
A difficult tile-based puzzle game about turning beans into monsters -- and monsters back into beans.
Modeled estimate, not a reported figure. How we estimate →
About

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
精妙的构造,童话的风格,便利的每关独立存档与解法回放功能,推荐给所有解谜游戏玩家
Putting this one on hold for now due to the puzzle difficulty being a bit much sometimes. Still recommending since, overall, the puzzles are really well designed. My only real gripe being some of them being a little "over designed" - meaning you understand the main trick to solve the puzzle but the developers added walls/subtracted spaces so that there's only one exact solution.
highly recommend this game. the puzzles are stylistically variable yet consistently brilliant. each mechanic is novel and interlocks with all of the prior ones. I still haven't finished it all (the game is huge!) but when I do I suspect I'll feel satisfaction yet be despondent that there won't be any more of the game left.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
とても難しくやりごたえのあるパズルゲームです。 難しいですがゲームの雰囲気が結構ほのぼのしているのでリラックスしながらプレイできます。 どの問題も「こうすると解ける、しかしそうしてしまうと上手くいかない」というような作りになっていて、頭を悩ませます。 ものによっては何をすればよいのかさっぱりわからない問題もあります。 そういった一見不可能な要求を、豆から生まれる生物の性質やゲームのルールを利用することで、上手くかいくぐっていくのが楽しい体験でした。 一度クリアしたステージの解答のリプレイを見れる機能が個人的にありがたかったです。
毫无疑问的做题神作,机制创新度极高——豆子通过配方生成怪物,怪物和豆子/怪物/主角互作——你几乎不会在其他游戏里找到类似的东西,而且隐藏机制需要在游戏中领悟学习;同时相应地,谜题复杂度极高,单题流程非常长(本人长线规划能力比较差,很少像豆无这样需要看70%的攻略),也需要对每条显隐性机制熟练掌握和输出,即使如此对着攻略推,也常常发现没有哪怕一个方块是多余的。值得一提的是,受罪之余看游戏学术味纯正浓厚的鸡汤文也是极大的享受。
目前玩到最后一关(178/179)。绝无仅有的创意,激发抖M欲望的难度,以及句句说到学术人心坎里的主线背景
神作!目前虽然还没通关,但已经解锁了全部章节。仅是对后续章节引入新机制的观察,就足以令人对其设计感到惊艳。作者真的是将“种子”这个核心机制玩出花来了!解构的十分彻底!游戏的基础玩法就是种植各种神奇生物,学习它们的规则,探索它们的用途与组合技。很新颖,并且谜题质量也非常高。结合清新的画风和音乐,真的非常好玩!
I never quite got to the credits, but this is a very good game. I enjoyed my time with it. The mechanics are all awkward and full of weird edge cases you have to experiment with and it's great. Good stuff
havent finished the game but i can already say this is an extremely well made puzzle game. im 8 worlds in and there hasnt been a single level i dislike or even found annoying which is extremely rare for me. despite my love for puzzle games i am a very impatient person at times and get frustrated easily. but here i will gladly spend hours experimenting with a single level. every one has had some sort of satisfying eureka moment. on top of that the game has great QOL to make experimenting super easy
Beautiful designed puzzles! Plays and feels like a mix of Talos Principle and [url=https://store.steampowered.com/app/314330/DROD_Gunthro_and_the_Epic_Blunder/]DROD[/url] . Yes, it's difficult, but other than that sausage game or the bunny game it's never frustrating. Best puzzle game in years!
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $129.6K | 237 | 100% | $19.99 | |
| $13K | 92 | 100% | $6.99 | |
| $4.8K | 41 | 98% | $7.99 | |
| $0 | 165 | 96% | Free | |
| — | 0 | — | — | |
| $5M | 24.6K | 98% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $41.4K | 196 | 71% | $9.99 | |
| $41.4K | 196 | 80% | $9.99 | |
| $41.4K | 73 | 79% | $20.99 | |
| $41.3K | 95 | 87% | $14.99 | |
| $41.4K | 155 | 94% | $5.99 | |
| $41.3K | 465 | 88% | $4.99 |