
A Beholder series spin-off. Become a conductor of the Determination Bringer train: monitor passengers, report incidents, and carry out important Ministry assignments — whose level of secrecy depends only on your loyalty. And remember: mission success is very important to you!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Sep 13 → 9/day in the week after.
About
Welcome aboard the Determination Bringer!
You have been appointed senior conductor of the legendary train, which all the citizens of our vast country are happy to see in their cities. Your responsibilities are maintaining order in the carriage assigned to you and providing assistance to passengers along the way. Your tools are reporting, intimidation, searches and ejection. Remember: the conductor is always right.
Carefully monitor everyone who enters the carriage and decide what to do with fare-evaders. Observe and report all suspicious, unauthorized and basically any passenger activity. Search the baggage and call the police if you find prohibited items.
Get access to the dining car or VIP compartments and carriages where high-ranking officials and big industrialists ride. Keep an eye on your colleagues and report their accepting bribes or transporting banned goods. The Ministry will not let your dedication go unnoticed.
Earn the trust of higher-ups in order to receive special assignments. Their level of secrecy will depend on your loyalty, and completion will be rewarded with a bonus or even a promotion. You will also encounter smugglers — transporting their packages along the route is risky, but profitable.

Visit various stations and remote corners of the country. Make difficult decisions determining the fate of passengers and your colleagues. What kind of person will you be at the end of the journey? The choice is yours!
Sums Steam only; PlayStation, GOG, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.19−70% | 5.4Kreviews | 91% | — | $1.7M |
| $16.99 | 60ratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 699 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
big fan of this series
Stasi Mithelfer Gefühl o-o
топ игруха на день, всем советую
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 2.5/day in the week to Jul 21 → 38.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Korean, Russian*, Japanese, Traditional Chinese, Polish, Turkish*languages with full audio support
| $4.19−70% |
| 12ratings |
| 84% |
| — |
| not modelled |
| $16.99 | 10ratings | 86% | — | not modelled |
| $16.99 | — | — | — | not modelled |
| $13.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 701 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
.
muy entretenido y con diferentes finales lo que garantiza una segunda partida también interesante.
The short version, Beholder: Conductor, is a spin-off worth playing if you enjoyed Beholder 1 or similar games like Papers, Please. However, its replayability is not very good and decision making is limited. It doesn't offer the kind of options that make you question things or feel really important; There's only one at the beginning of the game (If you adopt the cat, I don't know if it appears if you decide to leave it lying around at the stop), and choosing it seems to block the good ending, but it's not a moral decision, just a "I'll do it to stay out of trouble, or I accept the punishment." Now, going into more details: The story is interesting, and although the gameplay is as expected, the detail of having to remember the order in which you collected the objects makes it wonderful. It's even fun to get into character and report the boy you don't like or feel bad for doing so because you need those resources. It tests your ability to manage your resources better than the first game (especially if you adopt the cat) to the point that sometimes you feel pressured to run out of time and not have enough. Now, it's not a perfect game; 1) It feels very empty, like there's a lack of content because there's a lot of traveling from station to station where you don't really do anything and nothing happens, resulting in dead, empty hours (of the game) that get a little boring. 2) Important decisions that should make you question your morality are non-existent. Unlike Beholder 1, where you were considering whether to follow your superiors' orders or be kind to avoid harm to them, that feeling is not present in Beholder: Driver. An example is the decision you have with Klaus in the first game. He's a good guy, he lends you the books you need for your son and the regime is clearly harassing him. Having to decide whether to help him because he's clearly innocent and just wants a normal life, or follow orders and present false evidence to get him expelled simply because you need the money, makes you wonder how far he'd be willing to go. That feeling is not present here. You have Louise and her husband, but you're not attached enough to them for them to seriously influence your decision. 3) Ironically, the only decisions that really affect the ending happen at the end of the game (well, except for one at the beginning, but as I explained above, it's more of a decision that feels like getting rid of the penalty or not, than an important decision, it's more like a casual decision). No matter what you do, no matter who you want to be (a patriot or a kind soul), nothing will matter because the game conditions you to follow the same path, the same story. With this I say that there is no way to turn your back on New Tomorrow, be a normal driver or be a driver who became the right hand of the train boss or stay with the hot Michelle and forget about your family xd. Unlike the first game, where it mattered which side you chose to support from the start and being a model citizen/official was an option, making Beholder: Conductor replayability almost non-existent. Still, I consider it a very fun game that deserves your attention if you like this style or if you enjoyed Beholder, you won't regret it. Otherwise I would honestly say don't buy it because you will get frustrated quickly. PS: EVERYTHING FOR MICHELLE, MY LOVE
beholder게임 시리즈를 하지 않고 바로 이 게임을 진행 하였다. 일단 이 게임에 대해서 말하자면, 스토리와 전개는 잘 만들었다고 본다. 그리고 한 가지를 말해주자면, 7번 객실에 있는 승객들이 불법적인 일을 저질러도 협박 메시지만 보내라. 단, 목적지가 멀리 있는 7번 객실 승객들에게는 보내지 마라. 그 이유는 vip객실이 열리면 7번 객실 승객들을 겁탈 하라는 서브 미션을 준다. 그럴 때 필요하니 절대 협박 메시지로 다 끝내지 마라. 엔딩에 대해서 말하자면 반전이기도 했다. 엔딩을 말하지 않을테니 직접 해봐라. 진짜 재미가 있다.
Симулятор контролера, а впринцпе ахуенно!
истории моего деда когда он работал в кгб на большого дядю босса
Great game, Sad about loosing the cat
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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