
Take command of your own mercenary outfit of 'Mechs and the MechWarriors that pilot them, struggling to stay afloat as you find yourself drawn into a brutal interstellar civil war.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 19 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 33.2Kreviews | 84% | — | $28.5M |
| $9.99−75% | 1.7Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 921 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Look, its both one of the best tactics games, and the best mech games of all time. You gotta play it.
By some of the original creators of the universe, BattleTech is a good compromise between the traditional tabletop game that's almost 40-years old at this point, and a very good tactical computer game. The random events included in the game also adds character and interesting situations for the characters, giving them life beyond mere numbers and a portrait. I highly suggest this game!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $28.6M | 32.1K | 66% | $39.99 | |
| $28.3M | 25K | 84% | $29.99 | |
| $28.7M | 20.4K | 82% | $31.99 | |
| $28.3M | 22.6K | 89% | $39.89 | |
| $28.8M | 16.2K | 45% | $69.99 | |
| $28.3M | 38.1K | 93% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 2.3K | 54% | $39.99 | |
| $21.7M | 58.7K | 93% | $14.99 | |
| $10.1M | 14.6K | 91% | $29.99 | |
| $73.4K | 984 | 93% | $2.99 | |
| — | 985 | 47% | — | |
| — | 78 | 47% | — |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian*languages with full audio support
| $39.99 |
| 725ratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 926 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Big stompy robots, tactical gameplay, and lots of customization. What's not to like?
works great on my older rig. would have picked it up sooner : now all the old games are 'new again' with RAM/CPU/SSD price hikes (thanks AI).
As close as its gonna get to Mechcommander unfortunately
Шикарная пошаговая игруха, работающая, как машина времени...3-4 часа не замечаешь)
I love the Mechwarrior series. I played the RTS version when I was a kid and loved every mech and drew them on my book during school. ♥♥♥♥ whatever this game is. I am only using 4 mechs against 5 turrets and 6 enemy mechs. Not only that they have every ♥♥♥♥♥♥♥ skill in the book to make sure i miss and overheat. I set the game on easy. ON EASY. Two of my mechs missed their shots completely while my main character exploded. There's so many mechanics that's anti fun. Waiting for mechs to be fixed is ok but waiting minutes of REAL time just for it to get fixed? ♥♥♥♥ you. Not only that but salvage is dumb. really? parts? 3 PARTS? estimated value of salvage "3.8m" Sold it all for 280k. what a load of balony. Refitting mechs is also a wait time? what? okay i get it but it takes 30 days? This game is so micromanagy that I might as well play rimworld 100 hours straight than this torture of a game. I hope I get a refund.
From he/she/they/them to the boring gameplay(missiles), the history seems ok, Xcom Enemy Unknow from 2012 is better in everything.
等了这么久没中文,
Bought this many years ago. Finally beat the game recently. Loved the story, loved the tactical combat, love the Mechwarrior/Battletech universe. Sad we'll never see a part two of this due to licensing. It was a pleasure fighting as Mechwarrior.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.