个六边形的区域,玩家可以其中建造建筑、培育生命。 古老生命的奥妙被封存在沉睡的DNA之中,它们既是解密过去的线索,也是开启未来的钥匙,随着游戏进程的推动,玩家可以消耗DNA片段解锁来自各大生物群系的动物,通过让那些早已灭绝的生灵重现世间,来揭开他覆灭的真相,并阻止同样的命运降临在自己身上。 生物的培育有多个阶段,每个阶段都有其要达成的条件,只有完成了才能进入下一个阶段。生物有着自己的巢穴领地划分,只有在领地范围之内达成的条件才有用,而有的生物,又是后一个生物的阶段条件之一。 这样看来,初始的六边形范围其实是不算大的,好在领地的范围可以相互覆盖,并且贴穹顶边缘放置,也会自动调整领地的范围,所以说穹顶之中的空间十分珍贵,建筑的放置也要仔细计算,当建筑没用的时候,也要及时的周取,回收资源。 穹顶的资源也是有限的,这时候就要向外界索取,玩家可以建造供水系统、采掘机等,在外界采集资源,但也要注意,这也会将外界的污染带入穹顶之中,玩家需要平衡资源的获取以及污染的程度。 好消息是游戏没有时间限制,玩家可以按照按自己的节奏探索、建造,可以悠闲地组合试错,一步步的让荒芜大地重现生机。 基金会中有众多的公会,他们分别遵循着不同的宗旨,掌握着不同的手段。游戏中与之相对应的,就是五种可以选择的公会,他们有着各自不同的天赋以及不同的游戏进程。 总的来说游戏整体游玩体验较好,悠闲的节奏,精美的画风以及有趣的玩法,可以说是同类游戏中的精品了,如果对这种模拟经营类游戏感兴趣的玩家值得一玩。 [table][td]欢迎关注鉴赏家[url= https://store.steampowered.com/curator/46072643]“黄油收集师”[/url][/td][/table]
流程太短,三四个小时就结束了。 基本没什么自主决定的内容,全都是完成固定任务就完事了。
[h1]《BioEden》简评[/h1] 让废土重返生命,让星球恢复生机,本作是一款环保题材的经营模拟游戏。其以被污染废弃的星球为根基,以全方位恢复生态、治理污染为目标,以从一个原始的穹顶开始,穹顶内打造动植物生态系统,穹顶外搜集资源,一点点的发展、一点点的升级、一点点的改造,一点点的向着星球更远处荒野探索,最终实现全球绿色化。这其中的过程,非常艰辛,一个不小心还会因为影响度过高,造成全线崩溃从而游戏结束。对此只能感慨一句,花一年污染,花数十年恢复,不容易呐。 整个星球的恢复,只能一步步的慢慢来,这个是急不得的。其中,穹顶作为玩家的基础盘,也是星球恢复的第一步,由于其没有被污染的特性,自然也是最关键以及最开始的一步,也根据穹顶的性质,将整个星球复苏计划,分为穹顶内的生态圈和穹顶外的污染区。 穹顶内的生态圈,其实就是人工放置各类动物的孵化器,种植各种植物,添加各种生物生存的功能设施。以动物为核心,打造的生态圈,最大的需求,就是种植植物、添加设备等方式,满足动物孵化、舒适、繁衍的需求,最终让这个穹顶成为一个自循环的生态系统。当然,要解锁更多的动物、植物、设施,就需要消耗研究点数、科技点数、生物点数升级生物群系知识树、消耗各种类型DNA就是各种动物图鉴。 穹顶外的污染区,目标自然是治理污染,并且玩家需要通过天线等方式探索更多的区域(搜寻更多资源、新的生态圈、遗迹、特殊生物等)。除此之外,其最大的用处就是搜集各种能源和矿石资源,满足生态圈的供给、各种设备设施建造、治理污染等。其中,随着进度突进一级级解锁的联合体科技,带来的各种设备设施就显得尤为关键了。 如果按照传统的经营模拟游戏来玩,本作确实相当容易失败,难度有点高。如果只是基地建设、资源管理、生态循环等方面的内容,其实不算太难,稳扎稳打慢慢来就是了,最多也就是各种自然灾害时候带来的影响有点大。然而,本作有一个很重要的机制,那就是影响度,影响度高了系统会提示玩家过度干涉这颗星球的自然生态,然后就会失败。造成影响度高的一个很重要的环节,那就是设备设施(建筑),哪怕是一根小小的能源管道都会有影响,建筑越多影响越大。随着玩家的发展,不可避免的会建造更多的建筑,如何控制建筑数量(随时删减无用的建筑),很重要,这完全就不像其它游戏那般,疯狂建造建筑就完事的经营方式。 至于游戏的不足,个人觉得最大的问题都是出现在新手教程的关卡之中: (1)新手教程有时候莫名其妙,比如“解决断水危机:让水盆通上水”这个环节,咋去穹顶外头,咋通上水,并没有指出来;去穹顶外头搞资源也是的,到底是要建造建筑还是指派人数,都不说明一番;天线建筑拆除了就不能辐射周边已经开荒接触迷雾的区域,其中所有建筑都无法正常运行......这些内容全靠玩家自行摸索。 (2)必须完成主线教程才能开始正常的其它5中游戏模式(侧重点)的玩法。 (3)BUG:新手教程过程中,经常遇见某些任务建筑无法加载出来,只有存档、退出、读档操作,重新进入游戏之后,才会出现,比如,“食肉动物喂食器”这个建筑就找不到在哪里,后面才知道是BUG。 [quote] 我的游戏真的有那么好玩吗? 关注[url=https://store.steampowered.com/curator/34823631/]“我的游戏不可能那么好玩!”鉴赏家[/url],这是你从未体验过的船新版本~ [/quote]
This is a very relaxed game, if you feel like relaxing and enjoying a cute little game this is for you. I came here after really loving and binging Planet Crafter but they are so very different and I can't really binge this game like I do Planet Crafter but it is unique and fun it's very own way. Definitely recommend.
Instead of conquering a planet, you bring it back to life. Cleaning pollution and repopulating the world with wildlife is relaxing and wholesome. If you like eco-friendly management games, this is a must-play.
Awesome game
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