
You are an intern at the central ministry of a totalitarian state with your whole career ahead of you. Work your way up the ladder by scheming against employees, spying on your boss, and completing paperwork. Or do you turn against the state and expose corruption. The choice is still yours to make!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 13 → 1.57/day in the week after.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.69−85% | 8.2Kreviews | 87% | — | $586.2K |
| $14.99 | 198ratings | 81% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 878 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
1
что было бы если ФСБ, поликлиника №1, совкомбанк, фонд пенсионного и социального страхования, минцифры, соцзащита и Единая Россия объединились вместе? Правильно, получилось бы обработка обращений граждан, работа которой мы занимаемся на 1 этаже по пути нашего карьерного роста в игре Beholder 2
dobra partia
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1.38/day in the week to Jul 21 → 2.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Russian*, German, Korean, Polish, Spanish - Spain, Turkish*languages with full audio support
Hours played at review time, across 882 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really enjoyed the first Beholder game. This one tho is much different and in my opinion worse than the first one.
нуууу, ♥♥♥ его знает, тк новые механики, новые персонажи. отдельно поругаю сюжет за его непонятность. вердикт: на любителя
[h1] ★★★★☆ [/h1] [h2] ✦ 𝟒/𝟓 ✦ [/h2] [h3] Same regime, new office. [/h3] ◆ [b]Beholder 2 is still a fun sequel, but moving from a residential building to a government ministry didn't work quite as well for me.[/b] The new setting has some interesting ideas, but it loses a lot of the intimate feeling that made the first game so good. ◆ The game also feels like it stretches itself a little too much. There's more emphasis on grinding and progressing through the ministry, while [b]the feeling of constant danger from the first game is noticeably weaker.[/b] After a while, the whole thing can become pretty monotonous. ✦ Still a good game with the same dark humour and dystopian atmosphere, just not quite as memorable as the original.
В целом прикольно, но есть 3 существенных моментов которые мне не понравились. 1. Постоянная беготня от министерства до дома и обратно к середине игры уже сильно надоедает (Внутри министерства есть телепорт по этажам, а с наружи нужно пробежать огромную площадь чтобы попасть домой и обратно). 2. Есть 2 места в которых биометрический сейф можно залутать ТОЛЬКО во время события. То есть, в отличии от остальных мест где они припрятаны и их можно забрать в любой момент игры, если вы не заметили или забыли просмотреть эти самые две нычки во время прохождения конкретного момента, то в следующий раз, когда в конце вам будет не хватать кодов, вы уже не сможете туда вернуться, чтобы прочесать эти несчастные две тумбочки в пыточной. Как по мне, задрачивать каждый угол игры ради единственной ХОРОШЕЙ концовки, это было лишнее. 3. Мини игра на 25 этаже. Боже мой, этот ужас мне будет сниться в кошмарах ещё долгое время. На 1 и 12 этажах мини игры были хотя бы играбельные, но вот на 25 этаже мне вобще не хотелось проходить этот поиск характеристик для клонов. (Я просто потратил несколько дней чтобы накупить характеристик и по одной составлять максимальные совпадения, но и в этом случае мини игра начинает фризить)
I'm going to preface this by pointing out that I bought these all as a part of a bundle and i'd played this on console first. I also played all four Beholder titles essentially back to back (Excluding Conductor as I needed a break from Beholder games, four back-to-back was too much!) So... Beholder 2. I think ultimately I can culminate my review by stating "What happened?" The original title had so much promise and I can see what the Devs were trying to do by expanding upon this role and capitalising on the Bleakness of the story. They tried that, and that's great but ultimately it felt like the Devs got rushed to push this through for completion to a Deadline Date. The first half of the game is glorious. It's Beholder but MORE. Expanded. We've got a Job Progression to go through. However the Job by about that halfway point is ultimately pointless. I eventually stopped working because I had more money than I knew what to do with because there's so many cheesy exploitative ways to get money. The Story also seems to go A.W.O.L. towards the end with an almost grindy feeling towards the small tales, just going through the motions. This had such a promising start and I'm sure others must feel the same way, from a beautiful little title to something that was honestly lackluster. On to game 3!
Co warto zaznaczyć na samym wstępie - ta część Beholdera ma niewiele wspólnego ze znanym z części pierwszej schematem "Cieć donosiciel". Tutaj twórcy poszli o krok dalej i wrzucili nas w sam środek bezdusznej, biurokratycznej machiny totalitarnego państwa. Jako nowy pracownik ministerstwa musimy bardzo zręcznie żonglować naszym czasem, zasobami finansowymi oraz autorytetem, by piąć się po szczeblach urzędniczej kariery. Nadal warto szukać brudów na współpracowników, ale trzeba także odwalać papierkową robotę i umieć przypodobać się swoim szefom. Oprócz walki o stołki mamy tu także masę zadań pobocznych i nawiązań do poprzedniej gry. Należy bowiem pamiętać, że wsypanie kolegi z biurka obok za to, że posiada obcą walutę nie zawsze jest najlepszym rozwiązaniem. Grafika uległa znaczącej poprawie pod względem szczegółowości, szczególnie tła i samo ministerstwo wypadają na tym polu świetnie. Muzyka i udźwiękowienie mocno budują totalitarny klimat, i tak jak w poprzedniej części mamy tu mnogość zakończeń zależnych od naszych wyborów i uważnego przeszukiwania otoczenia. Totalitarne realia, inwigilacja, łapówkarstwo oraz Mądry Wódz - to już wręcz czysta reprezentacja Sowietów/Korei Północnej czy inszych Chin. Znów masa odwołań do dystopijnych klasyków literatury i filmu co tylko daje poczucie, że twórcy dobrze odrobili zadanie domowe. Szczerze polecam, 9/10.
剧情还不错,就是难度太低
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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