
A Beholder series spin-off. Become a conductor of the Determination Bringer train: monitor passengers, report incidents, and carry out important Ministry assignments — whose level of secrecy depends only on your loyalty. And remember: mission success is very important to you!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Sep 13 → 8.17/day in the week after.
About
Welcome aboard the Determination Bringer!
You have been appointed senior conductor of the legendary train, which all the citizens of our vast country are happy to see in their cities. Your responsibilities are maintaining order in the carriage assigned to you and providing assistance to passengers along the way. Your tools are reporting, intimidation, searches and ejection. Remember: the conductor is always right.
Carefully monitor everyone who enters the carriage and decide what to do with fare-evaders. Observe and report all suspicious, unauthorized and basically any passenger activity. Search the baggage and call the police if you find prohibited items.
Get access to the dining car or VIP compartments and carriages where high-ranking officials and big industrialists ride. Keep an eye on your colleagues and report their accepting bribes or transporting banned goods. The Ministry will not let your dedication go unnoticed.
Earn the trust of higher-ups in order to receive special assignments. Their level of secrecy will depend on your loyalty, and completion will be rewarded with a bonus or even a promotion. You will also encounter smugglers — transporting their packages along the route is risky, but profitable.

Visit various stations and remote corners of the country. Make difficult decisions determining the fate of passengers and your colleagues. What kind of person will you be at the end of the journey? The choice is yours!
Sums Steam only; PlayStation, GOG, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.19−70% | 5.4Kreviews | 91% | — | $1.7M |
| $16.99 | 60ratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 692 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Вы живёте в самой лучшей стране в мире. а остальные страны испытывают к вам одну лишь зависть! Каждый гражданин нашей страны получает всё необходимое для счастливой и беззаботной жизни! Мыло, сахар, хлеб и поощрительные грамоты! Но помните, что завистливый враг не дремлет! Волны террора которые супостаты вероломно поднимают в сторону нашего великого государства рассеиваются благодаря нашему Мудрому Вождю! Гражданин! Будь бдителен, наблюдай за окружающими, выявляй саботажников и докладывай о них! не позволим агрессивному империализму затмить нашу трудовую славу! Чтобы отбить яростные атаки врагов и отстоять своё право на жизнь мы пойдём своим путём и докажем что народ и Партия - едины! Ум, честь и совесть нашего государства - это наш Великий Рулевой! Слава нашему Мудрому Вождю!
¡UNA OBRA MAESTRA! Un juego que pondrá a prueba tu moralidad y empatía a medida que avanzas en una trama que se va enredando cada vez más. Es similar a Papers, Please, ya que tendrás que estar atento a cada detalle porque todo se tiene en cuenta.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 2.5/day in the week to Jul 21 → 38.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Korean, Russian*, Japanese, Traditional Chinese, Polish, Turkish*languages with full audio support
| $4.19−70% |
| 12ratings |
| 84% |
| — |
| not modelled |
| $16.99 | 10ratings | 86% | — | not modelled |
| $16.99 | — | — | — | not modelled |
| $13.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 694 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Michelle is the reason I'm buying this game... Thank to Devs I had it four times in a day.
Minor Spoilers Ahead. I never write reviews for games, even my all-time favorites. But this game stole my heart and soul, running away with it like a freight train. Never in my years could I have predicted the quality this pixel game would deliver. I physically couldn't put the game down until I finished, and even then I went back to unlock more. This will have me thinking and craving for quite some time. The detail in every environment we entered, whether that was a train car or a station, was carefully thought out. None (aside from the ones in the middle of nowhere) was like the others. Stunning as well. The locations we visited seemed to resemble Russia and South and North Korea. I was honestly thrilled by this. From a personal perspective, I love games that are somewhat rooted in reality and never shy away from the brutality the world thrusts upon you. Every single action you do and don't do is connected. The minor parts, like choosing what drugs to give to Peter at the very beginning, or not revealing the location of the two lovers, matter. There are so many little pieces that would probably take me weeks to find. Each character was their own person, always doing something and never blending like watercolor on parchment. (I also really enjoyed seeing the man from South Borea – despite not seeing much of him.) I also have never felt so stressed out playing a game. People with a weak heart and difficulty multitasking – I sadly would not recommend it. Mainly because there are so many things going on at once that you have to account for – documenting passengers, minor and major tasks, time constraints, searching through people's bags and putting things back in order, and framing the higher class. I had to pause the game, lean back in my chair, and even write small things down. Tense doesn't even begin to describe how I felt stealing from the ambassador. I also like that there are saves, but you cannot save before doing an action. It makes the game much higher stakes, but I like that you can still go back a little – say, to get a different ending. I did that multiple times to see what would happen if I didn't switch the gun or dragged the bomb away. The laws that kept appearing were both fascinating and humorous to me. Fascinating in the way I kept feeling deja vu of our own motherland. Laws that seem so absurd and unfair. The farther you got, the more dangerous that became. Like reading books or speaking of war. It reminded me of Fahrenheit 451 by Ray Bradbury. The laws were also humorous, just because of how random they were in the chaos of everything else. Like the apples or jeans. My biggest advice to people is: take note of everything. Especially towards the end of your section in 3rd class, take note of violations and contraband, but do not report it quite yet. Keep it as an ace up your sleeve. Only one small critique. When you go find the vinyl for Francis (after the raid/attack), if you put his stuff back wrong, it still fines you. He only asked you to get one thing; he doesn't need any of the other stuff. I just found it a bit odd. Overall, the book/tv show potential for this game is grander than any plate of food Tom could ever make. I would really like this to gain much more diverse attention from both media and people. Thank you for such a beauty of a game.
Обычная смена кондуктора РЖД по маршруту Москва — Владивосток
Да
I beat the game just to save the cat
. . .
good game
Лучший симулятор кондуктора поезда РЖД, могу подкинуть тухлую рыбу челу и сделать на него донос
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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