
A visual Idle RPG where you hunt creatures for rare loot, enchant your equipment, and build your hero. Master 11 skills, trade with merchants, and progress even offline. No Microtransactions, No P2W, just pure idle fun.
Modeled estimate, not a reported figure. How we estimate →
About

Between Adventures IDLE is designed for players who love deep RPG progression but respect their time. Unlike text-based idle games, here you witness every sword slash, arrow shot, and spell impact brought to life in hand-crafted charming 2D pixel art.
Gather resources, forge powerful equipment, and fine-tune your character build. Whether you are actively optimizing combat rotations or letting the game progress in the background, your journey never stops.

Engage in real-time battles against unique enemies and challenging dungeon bosses. Don't just read combat logs, watch your hero fight with animated melee lunges, projectile attacks, and spells. Balance status effects, utilize tactical shielding, and manage combat consumables to overcome deadly encounters.

Master 11 distinct skills across gathering, crafting, and magical disciplines. Train Mining, Gathering, Woodcutting, Fishing, Blacksmithing, Crafting, Cooking, Alchemy, Arcane School, Upgrade and Enchantment. Unlock Resource Mastery bonuses and run a gathering task alongside a crafting task simultaneously!

Forge your own path. Use a comprehensive, interconnected Skill Tree to specialize your build with passive perks, from increased gathering speed and double drop chances to devastating combat bonuses.

Why buy from shops when you can forge your own legacy? Craft high-tier weapons, armor, and tools across an extensive Multi-Tier Rarity System. Enhance your gear with Enchantment stones and trade excess loot with merchants to fund your growth.

With a clean and intuitive interface, the game is easy to jump into but rich in strategic layers. Set your build, optimize your production loops, and return to meaningful rewards thanks to full offline progression.

We believe idle games should be about satisfying progression, not monetization traps:
❌ No Microtransactions
❌ No Pay-to-Win Mechanics
❌ No Forced Ads
✔️ Buy once, own the complete adventure.
Set your tasks, optimize your gear, and watch your hero grow from a humble adventurer into a legendary hero in Between Adventures IDLE.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese*, Turkish**languages with full audio support
Engagement
Reviews
Themes across 275 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
really good game just to kill time I would recommend it
poorly balanced, plain and honestly booring... Some skills takes 40hours to reach 99, others take 1-2hours!? What the hell.. Cant idle combat as it stops when you loot a few items.... obscene amounts of materials required for high rank items/tools, arbritary grinding. This game needs a complate overhaul, it is absolutetly not worth right now, most of this should've been handled before EA even. Give it a try but keep in mind this is very early.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 275 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
메인게임으로는 아쉽지만 서브게임으로는 아주 훌륭함 억지 플탐 늘리기가 조금 보이긴하는데 서브게임으로 플레이타임 길게 가지고 진득하게 할만한거같음 앞서해보기 게임이라 매일 접속할때마다 업데이트되고 경험치 차는거 바로바로 적용되고 하는 개발과정이 매일 눈에 보여서 아직 만족하며 재밋게 게임중
我之前就玩过试玩版,也玩了很多挂机游戏,梅尔沃放置,挂机修仙等等,这个UI和内容我都挺满意,但是没有自动拾取战利品让挂机游戏失去了很大乐趣啊,我挂在这如果因为战利品格子满了没能拾取战利品那岂不是很难受。。。。 我第一次这么快的通关挂机游戏,这内容也太少了吧,不说比得上梅尔沃放置,连挂机修仙都比不上
强迫症看到一个经验条没满的时候我是真的难受,无论是伐木还是挖矿,我必须要每种材料的等级都是满级。不过现在EA版本的数值有点问题啊,虽然没咋影响我放后面挂机就是了,还是希望开发者能看到好好优化一下,RPG游戏对数值的敏感度是很高的。
我很喜欢看等级、属性、背包一点点填起来,有种淡淡的满足感,年龄一大对这种基本没什么抵抗力了,现在很多RPG或者ARPG没那么多精力和时间玩了
现在不推荐,作者的意思是希望:玩这个游戏玩家,要把它当传家宝一样传承下去,传给子孙后代。经验涨的那个慢啊,你绝对要有过日子的心去玩它。等以后改好吧,要是作者不改,你们就做好心理建设吧。
刚EA感觉还是有不少可以优化的地方,加油吧只能说
Demo玩完就放愿望单了,EA出来在我的第一时间就补票了,感觉改了好多,界面看起来舒服不少,先继续挂着了。
玩了一会感觉还可以,钓了一会搞了快两百个鱼药,嗑过了战斗的那个任务哈哈哈。
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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| $95.5K | 255 | 96% | $17.99 | |
| $95.5K | 414 | 98% | $14.99 | |
| $95.5K | 356 | 97% | $14.99 |
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| $1.2M | 2.7K | 82% | $9.74 |
| $53.7K | 334 | 63% | $6.99 |
| $7.3K | 27 | 78% | $8.99 |