
Take command of your own mercenary outfit of 'Mechs and the MechWarriors that pilot them, struggling to stay afloat as you find yourself drawn into a brutal interstellar civil war.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 19 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 33.2Kreviews | 84% | — | $28.5M |
| $9.99−75% | 1.7Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 922 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
By far , after all these hours and all these years , by far, it's still my favorite game of all time !!!! I know some people hype up the roguetech mod , but I prefer and play predominantly the Battletech advanced 3062 mod. This game will give you hours , days , years of enjoyment if you are BT or MW fan. It is a crying shame that this game is not more popular. By far my number 1 game of all time. You can check my hours. I love it and highly recommend it !!!!!!!!!!!!!!!!!
fast paced for a by turn game. fun
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $28.6M | 32.1K | 66% | $39.99 | |
| $28.4M | 25K | 84% | $29.99 | |
| $28.7M | 20.4K | 82% | $31.99 | |
| $28.3M | 22.6K | 89% | $39.89 | |
| $28.8M | 16.3K | 45% | $69.99 | |
| $28.3M | 38.1K | 93% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 2.1K | 53% | $39.99 | |
| $21.7M | 58.7K | 93% | $14.99 | |
| $7.8M | 11.3K | 92% | $29.99 | |
| $73.4K | 984 | 93% | $2.99 | |
| — | 985 | 47% | — | |
| — | 78 | 47% | — |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian*languages with full audio support
| $39.99 |
| 725ratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 927 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
it's neat
-
An outstanding turn-based war game
Great game, the difficult is just in the right spot, mech optimization is down to weapons and colors only, but it feels good enough for the game. The story so far is good, the strategy feels also good, but the only point that I would say is that since every mech has many weapons that fire a the same time and "hitting" is calculate per weapon, sometimes you position your units to have like 95% change of hit and by the enemy weapons should be around 35%, and you will end up missing way more than your enemy and lost your units
der wichtigste grund nach der Genialität des Produktes ist die Spielbarkeit auf einem Laptop
I found the tutorial utterly useless, then when I did the first real mission got absolutely stomped. Did some googling and this looks like typical lazy developer crap. They couldn't figure out difficulty, so at the start when you have limited options and resources it is extremely difficult, but after you build up some it becomes super easy. THAT IS THE EXACT OPOSITE OF GOOD GAME DESIGN. A good game should start off easier, then as you master the mechanics the difficult goes up.
Besta strategy battletech game ever
AWSOME GAME just wished it had more to it as far as DLC
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.