
A fast-paced tower defense strategy with settlement management. Build, assign villagers, empower the lighthouse, and keep the light alive until the final wave.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 14 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Beaconfall - is a dynamic strategy game about defending a settlement on an island surrounded by darkness.
Build structures, gather resources, and assign villagers between work and defense. Every building either boosts your economy or strengthens your fortifications - but you’ll never have enough hands.
When a wave begins, enemies emerge from the gloom and attack from multiple directions. Staff your towers, place traps, and make decisions under pressure.
The lighthouse is the heart of your settlement. It holds back the darkness - and it can become a powerful weapon if you choose to invest in its upgrades.
Each run lasts around 20–30 minutes and takes place on a procedurally generated island. Different scenarios, unique island layouts, and bosses demand new strategies and builds.
Survive the final assault and prove your light is stronger than the dark.
Build and grow your settlement in real time
Defend against enemy waves in a tower defense format
Upgrade buildings and unlock new specializations
Use a tactical pause to make smart decisions
Procedurally generated islands
Multiple scenarios with unique bosses
Genres
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Презабавная безделица
that's goated
Damn, what a surprisingly great RTS! I honestly have no idea why it's this cheap, but hey, I'm not gonna complain :DDD
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Spanish - Latin America, Simplified Chinese, Korean, Portuguese - Brazil, Turkish, Japanese
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I’ve completed the game from start to finish, and I absolutely loved it. It’s an incredibly fun and addictive game that’s perfect for spending hours with. I happily played it all day long. The game has a fantastic, eye-catching art style that makes it a joy to look at. The core gameplay is solid, and the balance feels just right. My only complaint is that there isn’t enough content. I’d love to see more biomes, buildings, and upgrades in future updates.
Меня ваще затянуло, шикарный визуал и геймлей, не думал что прям настолько понравится, лютый кайф
Economy based games are the best. Another tower defense base building game with different unique modes to challenge your decision making, It's very fun to play and highly recommendable for TD players and RTS players. My only concern is that if you continue to endless there's a slight lag but however its still a great game. I give this game 9/10.
Братан, хорош, давай, давай, вперёд! Контент в кайф, можно ещё? Вообще красавчик! Можно вот этого вот почаще?
Прикольная игрушка, но сложная. Приятный мультяшный стиль. Не плохо сделана экономика. Но попу мне пока рвут...
有中文 有成就
[h1]一款建造小游戏——《BEACONFALL》[/h1] 经典模式、魔法、指挥官、突击、闪电战及血月模式,每一类都有特点。 比如我最喜欢的闪电战,主打一个速战速决 从收集石头、收集木材开始,开始建设你的第一座防御塔。在安排一个角色,你的防御生涯就开始了! 有防御塔是仅仅不够的,你还需要食物等系列物资。就需要建造磨坊、矿井等物资,来提高生产力。 同时,就增加人口而言,房屋可以提供人口产出,而兵营则可以带来士兵加成。 说实话,原则上讲,它其实并不是一个纯粹的塔防建造游戏,而是一个类似于帝国时代的生存建造类游戏。 生产人口、建设资源、产出装备,通过不断收集石头,木材等基础资源,再通过合理安排村民来让你这个城镇进行运转。 游戏另一大的优点在于它的俯视视角,他的视角是可以进行拖动的,给玩家一种不同的体验。 另外给大家告诉一个小技巧,并不是所有物资完了才可以去点击其他采集,你只需要将需要采集的物资用鼠标左键点击,它会依次进行采集。 而同时每一关定期都会产生不同的怪物,有远程有近程,逐渐增强,玩家要做的就是在士兵和防御的过程中统筹好你的防御。 在简单的游玩下来,游戏还是蛮有意思的,至少从题材而上来讲,它没有那么复杂。 但是却也是构建了一个非常有趣的系统生态,包括你每次的游玩,它实际的地图是不一致的。 不同的场景,独特的岛屿布局和面对首领敌人,要求你必须采取不同的策略和建造方案。 如何活得更久?如何确保你的资源丰富,这个就是游戏的独到之处,也非常考验玩家的策略能力。喜欢策略建造的玩家可以一试! [quote]欢迎关注『 [url=https://store.steampowered.com/curator/45525570/] 桃你欢心 [/url]』 [b] 桃影扶风评百戏,落墨如歌写人间[/b][/quote]
Players by region
Where this game's players are, estimated from review languages.
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