
This is a auto battler game combined with slot machines. Players can collect different weapons, gradually upgrade their abilities, and challenge different levels until they achieve ultimate victory.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 1 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 26 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
This is an auto chess game that combines slot machine gameplay. It is divided into multiple levels for challenges. Before each level battle, items will be drawn from the backpack to the slot machine. On the slot machine, the attributes of the items will be mutually enhanced based on their positions. Then, after entering the battle, charge the items. Once fully charged, launch the magic missile.
Rich growth strategies, items drawn before battles can mutually enhance attributes based on their positions. Different props can have very rich cultivation influences depending on their positions. Two identical items can also be combined into advanced items. Props can also be affected by the effects of prop sets, enchantments, etc. It enables you to gradually build powerful equipment sets.
The diversity of battles allows different combat items to interact with each other, creating completely different combat effects. Effective combinations can cause astonishing combat damage. The choice of combat items by players has a significant impact on the outcome of battles.
Rich randomness, levels and battle rewards are randomly generated, pre-battle items are randomly drawn, and the positions of the items are also randomly placed. Let every trip you play have a different experience
Lovecraftian story system. It tells the story of a group of believers who sold their souls and, if they gradually complete the game of the evil god in the abyss and achieve self-redemption
Genres
Engagement
Reviews
作為小品勉強接受。 但大部分角色的差異沒有大到可以獨立成一個流派,A能過得B也能過。 在沒有統計數據的情況下根本無法知道到底是哪個裝備影響最大。 一小時就差不多體驗玩了。
[h1]《深渊之战》测评[/h1] [h3] 游戏背景以及简评 [/h3] 本作是一款结合了老虎机玩法以及肉鸽like模式的青春版“大巴扎”。游戏的背景为“克苏鲁”系,整体阴暗深沉,配乐也极度低沉。游戏虽然是个小成本游戏,也有些许瑕疵,但其核心玩法所在仍有可玩之处。 [h3] 核心玩法及亮点 [/h3] 本作巧妙的结合了游戏“大巴扎”的亮点,并赋予“克苏鲁”的背景,运用老虎机+自走棋的玩法生动的创造出了这款游戏。本作的关卡设计类似杀戮尖塔,有遗物房间、道具房间、商店、怪物房、回血房等等。此外游戏的关卡流程够长,可以支撑到玩家的流派bd成型,足够让玩家体验到爽快的部分。而且游戏的配乐相当衬游戏背景,玩起来能让人不自觉地沉浸其中。此外游戏中的各种装备、药水、武器、甲胄等等都可以进行同类合成升级,以此来强化自己的核心bd,让自己的变强的道路上高歌猛进。游戏整体上结合的较为巧妙,虽然是款小成本游戏,但优点突出,值得一玩。 [h3] 短板与可优化部分 [/h3] 游戏的ui以及新手引导方面太弱了,虽然说可能容易上手,但过弱的引导以及较贫穷的ai容易劝退新人。此外游戏的画面确实…..太贫穷了!虽然受限于小体量游戏的痛处不过还是希望能尽量优化一下。此外游戏的数值方面比较差,怪物到了后面数值提升较高。而且游戏的流派目前较少,希望可以增加更多的流派。 [h3] 总结 [/h3] 《深渊之战》是一款小成本的结合了老虎机玩法和肉鸽like玩法的类“大巴扎”,游戏整体画面阴暗而配乐低沉。符合游戏的“克苏鲁”背景,游戏的玩法也极具亮点,丰富的道具武器以及足量的关卡足以使得玩家的流派成型,开启爽快的模式一路狂推,整体游戏虽然有一些画面以及引导上的小缺陷但是游戏适合喜欢“大巴扎”以及老虎机玩法肉鸽爱好者的玩家入手。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese
Hours played at review time, across 37 reviews with recorded playtime.
卡牌加肉鸽,通过不断升级武器打败boss,ui做的很紧凑,有些靠运气的成分在。 另外章鱼触须时不时出现让我有点肚子饿。
不错
自走棋融入老虎机的玩法有点意思,游戏内的道具超多,道具搭配也需要一定的策略,游戏虽然冷门但大致来说各方面都可以的。
挺不错的自走棋游戏,有类似于肉鸽随机的游戏体验,玩起来有些烧脑,吃道具的摆放位置,战前规划不好后面就很难打,20元不到的售价能有这种好玩的游戏,挺值的。
游戏整体是克苏鲁画风,音乐有点低沉,战斗随机性强,道具出现的位置跟上阵武器都是随机抽取,脸黑的只能花金币重新抽,或者打完boss选眼球遗物,准备阶段送一次免费重抽。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $452 | 1 | 0% | $13.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 20 | 45% | — |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $4.5K | 92 | 84% | $3.99 | |
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| $4.5K | 53 | 85% | $4.99 | |
| $4.5K | 66 | 59% | $3.99 | |
| $4.5K | 63 | 100% | $5.99 | |
| $4.5K | 97 | 82% | $2.99 |