
The town of Besmirch starves. Stave off the hunger as the latest farmhand in this survival horror farming sim, earning the trust of paranoid townsfolk under the thumb of the corrupt Baron. Tend to both your farm and the town while avoiding unholy terrors that come in the night.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

You've been hired to work a farm in the isolated town of Besmirch. The land is failing, the people are frightened, and the Baron’s tithe grows heavier by the day. Whispers of an apocalypse drift between shuttered windows, and every night unholy monstrosities move beyond the fields. Your task is as simple as it is impossible: keep the town alive long enough to save it.

As the latest farmhand, you’ll coax crops from barren earth, cook what little you can, and fight tooth and nail to protect every sapling. Each seed struggles to grow, and each harvest is a hard-won victory. Keep a pittance for yourself and share what you can with a town desperate for relief, while still surrendering the Baron’s due. This cursed farm is your lifeline, your burden, and your battleground.

Besmirch’s outskirts are riddled with hidden places, buried secrets, forgotten sins. Brave the Baron's crumbling Mansion; scavenging what you can from its haunted depths. Explore while daylight lasts, for when night comes, demons awake. You must hurry home, seal the doors, and pray your faith does not fail you.

The people of Besmirch pass judgement by omens as much as deeds, and their blessings turn to curses when hunger rises. To stay in their good graces, you must walk carefully between superstition, devotion, and the secrets they refuse to share. With their perception poisoned by desperation, you must prove you are worth more alive than banished.
Xbox Controller support. Mouse and Keyboard may be needed occasionally.
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game, responsive dev. As most reviews would tell you the visuals are very much reminiscent of Faith The Unholy Trinity. The gameplay has a solid foundation, farming sim kinda like stardew valley with some horror survival elements, including managing the food for the village. While still needing obvious work it's a game that I see no reason to support if you regularly put your faith in EA or support indie devs. If you don't I'd give it a follow and maybe even a wishlist if you like what you see. Easily worth the current price but I'll be updating the review later on, specially on release.
Playing on a Legion GO, which works pretty well. I'm on day 10 and have mixed feelings about the game. I'm fairly close to calling it quits, I might give it 1 or 2 more days. First I'll cover what I like. The overall NES horror aesthetic and music is top notch. I didn't even realize I needed this but it's great. The game also seems like it could be fairly deep for a Stardew Valley type game, but I haven't gotten super far into it to know for sure. What I don't like. It feels overwhelming and stressful. Right out of the gate you're hit with multiple time based objectives. You've got a town to feed and they aren't going to feed themselves. You do this initially by planting and growing beets, but if you sell enough beets to actually get some money to buy some more seeds, your villagers start going hungry. And if you use all your beets on your villagers to keep them fed, you don't make any money to buy more seeds. So you try to appease both sides, but by day 10 I haven't made much progress on either end, it feels like I'm just barely keeping my head above water. There's also a loan that you must repay and they start wanting to collect a fairly significant sum of cash by day 10. You get bulletin board quests that give you 3 days to complete them but the days seem to come and go in a blur and you barely have time to even look for the stuff to complete the quest after tilling the ground, planting seeds, watering them, and exploring a little. Story line wise, the religious folk of the town are talking about an impending horrific event that you need to prepare for. How can I prepare for that when I can barely keep myself fed and barely keep the town fed and try to scrape a few coins together on the way? I'm not opposed to stressful games, but when there's time limits involved it somehow saps the fun. A little slower beginning would be much appreciated, to let me get some footing before taking on the world. The low-fi aesthetic also makes things a little confusing. At times it's hard to tell what something is, until you choose the right tool to interact with it. The UI could use some work. When speaking to a villager I often don't know who it is I'm speaking to, because their chat bubble doesn't have a name attached. When I tried to cook food for the first time, you play a little mini game to determine if you burn the food, cook it perfectly or just cook it "OK". Burned quite a few precious beets just trying to figure out how to play the mini game correctly. Overall I think the game shows a lot of promise, and I haven't quite given up on it yet, but I'm close. I play for an hour and then just don't feel like playing anymore because of all the timed pressures the game is throwing at me. Will update my review and change to positive if the game ever "hooks" me, but right now it kinda feels like a chore to play it so I can't recommend.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A lovely game with a lot of heart. Being in early access, there is still some jank to it but the foundation is really solid and I can't wait to see where this game will go. Incredibly worth your money and time.
so far its great, cant wait for the updates
Such a fun game especially if you're a fan of games like Stardew Valley and Faith. Such an interesting story, and lots of content for early access. Can't wait to see more of this game and more from the devs too!
Very excited to see how this game progresses! Already has a ton of content with a wonderful foundation of world building and gameplay mechanics. A few rough edges as to be expected from something so early in development, but the clear roadmap is promising. Absolutely addicted already!
스타듀 밸리 + FAITH 갓겜 + 갓겜
Extremely underrated gem. Has a lot of potential to become even better. Looking forward to future updates
Stardew and FAITH have a MORTIS PLOT
I PHYSICALLY CANNOT WAIT FOR MORE OF THIS GAME!!! (I haven't even gotten to winter and I love it) THIS GAME IS AMAZING devs keep making this game incredible I love the work yall have done and the music goes hard af
Players by region
Where this game's players are, estimated from review languages.
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