
Battle Nations is back! Build your empire and lead your armies to victory! Choose from traditional troops and vehicles or unleash exotic forces like mammoths, velociraptors, sandworms, and futuristic plasma units!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Battle Nations is back! Build your empire and lead your armies to victory! Choose from traditional troops and vehicles or unleash exotic forces like mammoths, velociraptors, sandworms, and futuristic plasma units!
War has engulfed the continent of Ateria, and only your leadership can end the rebel threat. Construct and manage a thriving city, gather critical resources, and assemble your unstoppable army. Engage in epic battles across diverse terrains using various unique units. Build and customize your thriving city, optimizing resource management and defense. Unite with memorable heroes and charismatic misfits, each with their own compelling stories. Experience a richly developed wartime narrative filled with humor, drama, and surprises. Compete and collaborate with players around the globe through guilds and multiplayer events. Strategically unlock powerful mercenaries, tanks, and one-of-a-kind special forces. Challenge yourself with tactical combat scenarios and PvP battles to prove your supremacy.
Join the ranks, Commander—your empire awaits!
Genres
Stats
Engagement
Reviews
Themes across 145 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good game
Great game that you don't really need to spend money on if you play then quit then play then quit and so on, Hopefully they add pvp stuff like back then aswell in the future!
heavy tf2 beats any composition I can output and requires zero decision making. demoman is an even worse offender. Why use any other unit in pvp when two heavies can kill my entire army while I am TRYNG to get through a 230 hp block of pure cheese? You killed one or BOTH heavys? Good luck fighting the rest 5 or 6 enemy units with whatever you have left bozo. It does not matter that I know the person on the other end of the screen will repeatedly alternate betweeen the two heavys and dealing hundreds of damage every activation. I have no way of preventing it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese
Hours played at review time, across 145 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
As it stands now, f**k no. The game has serious problems with resource management, like forcing you to use tier 3 resources to repair so many of the units in the game, it's absurd. It doesn't help that you can essentially soft-lock yourself out of parts of the game if RNGesus is against you. Only methods that guarantee tier 3 drops are also the same encounters that demand that you have ranked up units that need the same resources you are trying to get from farming said encounters. I really hate that they are blatantly doing this cause they are greedy. Madrosa wants to force players into having to substitute lack of tier 3 resources with Nano Pods, which sucks even harder cause they removed all other ways of getting nano pods than straight up buying them. It also doesn't help that around 80% of the units in the game are s**t and will never amount to anything, regardless of if they cost nano pods or not. Until they stop being greedy little s**t's, I don't think its worth spending any money on this game.
I like this
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 3.5K | 75% | Free | |
| $2.8M | 3.3K | 78% | $15.19 | |
| $1M | 936 | 87% | $14.99 | |
| $215.4K | 277 | 82% | $19.99 | |
| $1.3K | 13 | 69% | $2.99 | |
| $492 | 1 | 0% | $12.99 |