
Berserk B.I.T.S is an idle-rpg, auto-battler, chip-collecting game that runs on your desktop. Let your B.I.T do battle and collect items. Collect rare chips and build your deck! Customize and Level up to take down intense Virus bosses as you unravel the mysteries behind the attacks on the Net.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 8 → 0.43/day in the week after.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 26 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Plug in Net Detective! The Internet needs you!
Plug In!! Download your personal Berserk B.I.T.S!
Train and level up your B.I.T (Battle.Intelligent.Teammate). Team up with your digital buddy, collect battle chips and take on the internet. Battle viruses explore new biomes, progress through the story and defeat powerful bosses! Become a Net Detective as you play your way through scenarios answering emails that lead you on missions.
What is Berserk B.I.T.S?!
Berserk B.I.T.S is an idle-rpg, auto-battler, chip-collecting game that runs on your desktop alongside your other applications. With a campaign mode, side quests and more! let the game sit at the bottom of your screen, so you can comfortably work and monitor the progress of your B.I.T or maximise it and treat it as a more immersive experience!
CREATE YOUR OWN PERSONAL B.I.T!
Import a custom sprite sheet and create your own CUSTOM B.I.T! You can simply re-import these characters' sprite frames to the full game. These can be hand drawn sprites of your favourite characters, or importing sprites you've already created in the past! (Stats and progress may not transfer, from the demo).
(Follow our guide from our Discord, or via in game E-mail!)
Campaign, Side-Quests,Battle Chips, Home Decoration and Medals!!
Become a Net-Detective and keep the peace in the Cyber World! Collect and craft a plethora of battle chips to be used in real-time during battle. Each battle chip is placed in an ever growing library that you can strive to fill out. Get medals for completing tasks or kick back and spend time decorating your perfect HOME NET.
COLLECT POWERFUL BATTLE CHIPS
Berserk B.I.T.S is all about collecting and using building your deck with battle chips, upgrades, weapons, summons and abilities that activate on your B.I.T. With further development we’ll be adding many more, interesting and wild battle chips.
Send your B.I.T to Battle!
Level up your B.I.T by dropping them on a mission and taking on the internet, exploring different biomes whilst responding to urgent requests! Progress through the story and find out who’s behind these new waves of cyber crimes! Be involved and monitor their battles and use battle chips you've collected in real time and help your B.I.T succeed - or sit back and relax, work on other tasks while you send your B.I.T to handle business!
Long Term Support!
We're planning on expanding the world of Berserk B.I.T.S. With regular updates. New battle chips, game modes, B.I.Ts and more! We plan on finding out what the community wants. Join the Discord, we welcome your feedback!
Wishlist now!!
Engagement
Reviews
Themes across 83 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's... okay, I guess. This game tries to be like a cross between Mega Man Battle Network/Starforce, Pokémon, and Tamagotchi, but somehow manages to stop just short of being a decent idle game in and of itself. The gameplay is bland and uninteresting. You can't control your B.I.T. the same way you would a NetNavi, in that your B.I.T. moves and fights automatically (but you can use your chips manually), and the rewards are pitiful to say the least. It's especially frustrating when you're trying to get a resource material from a particular stage so that you can get your idlers up and running, only for the game to say "Best we can do is this" and not provide it. Still not sure why the dev team decided to do an Among Us collaboration... but I really wish there was a way to remove it entirely.
This game is not like Mega Man Battle Network, or like the indie game One Step from Eden, because while on the previews and even video it shows a sprite fighting in a grid to grid combat with "battle chips", you cannot directly control the character, which is why this game is not like the games previously mentioned, if I were to make a more direct comparison to what feels closer to how this game works, the game is a lot like Mega Man Battle Chip Challenge, where the Navi in those games operated on their own and you could only provide support through the use of battle chips, in that sense it also sort of reminds me of like Digimon World 1 for the PS1 or Digimon World Re:Digitize, where your mons in those games acted out on their own, and you could only help out your mon on the sidelines by tossing them items, and this game pretty much works like that. I've played the game for a few days and I can admit that there is a lot of possibility to have fun and enjoy yourself, because while its true that there is a lot of "grind", you can leave your Navi operating in auto so that it gets provided battle chips, even if the AI is not very smart or efficient when you handle it like that, but for lower difficulty levels you can just set the auto battle on repeat for about 20 times, so that your Navi can get resources from the level you tossed him in, and that will make it so that if you want to play other games or do other things, you can do so without having to worry much as by the time you go back to the game your Navi will have gathered materials for you, which is a sort of cool concept so that the grind doesn't feel as bad as other games especially how it was in the Battle Network games, however if you want to get the good battle chips and stuff, then you have to pay attention to when you get "alerts", which can happen every couple of minutes, so that you can complete "quests", and get