
Before We Leave is a city building game set in a cozy corner of the universe. Nurture your Peeps and their surroundings while rebuilding and rediscovering civilisation. Settle new lands and planets while avoiding hungry Space Whales.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Rediscover what was lost and nurture your reborn civilisation in Before We Leave, a city building game set in a cozy corner of the universe. Grow, gather and manage resources to help your settlements thrive, and share goods between the hexagonal lands and planets around you. Relax and expand the fabric of your growing societies and create a solar system of happy planets at your own pace. Not everything will go your way, though - use your wits and research solutions to overcome the challenges that your ancestors once faced.
Build settlements for the newly emerged Peeps
Discover and research the ancient technologies around you
Manage resources, pollution and happiness to avoid the mistakes of your ancestors
Trade between your settlements by sea and by space
Explore six unique biomes on islands of all shapes and sizes
Protect the Peeps from ancient beings that guard the galaxy
Your Peeps have spent generations underground. They’ve missed the caress of sun on skin, the squelch of soil between toes, the tickle of flies on noses. They emerge, full of wonder, but with no idea how to grow anything - except potatoes. Start rebuilding their lost civilisation by providing shelter, uncovering ancient technology, and expanding this reborn society to other continents and planets.

But the universe is not safe. Ancient, ancestral guardians demand attention and challenge your settlements - it’s up to you to circumvent these creatures that hamper progress and disturb your newfound peace.

There are no weapons, no battles with neighbours for control of resources - just you, and a solar system full of opportunities.

Sums Steam only; Xbox, PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 1.7Kreviews | 78% | — | $956.5K |
| $19.99 | 1.2Kratings | 66% | — | not modelled | |
Engagement
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
As with most city builders, it starts out fine but then gets tied up in knots of "you can't do this, you can't do that." I'm tired of trying to untangle all the requirements to do the next thing.
A nice game for a few hours. Its simple and the mechanics work well. Later it does become a bit repetitive, but those who like its core gameplay loop and want a more casual experience will enjoy it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Turkish, Japanese
| $19.99 |
| 197ratings |
| 78% |
| — |
| not modelled |
| $4.99−75% | 26ratings | 78% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fun, chill game for a quick little playthrough. Good for a quiet weekend, probably wouldnt play it again, but it was good for one run. Wishlisting the sequel
boring and tedius
Not a bad game - it's a city crafting-focused city builder. It starts off easy but gets a bit more complex as you discover new mechanics, without becoming too overwhelming, though it still requires some brain power. It took me 45 hours to complete the main campaign, and I think the game is well worth the $30 asking price, even if I bought it on sale. The main campaign is entertaining, but personally, I don't feel like playing anymore after 45 hours. I feel like I've experienced everything the game has to offer, even though there are additional campaigns, scenarios, and achievements left to complete. For the price, it's a gem, and overall I'd give it a 7.5/10.
Just a cool game, only bad thing i can say it's very challenging with the hexagonal grid and placement because every building needs a road connection! But overall it's a good colony sim builder that's really engaging!
this game is simple and gets more challenging as you play, I AM ADDICTED!
It's a fun city-building game that I did not expect I'd ever like. I'm not the biggest when it comes to city building games, but this one really got me addicted for 12 hours straight for the first serious gameplay I did. At first I didn't find it as interesting but I liked the design a lot. So I went and played again yesterday and I did not expect to actually get easily addicted. You'll love it once you get the hang of it and find your way to trades, exploration, and such. It's a shame that not a lot of people are playing this game, so I hope that it gets more recognition that it deserves! Definitely would recommend.
Simple, elegant, nice. I didn't play much because I am lazy these days, but I enjoyed what time I spent on it.
When Simcity and Civilization have a kid and he wants to become an astronaut. If you like the parents, you will probably enjoy this offspring.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $53.1K | 140 | 89% | $11.99 | |
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| $176K | 278 | 52% | $19.99 | |
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| $10.3M | 10.3K | 86% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $956.6K | 1.7K | 73% | $19.99 | |
| $956.2K | 3K | 92% | $9.99 | |
| $957.4K | 3.6K | 82% | $9.99 | |
| $957.5K | 4.5K | 55% | $9.99 | |
| $958K | 2.1K | 90% | $11.69 | |
| $955K | 1.2K | 94% | $19.99 |