
Take command of your own mercenary outfit of 'Mechs and the MechWarriors that pilot them, struggling to stay afloat as you find yourself drawn into a brutal interstellar civil war.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 19 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 33.2Kreviews | 84% | — | $28.5M |
| $9.99−75% | 1.7Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 926 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I am totally hooked. I have been a huge fan of the BattleTech unvierse games since MechWarrior 2 (yes, I am that old), but now that my twitch reflexes are waning, my Mech piloting days are behind me this game is such a fun way to immerse myself back into the evocative world of these knights in their giant death robots. I am a huge fan of everything XCOM as well and this game certainly has scratched that turn-based strategy itch in my seemingly endless wait for XCOM 3. Just like the XCOM reboot games, this game has a pretty brutal learning curve, especially in the early-mid game and you will likely feel like abit of a save scummer through this period, but also like XCOM, once your soldiers have some experience and skills, and once you learn to use the line-of-site mechanics, focus your fire and use special abillities to the best effect, you will find your mechwarriors become much less vulnerable and you will start to dominate into the later stages of the campaign (which can feel like such fun!). I found the campaign more and more compelling as I progressed through it as well and it sucked me into exploring more into the history of BattleTech and the players in this little part of it and beyond. Thoroughly recommend the game and now that I have finished the campaign I am going to checkout some of the DLC and Mods that seem to get a lot of great feedback also.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian*languages with full audio support
| $39.99 |
| 725ratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 931 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
What a f****** s*** game. Try to play it on normal every single possible bad RNG event that could happen to a person in the first 20 hours of gameplay happens to me. Pilots go down from one shot kill zones. Pilot suffer continuous injuries in the early game so they're out of luck for almost a year at a time. Decker goes into a coma one day before recovery. I only just got the Argo before everything went to s*** and every single starter pilot with good stats was completely eliminated because of turn RNG, never giving me a chance to eject the pilots. On next that I'm forced to use because the stores don't have new mechs or all of the Mex the enemies are using are pieces of s***. I'm here for the Mex but the absolutely boring story with multiple choices that have no effect is also just icing on the s*** cake. (luck turned around after nothing about my personal play style effected))
Solid 7/10 without mods, but with mods I'd consider it a 9 or a 10/10 game. The unmodded gameplay is good, but on a personal basis there are things (such as the bulwark pilot skill and the ability to easily strip evasion) that are frustrating and take away from the potential of the game. It's a great experience, though, just with notable marks against it such as those. Also, you may hear people say you don't need the DLC. Just get the DLC, it adds a lot more to the game than you may expect, with Flashpoints being an absolute necessity in my opinion. While a lot of the writing is very good, the primary story for the main campaign is... ok. There's a lot going on in the campaign that's great, and one consistent subplot running through that's incredible, but the story of it is ok besides that. The last DLC adds in a second 'mini' campaign that's better written and ends on a much better final mission, though I will say that most missions in the main campaign are at least great. Without mods, it's a fun romp that's not too hard to grasp but has a lot still to learn beyond basic understanding, but is a bit watered down though I still highly recommend it. But if you get it and like it but find it a little imperfect, go look at the big modpacks for the game. They all change it a lot, and all change it much for the better.
Pros: - I've read many Battletech books, albeit a while ago, and the mechs, weapons, and lore seem accurate. This makes you feel a part of the Battletech universe. - The mech battles are fairly strategic, logical, and quite fun. The devs put a lot of detail into mech damage, so it matters what part of the mech you aim at and from which direction. - The gameplay has an overarching story that is good and moves along at a pretty good clip, while still allowing time to play side (mercenary) missions at will. Cons: - the colors are pretty washed out - the mechs could be a lot higher detail, even for an older game like this - the game sometimes stutters, even on a top of the line PC - the camera can slow to a crawl near hill tops, making it sometimes cumbersome to look around the battlefield.