rewarded with eggs that will spawn in the creature that will generate the battle chip that you obtained from those quests, and that is when the game might get tedious, since the alerts are completely random to the map that you are viewing on the UI, and while there is a button to refresh the rewards from the quests, it costs money to do the refresh and it does not always guarantee the reward that you're looking for, which can make collecting all the chips sort of painful. There is no balance in this game. You are literally given some of the best chips of the game right at the start of the game, and by end game you obtain some chips like the Among Us ones, that are so broken that once I obtained them, all the levels that I was having difficulties on essentially became cakewalk, and I see that as a massive problem, since it means that the game is essentially just a race to get to the OP chips, so that you can cheese the rest of the game with no problem. I really wish that there had been more balance to the chips as well as how enemy encounters worked, so that perhaps you would be forced to counter build to handle specific scenarios, and that the game actually let you save chip loadouts, as its annoying having to remove all the creatures in your "desktop" every time you want to switch up your "deck", and while there is a system similar to the other folder that all the Mega Man Battle Network games had, the problem with this game's is that there are upgrades to the "desktop" that directly influence the stats and effects of your Navi, and when you switch the desktop you essentially lose those upgrades, unless you move them over to the other desktop, which is a huge pain to do, so I essentially only work with 1 chip folder and only use the other desktops for healing or getting coins, which admittedly is a bit disappointing, as even if it would have been resource heavy, I would have not minded farming to get the upgrades to the other desktops, just so that you would not need to have to remove and add the upgrades between the desktops. I despise the fact that the game although being a single player experience thus far, has had some limited events like the "Bubble" event and the current "Beach" event, because it feels like the developer is trying to force people to play the game within specific time periods, which I think is completely against the idea of playing the game casually and letting your little Navi do the heavy lifting for you, since you would then feel pressured to do the events in order not to miss out on anything. The game also has a bunch of bugs and glitches, but despite them its still playable which is why I won't complain much about them, but I thought that I would need to at least mention that. The only thing that I can tell people is to try the game to see if it fits their fancy, since I invited non fans of these types of games to play it, and they were able to experience a good time, which is why I can still recommend the game even though it has some shortcomings, due to the potential it possesses.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Simplified Chinese*, Korean*, Traditional Chinese**languages with full audio support
Hours played at review time, across 83 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Just to balance out the recent bad, I look at this game fondly, as many people are very brutal with the boring late game progression and tedium it may take for certain achieves, or people just whining cuz it doesnt work for them, or they want the golden road from fable 3 in every game >.> or the none or full idle debate part . All points are valid but does not mean this is like a 1/10 stay away or something, id give this a solid 7/10. Megaman-like idle nostalgia with plenty of things to unlock, and the bubble event that I took part in was fun for the most part! With any idle game, things take time. I'd much prefer to pay what i did for Berserk Bits and give it a thumbs up over something mobile thats free, stuffed to the brim with microtransactions etc. Much love to the Berserk devteam, and the crossover with among us is neat to boot!~
Quite a bad idle game... Very slow. Buggy. And quickly uninteresting.
非常美丽的像素风,但感觉战斗类的挂机游戏向来都有数值方面的诟病,折磨>>>体验。 30h体验到第二章地图,内容丰富流程应该也是挺长的,小关卡也有循环扫图。 高效获得素材还得是接受任务,但高频出现的无回血条件的任务我40级打不过25的关卡……且不论这个,战斗内技能也不会优先选择回血,完全不理解这个机制设置……而且小人战斗失败就会停止,需要时时关注。 能不能设置降低帧数,20只机宠还有各种托管管家在家疯狂蠕动外加战斗画面,单开你们游戏我机箱就轰轰了,真是抱歉啊配置跟不上。推荐抖M
Confusing gameplay
Trash. Got it with a bundle. Tiny interface, no control and confusing.
到了第三章才開的新功能晶片強化說要吃以前的區域蛋(限定)、還非常大量 這麼惡意的設計讓我留個負評應該不過分吧? 身為掛機遊戲、要操作的點實在多又雜,介面挺讓人感冒 尤其圖鑑只能上一個下一個慢慢按、看資訊還要點進去點出來 信件任務很容易沒盯著操作就失敗、 但假如盯著操作,又有很多純拖時間的演出,有些區域走路長到莫名其妙 變成掛也不是控也不是
While some of this game is quite good, I can't recommend it. The grind becomes brutally boring even for an idle game, parts of the hud are awful and very little is explained. I was able to finish everything, but would still have to put in something like another 200 hours of doing absolutely nothing to get the level achievements
I just bought this game and I have to agree that it is lacking a tutorial, I was wondering for a bit how to level up my bots and pets but eventually figured out (parts for bots, food for pets), the grind does get pretty tedious at one point and I think that could be improved upon, but it's a really good game for what it is. Just fix the pet poop, it's not even inside the windows.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $335.8K | 836 | 67% | $9.99 | |
| $283.5K | 2.7K | 97% | $2.99 | |
| $273.6K | 1.2K | 78% | $7.99 | |
| $7.7K | 40 | 85% | $6.99 | |
| $4.1K | 21 | 100% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $149.6K | 560 | 96% | $14.99 | |
| $149.6K | 267 | 76% | $19.99 | |
| $149.5K | 328 | 93% | $19.99 | |
| $149.5K | 432 | 97% | $9.99 | |
| $149.7K | 386 | 77% | $19.99 | |
| $149.5K | 192 | 89% | $19.99 |