
This is a auto battler game combined with slot machines. Players can collect different weapons, gradually upgrade their abilities, and challenge different levels until they achieve ultimate victory.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 1 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 26 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
This is an auto chess game that combines slot machine gameplay. It is divided into multiple levels for challenges. Before each level battle, items will be drawn from the backpack to the slot machine. On the slot machine, the attributes of the items will be mutually enhanced based on their positions. Then, after entering the battle, charge the items. Once fully charged, launch the magic missile.
Rich growth strategies, items drawn before battles can mutually enhance attributes based on their positions. Different props can have very rich cultivation influences depending on their positions. Two identical items can also be combined into advanced items. Props can also be affected by the effects of prop sets, enchantments, etc. It enables you to gradually build powerful equipment sets.
The diversity of battles allows different combat items to interact with each other, creating completely different combat effects. Effective combinations can cause astonishing combat damage. The choice of combat items by players has a significant impact on the outcome of battles.
Rich randomness, levels and battle rewards are randomly generated, pre-battle items are randomly drawn, and the positions of the items are also randomly placed. Let every trip you play have a different experience
Lovecraftian story system. It tells the story of a group of believers who sold their souls and, if they gradually complete the game of the evil god in the abyss and achieve self-redemption
Genres
Engagement
Reviews
画风很有特点的自走棋游戏,虽然看着很亮,但是不刺眼,看着还是挺舒服的,难度还好,不算高,还是可以的
好玩上瘾,构筑让我眼花缭乱,比一般的肉鸽随机性更强,还有点没玩懂,但是我相信我们中毒流一定是最棒的!
大巴扎的战斗系统+物品系统,混合老虎机的背包。游戏挺好玩的上手也挺简单,就是随机性太强,需要一点套路。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese
Hours played at review time, across 37 reviews with recorded playtime.
玩暗影杀手的话都不需要带护盾武器,只买古神的甲胄跟宝物,选伤害高的攻击武器,直接将被动效益拉满,嘎嘎乱杀
对玩家挺友好的,直接给五条命,遇到打不过被杀的关还能复活重新打,用什么武器打是看老虎机抽出来啥,比较考验运气,抽的不好还能花金币重新抽,非常good,就是有时候关卡结束给的金币被吞了,这是bug?如果是,那制作组赶快修复下
很有特色的自走棋游戏,随机性很强,构建卡牌看脸,风格比较像大巴扎,画风比较好,就是游戏比较难。
当你凝视深渊时,深渊也在凝视你。武器套装流派很多,但在不断游玩时,提供的事件中会给你很多购买固定套装的武器事件,而这又没有一个类似加入黑名单的功能,这会使得你在没有遇到自己当前流派的武器时不得已跳过,白白浪费了一个事件。当然你也可以选择没有购买事件的那一组路线。而在有购买事件的路线中,大部分都不止一个购买事件,有两个甚至三个,这对你的经济情况有着很大的压力,希望制作组平衡下每个路线的事件分布,使其更合理,虽然游戏目前还是有一点小瑕疵,但底子很好,价格也够意思,值得入手
老虎机还是太随机了,构筑的话还没怎么摸清楚,虽然难度不高但是玩法丰富,后面有邪神能打吗
游戏支持简体中文,目前有7个可游玩角色,各自携带不同的初始被动,此外流派玩法还是蛮丰富的,值得一试
太少流派可以選擇,每個流派的卡牌也很少 整體內容很少
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $4.5K | 56 | 93% | $4.99 | |
| $4.5K | 99 | 71% | $2.39 | |
| $4.5K | 92 | 84% | $3.99 | |
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| $4.5K | 53 | 85% | $4.99 | |
| $4.5K | 66 | 59% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $452 | 1 | 0% | $13.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 20 | 45% | — |