
Embark on an emotional first-person narrative adventure where you control the story—and affect its outcomes—with your real-life blinks. With this innovative technique you will fully immerse yourself in a world of memories, both joyous and heartbreaking, as your whole life flashes before your eyes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.57/day in the week to Aug 22 → 17/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 21.2Kreviews | 98% | — | $3.5M |
| $5.24−65% | 1.5Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1219 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sin palabras. Que juego tan hermoso, de la mitad hasta el final estuve buen rato llorando. La historia en si es maravillosa y la narrativa de otro mundo, este juego es una experiencia unica.
独立游戏宝藏真多,简单的情绪虚拟的人生,击中的是复杂的情绪玩家的人生,玩到最后情绪彻底释放的一刻真哭了,用一部第八艺术的时长展示了第九艺术的交互,很遗憾没用摄像头玩。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $1.99−80% |
| 52ratings |
| 86% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Before your eyes is a beautiful and well written game. Spoliers ahead!!!!!! When you start, you are already dead and you are in a sorta afterlife and you are picked up by a wolf that is a ferrymen and he looks through lives and looks for ones that have a good story to tell and he does his best to spin a narrative out of the persons memories. If he Manges to impress the gatekeeper which is this big kitty cat with three eyes he then gets a reward and you get to go to paradise. If the gatekeeper finds your story lacking or false, they will turn you into a liars bird which you will see in the beginning of the game. You then go through your whole life as Benjamin Brynn, he is a little boy who is eleven years old, who has his mothers dream of being a great pianists pushed on to him, but then he gets some sort of non curable disease lets just say cancer. You then go through a life which involves him surviving his cancer and then becoming a great painter. We then figure out that the life we just lived was just a story he wrote with the typewriter his mom gave him and he is still just a little boy with cancer. He wrote this story because he was worried he hadn't lived enough in his eleven years. He also has this friend named chloe who is his next door neighbor and what i would consider his first love. But having cancer and him being bed ridden its hard for him to hang out with her. Then eventually his mom reads his life story or more so the life he thought he wanted to live and she doesn't really like it because its a fake life, she then writes the real story of his life. I wont say much about the story written but then you tell the gatekeeper your story and make it to paradise. But when Benjamin Brynn died, he was ok with going because he had already lived a full life and he was everything he needed to be. This game is such a beautiful game that explores regret, expectations and the feeling of wishing you had done more with the time you're given. This game reminds us that a simple life holds the same value as a extraordinary one and to just remember your lifes value isn't dependent on your achievements or what you have done with your life, just by existing you have value. I hope this review is enough to make you buy the game and hopefully enjoy it as much as i did. P.S Its been a while since i played this game, i am writing this so i can get xp for my steam account so i might have missed some details big or small and I didn't go as indepth as i could have but its whatever hope you enjoy the game.
wow just wow bro
以前写作文,总喜欢用 “眨眼间” 来形容时光飞逝,玩完这个游戏更加体会到这三个字有多快。 短短两三个小时,走完小本的十一年,玩到最后心里只有一个愿望:希望所有人都能够平安康健。极力睁眼想要牢牢记住的那些,生命跑马灯闪过,短暂更添好多遗憾。生命以倒数形式,感到 “stay here”的那片星空格外迷人。 玩的时候,音乐软件播到了梁静茹的”想念是会呼吸的痛“,眼睛一直在流汗TvT(不是眼干)。爱小猫,爱妈妈,爱爸爸,也爱 Chloe。 喜欢游戏里的这段文字:“我们并不需要多么美丽的辞藻和宏大的故事来描述自己的一生。当他知道自己将要去往何方时,内心是平静的,因为他已经度过了了不起、充实的一生,他早已拥有了所需要的一切品质。” 好特别的玩法,会一直记得这个故事。
《历历在目》,历历在目 我已经很久没有写过游戏评论了…细想着,上一次大概是在《画中世界》 更像是一份电影,献给平凡而非凡的,本杰明的一生。 “记忆就像眨眼一样很难控制,一不小心就会错过很多细节…” 龙舌兰会在十一年后死去,然后,它死去的地方会长出繁花盛开的大树 所以,当他知道他要去向何处时,他是平静的, 因为他已经度过了了不起的一生,充实的一生 他已经拥有了所需要的一切品性。 他曾那样存在过。
Hab geweint, weine nicht bei spielen finde das unmännlich hab trotzdem geweint hab mir dann eingeschissen lg
😭 is all I have to say.
“无论你怎么留恋过去,你都不可能留下来,明白吗?”这句话是the Ferryman在开始回忆往生前对本杰明也是玩家说的最后一句话。当你踏上生命的旅途,注定这是一条有去无回的征程。 其实在我玩这个游戏前已经看过不少实况解说了,但是当自己真正亲身体验的时候又是不一样的魅力,这个游戏是用玩家眨眼来控制的,通过眨眼互动,虽然玩久了眼睛发干但是玩法很新颖,并且确实有那种:一眨眼人生就过去了。 眨眼是人的生理本能,而在游戏中如果不想跳过剧情就必须与本能对抗,稍有不慎剧情就跳过了,就像人生中我们总想拼命抓住那些幸福的时候,努力留下,却在眨眼的片刻转瞬即逝。再次回首,早已物是人非。想想儿时跟朋友告别总是一声“再见“,天真的以为真的会再见,但是殊不知那是我们最后一次再见。当我想要触碰那个熟悉的身影时,碰到的只剩下回忆化作的泡影。熟悉的人和物终将离去,而时间就像是一堵无形的墙推着人往前走。不舍与思念的千丝万缕总有被时间扯断的一天,人不能总是因为过去的事物或是已经逝去的人而止步不前,活着的人终是要向前走的,但是还是希望可以永远记住他们,就像他们还在那样。 其实人生就是由无数个的碎片组成,也许是早起看见天边的一束朝阳,或许是朋友陌生人间的一句问好,再或是晚上吃的一顿普通的家常菜…正是这无数的部分构成了一生的回忆,回忆从来不只是什么高光时刻,而是无数个认真活过的证明。人的一生并不需要名誉地位才能证明是成功的一生,即使平凡的一生也照样是有意义的,活过就是最好的证明,本来人活着就是个奇迹。所以平凡的一生也照样是伟大的一生。并不是每一个伟大的故事一定要伟大,但是真实且真诚的故事一定可以打动每一个灵魂。有时太追求活着的意义,但是忽略了本来活过本身已经有了意义,总以为自己的存在没有意义,但是也许不经意间一句夸赞,一个微笑,一个举手之劳,已经将你和别人的人生关联在了一起,不一定要多么有成就才算有意义,当你出现在别人的生命中的那一刻,你的存在已经有了意义,成为了别人人生中不可割舍的一部分。 其实这款游戏看实况和自己玩的体验差距还是很大的,当自己身临其境体验的时候,眨眼机制的互动代入感会更强,艺术演出也非常惊艳,所以有机会最好还是亲身体验一下,是我目前玩过最感人的游戏之一,也是我第一个毫不犹豫给sound track和artbook都买下来的游戏,并且确实没有辜负我的期待。 最后,祝愿所有人都可以活出精彩的一生。
в грі дуже цікава механіка, мені здається, що така не зустрічається взагалі в інших іграх, або, принаймні я просто не бачила подібного. приємний візуал, така ж приємна музика. відсліджування очей можна відкалібрувати, все підлаштувати під себе, або навіть взагалі грати без цієї функції. в загальному, я задоволена цією грою. вона відносно коротенька, але дуже цікава. пройшла буквально за один захід. дуже зворушлива історія, я не очікувала такого фіналу. 3,5/5
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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