
BIG BIA is a pixel art style dungeon adventure game with some rogue elements. Players can form different strategies, collect different cards and even build their own exclusive dungeons to challenge.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 3 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0.13/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
大神mod都救不了的绝望难度 体验一坨答辩
制作组i快跑路了,别买,就算现在没跑也是早晚的事。
妈的,时隔多年想起来没给差评,开发跑路了别买!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
混z
Boss被一个烂梗挡住了,制作组也太不严肃了
被玩法和画风吸引,可惜是半成品,才半小时不到就遇到恶性bug,开新游戏后无法行进,不管重开几次都没用。浪费钱和时间。
Bought this game with Early Access back when it was sold with English language support. It's been a few years, and the only workaround I've found is using some type of translation software. Artwork is loverly, very interesting game design but the lack of support and rug pull by the developer tells me to stay away. Not all that glitters is gold, two thumbs down.
和前任在一起时玩过他库里的,现在买回来,与其说是喜欢这个游戏,不如说是想他了。然
挺有意思的游戏,但是为什么不更新了
不更新了
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | $11.99 | |
| $51.3K | 184 | 77% | $14.99 | |
| $36.4K | 180 | 76% | $4.99 | |
| $1.8K | 23 | 78% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $413K | 998 | 87% | $7.49 | |
| $412.9K | 1.6K | 87% | $6.99 | |
| $413.1K | 2.5K | 93% | $4.99 | |
| $412.8K | 519 | 75% | $34.99 | |
| $412.7K | 1K | 75% | $14.99 | |
| $413.4K | 1.2K | 60% | $19.99 |