Having experience in MW5 will help you in this game especially in the mech bay. This game was infuriating to start out when you have the most basic of mechs. It seemed for a while I wasn't making progress but I persevered. Just don't be afraid to fail or withdraw and keep trying. What I don't like, the save system is archaic, I would like the ability to save over previous saves but this game only lets you make new saves and you have to manually delete the old ones. The turn based system was a bit jarring as well. At times it seemed like my turn would never come. As my mechs were rained upon by missle barrage……...after missle barrage……..after missle barrage……...a never ending tirade of fire and destruction..... I still hear them...…..shooom shoom shoom and then explosions...…. NO LEECH!!! HE WAS TWO DAYS AWAY FROM RETIREMENT DAMN YOU CAPELLAN SCUM.....
If you're looking to practice your Classic Battletech skills, this is not the game for you as it does not capture the experience of playing on the tabletop, which I highly recommend for anyone who even remotely enjoyed this game. However, HBS has provided a way to take turns moving stompy robots against AI. In terms of mecha turn-based gaming, this is really fun. You get to micromanage your mechs' equipment, pilots, finances, and negotiations with factions at play. The base game + DLCs is really engaging and I haven't even scratched the surface of the DLCs since they seem to be mostly filtered out of the Campaign Mode. Apparently there are mods out there (lore friendly and not) that increase the depth of the game even further, but I am not at the point yet to need it. I will probably try Roguetech at some point or see if I can find one that is about post-Clan Invasion. Some issues gameplay-wise are that you might not know what terrain is/isn't "real" for the purposes of line of sight or obstructing incoming fire and what is/isn't able to be walked over. I recently beat the campaign and have just recently entered Career Mode which seems like the optimal experience once you're familiar with this game's mechanics. Being able to dial settings in to get a more immersive game-experience is a huge boon. I think these existed for Campaign too, but I am glad I didn't use them then as it meant I got to go to Career's sandbox mode sooner than later. I wish Career Mode didn't feature the same dropship of the Campaign Mode, and crew, but that is only a nitpick from someone who has recently consumed all of Svenn Der Plank's lore videos and has grown increasingly familiar with what is/isn't "realistic" in this dystopian sci-fi setting. All in all, a cozy game.
[h1]An excellent adaptation of one of the oldest wargames out there.[/h1] [b]Harebrained Schemes' BATTLETECH is one of the most enjoyable and fulfilling turn-based strategy games I've played in years.[/b] Pros: [list][*]An immersive, compelling campaign. [*]An excellent and massive sandbox mode allowing for infinite replayability. [*]A solid and helpful GUI, and graphics that work well with the gameplay. [*]Very strong theming that leans hard into the feel of the BattleTech universe. [*]Significant tactical choices, every step of the way. [*]Intuitive controls. [*]Incredibly strong community support, with some fantastic overhaul mods out there. [*]The Argo. [/list] Cons: [list][*]The base game touches on only a fraction of the BattleTech universe (fortunately this is mitigated by community mods that fill in a lot of the gaps) [*]The core campaign has a fair amount of strong language. Most gamers won't care about this, but it may matter to parents. [*]Some weapons and abilities seem like they could have been better balanced to encourage more variety. [*]There aren't a lot of incentives to go for lighter lances for most missions—generally you want to bring as much firepower as possible. (Though, again, community mods help with this a bit.) [*]While it captures the "feel" of the tabletop game, it's not a direct adaptation, and while some changes are quite sensible, some definitely have me scratching my head.[/list] Ultimately, though, I consider this game a [b]must-have[/b]. It does what it does extremely well. And once you've played enough of the base version, you can get community mods and the entire universe opens up.
great
This game is my favorite BT game ever!
I love this game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 2.3K | 54% | $39.99 | |
| $21.7M | 58.7K | 93% | $14.99 | |
| $10.1M | 14.6K | 91% | $29.99 | |
| $73.4K | 984 | 93% | $2.99 | |
| — | 985 | 47% | — | |
| — | 78 | 47% | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $28.6M | 32.1K | 66% | $39.99 | |
| $28.4M | 25K | 84% | $29.99 | |
| $28.7M | 20.5K | 82% | $39.99 | |
| $28.3M | 15.8K | 90% | $39.89 | |
| $28.8M | 16.3K | 45% | $69.99 | |
| $28.3M | 38.1K | 93% | $19.99 |