
Eradicate hordes of monsters in this survivors style roguelite set in a rotting, destructible city that hates you. Start fires, blow stuff up, electrify water, you name it. Upgrade & craft an arsenal of oddball weapons including pigeons riding boots. Unlock & upgrade offbeat characters & SURVIVE!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 27 → 0.29/day in the week after.
Reviews, worldwide (the counter carries no country): 0.5/day in the week to Jul 19 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Beatdown City Survivors is a tense and exhilarating immersive sandbox survivors-like that knocks the genre on its head! The city is a nightmarish playground of interactive elements, including gas to ignite, puddles to electrify, and cars to blow up. Find dozens of weapons, including pipes, pigeons, boots, and combine them to make bigger, better and funnier weapons! You'll need to make your ultimate build and manipulate every element possible to wipe out the gruesome zombies, mutants and blood- thirsty creatures lurking in the streets.
Immersive Survival! Experience time survival gameplay fused with immersive sim sandbox (lite) gameplay for the first time! Destroy the environment, mix elements, set traps, and use anything to build own play style.
Create wild weapon combos! Strap knives to slippers and shred hundreds of fiends or make a bazooka out of fireworks and a pipe to blow up everything in sight. Experiment to uncover fun new combos!
Fight for your life! Use a large array of distinct automated combos made of punches, kicks, uppercuts, drop kicks, ground slams and a whole lot more to fight your your way to safety.
Recruit and play as new survivors! Build your army with an eclectic group of fighters who all have their own attacks and specials. They include include martial arts masters, shouting socialites, cats, and even a high top wearing Shiba Inu.
Upgrade and Conquer! Unlock >100 weapons and passives to create the ultimate build! Earn cash during runs, and buy upgrades to increase your chance of survival.
The City is Yours! Fight through the desolate streets of Times Square, a zoo filled with mutant animals, and dank subway tunnels filled with speeding trains and hidden terrors. Battle monstrous bosses including a cyborg wrestler, vampire bikers, an ice troll in yoga pants, and more!
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 83reviews | 98% | — | $21.3K |
| $9.99 | 849ratings | 62% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I haven't picked up a survivors like in a long time but I'm glad I grabbed this one. I'm really enjoying the progression systems and learning the systems! The soundtrack is dope! I'm still early on but I can tell it'll be my go to game for a while!
Really enjoying this game so far. It's far deeper than most of the other survivors-types I've played, and I love unlocking the characters and power ups (I especially love that you get the hints for unlocking them after you rescue them in-game). Soundtrack is 🔥 and the gameplay loop keeps me coming back.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Spanish - Spain*languages with full audio support
Hours played at review time, across 60 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I first played this on Xbox Series X through Game Pass, and I was hooked from the start. The gameplay is addicting, and the soundtrack is really good. I ended up finding the music on Apple Music and have been listening to it ever since. I also like that you can choose the music artists as playable characters, which adds a unique touch to the game. I enjoyed it enough that I decided to buy it on Steam too. If you're on the fence, it's definitely worth checking out!
Disclaimer: I'm friends with NuChallenger and have covered [url=https://medium.com/vidya-gaem-awards/the-v-gas-at-pax-west-2025-346cda4f2b2d]their game in the past[/url] on behalf of an outlet. Notwithstanding, I'll try and give it a fair assessment. Tl;dr, it's worth a buy. NuChallenger returns with Beatdown City Survivors, a follow up to their beat-em-up tactical RPG [i]Treachery in Beatdown City[/i]. That game had some hilarious dialogue and a long development cycle as things got to be right-sized. This time around, the focus is wholly on the gameplay, and it thrusts you right into the action with no tutorial apart from a few screens. The Survivor's-quality is largely in the horde enemies you have to dispatch which get progressively tougher and more numerous over time. But there's a dash mechanic, surface types and an environment mechanics which add a new layer of challenge. Much like that one Stamina mechanic everyone took from The Legend of Zelda: Breath of the Wild for their own games, it's one thing to just copy, another to actually iterate - and luckily, they did it here. Of the roster, each character has a special ability, as well as strengths and weaknesses in their stats. A powerful character (Open Mike Eagle) can levitate and has a high debuff resistance but he also has low max HP, while some can double dash and attack faster but are weaker in their attacks. A unique quality about this game is its soundtrack, which is almost entirely comprised of licensed rap music. It captures the experience of playing a game late at night, with Spotify in the background very well. All in all, there are two full albums that play on shuffle ("Genuine Dexterity" by Kenny Segal & K-the-I???, and "Nobody Planning To Leave" by ShrapKnel") plus a few more individual tracks. These artists are also in the game as playable characters. But if the soundtrack isn't your thing, there's no gameplay impact by using your own music instead. Meta progression and modifiers, which are in the form of upgrades you can buy from Halal cart vendor Farooq back in the hub apartment as well as on the computer, help speed through future runs and get you closer to completing each level easier. Upgrading these were crucial to my progression, though part of me wanted to unlock the 1x continue easier. Probably the biggest surprise from the previews I played is that saving the fellow survivors isn't really a thing - some runs you might not even come across a survivor, saving yourself comes first. But that might be because they provide a buff on the battlefield and there aren't nearly as many that are as strong as you. Do I have any complaints? I have some. I think making someone complete the same map on a higher difficulty is just stretching playtime, but some people gave Kojima a pass for doing the same thing with MGSV when his team ran out of time. Additionally, forward progression (in the single-run, not metaprogression) can be lacking depending on the RNG due to the destructible objects not loading in a favorable spot. Some enemies also don't deal _any_ damage to certain characters at all (vs. deal major damage to other characters), and that wasn't something I was expecting. But, it's seriously fun and it puts a far more novel approach on the genre than I was expecting. Well done.
As someone who's often tired of Vampire Survivors games, this one gave me new hope for the genre. Endlessly exciting and fresh.
I’m enjoying Beatdown City Survivors, especially if you want a bullet heaven game that’s more active - liquid mechanics that spread and have different effects, dashing, and survivor rescues/management give it a distinct playstyle. Plus it’s got all the sardonic humor and cool urban vibes you’d expect if you've played Treachery in Beatdown City (which is also great). It's got a killer soundtrack, too. For $8 if you're into this specific genre it's hard to go wrong, here.
To start: the Survivors-like / bullet heaven genre is possibly my favorite, and this has quickly become my favorite game in it. (For further context, there is a sale on many games in the genre this week, and many of them have demos, so I have played a lot of them.) This game is so deep; It has so many characters with so many different special abilities, so many weapons and power-ups that can be combined in so many different ways, and it's all so visually distinct with a wonderful, fun art style. The game is more challenging than a lot of others in the genre, but not arbitrarily so, and it makes getting past the obstacles all the more satisfying. Others in the genre start off pretty easy and only get even easier as the player progresses, but this game has remained a fun challenge even as I've bought more upgrades and power-ups.
You get to fight acid rats on fire and bleeding cockroaches with holy chanclas and pigeons carrying soda. It's an easy recommend, not to mention the fire soundtrack
Id like to start by saying I'm not even a huge fan of survivor-likes, but this one really grabbed me! The way you can engage with the environment is so unique, and has me meaningfully moving around the environment outside of the normal dodging hordes of enemies. Right from the start, the game slaps you in the face with its style and atmosphere. The art is fantastic The music is fantastic The gameplay is fantastic Great game at a great value! I'd write more, but I SEE A HORDE OF RATS COMING MY WAY!! 🐀
Pretty solid survivor game. Has a bit more to pay attention to than the original, with dangerous ground effects and some bosses/enemies. Also the music is good.
Selling now
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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