
Battle Chasers: Nightwar is an RPG inspired by the classic console greats, featuring deep dungeon diving, turn-based combat presented in a classic JRPG format, and a rich story driven by exploration of the world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0.71/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 7.4Kreviews | 87% | — | $4.7M |
| $29.99 | 4.4Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 819 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
6/10 Overall good. Few personal issues with UI and team managment and specialy with the way turn base combat is being shown is confusing as in I have no idea who attacks first or when and why since it jumps and changest between battles, even after compoleating the game and maxing out stats I still have no clue why my quickest character attacks after the slowest one.... Other than that its good.
Zamanında 2 saat oynayıp bırakan ben herhalde o zamanlar daha henüz bu türe hazır değilmişim. Yıllar sonra dönüp oynayınca aslında ne kadar iyi olduğunu anladım. Combat oyunu taşıyan şey... Aşırı zevkli. Hikayesi çok sıradan gelebilir, hele ki 2. oyunun çıkmayacak olması başlı başına üzücü ama oyun o kadar zevkli ki anlatamam. her dakikasından tüm yan görevlerinden ve savaşlarından keyif aldım. Eğer kafa dağıtmak istiyorsanız buna başlayın bir anda kendinizi benim gibi günde 8 saat bu oyunun başında bulabilirsiniz. Sanat tasarımının göze hitap etmesi ve zevkli savaş sistemi ile diğer ortalama özelliklerine rağmen oyunu sonuna kadar keyifle oynarsınız.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.7M | 6.2K | 93% | $24.99 | |
| $4.7M | 5.3K | 79% | $39.99 | |
| $4.7M | 44.5K | 98% | $9.99 | |
| $4.7M | 11K | 74% | $19.99 | |
| $4.7M | 10.5K | 88% | $19.99 | |
| $4.7M | 8.5K | 86% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.9M | 23.7K | 88% | $11.99 | |
| $7.6M | 11.3K | 89% | $29.99 | |
| $2M | 14.4K | 95% | $6.29 | |
| $1.1M | 6.5K | 59% | $7.99 | |
| $283.9K | 2K | 89% | $5.99 | |
| $826.2K | 2.3K | 94% | $14.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 8 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean, Polish*, Portuguese - Brazil, Russian*, Simplified Chinese*languages with full audio support
| $29.99 |
| 1.7Kratings |
| 90% |
| — |
| not modelled |
| $29.99 | 300ratings | 80% | — | not modelled |
| $29.99 | — | — | — | $0 |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 823 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
有卡 有中文 有成就 ⣿⣿⣿⣿⡿⣩⡩⢭⣛⠿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⢱⣿⡿⢆⣉⣥⣬⣴⣶⣦⣭⣭⣙⣛⣫⣭⠴⣒⣲⡙⣿⣿ ⢛⣫⡝⣿⠘⣡⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⣿⣿⣿⠇⣿⣿ ⣮⣭⣾⢏⣾⣿⠿⠿⠿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⣸⣿⣿ ⣿⣶⢠⣬⣻⣷⣶⣿⣦⣼⢿⠛⡿⣿⣟⣉⣍⡙⢿⣿⣿⣿⣧⢹⡱⠶ ⣿⣟⣈⢭⣭⣿⣿⠿⠿⠿⣆⠶⠰⢿⣿⣿⣿⣿⣯⣭⣝⣻⣿⢸⣿⣿ ⣿⣿⣿⣷⣭⡛⢱⣾⣿⣿⣴⣿⣿⣶⡙⣿⣿⣿⣶⣮⡹⢟⣡⣿⣿⣿ ⣿⣿⣿⣿⣿⢇⢘⡛⢿⣿⣿⠿⠿⠿⢇⣭⣭⣭⣭⡐⣾⣿⠿⠿⣿⣿ ⣿⣿⣿⣿⣿⠜⠿⠟⡘⢿⣿⡸⠿⢿⣿⠿⣿⣿⣿⣿⡌⡁⣿⣷⡜⣿ ⣿⣿⣿⣿⡇⣾⣷⣆⢻⣷⣶⣶⣿⢠⣶⣶⣿⣿⣿⣿⡇⣐⣼⣿⢃⣿
"-"
ストイックでストロングスタイルなRPG 確かにデフォルトのゲームスピードは気になるが…先人達のレビューが解決してくれた
Juego de rol táctico por turnos. Técnicamente el juego está bien al ser un indie desarrollado por una empresa pequeña, su apartado artístico es muy bueno al estar realizado por un conocido dibujante de cómics. La historia sirve como hilo para ir enlazando combates y zonas, pero no se trata de un juego cuya historia marque al jugador. Las mazmorras son repetibles con diferentes niveles de dificultad y las recompensas que dan son de calidad acorde, aunque siempre son del nivel original de la mazmorra, es decir que repetir una mazmorra de nivel bajo dará mejores recompensas que son de ese mismo nivel con lo que posiblemente si el nivel del jugador es alto ya no le sirvan. Hay crafteo y recolección de materiales, además de unas cuantas secundarias que dan materiales para las mejores armas del juego o las “rafagas” de los personajes que son habilidades especiales que se pueden usar según se rellena una barra a base de golpear y ser golpeados. Si se dedica tiempo a subir de nivel e intentar completar secundarias, etc. el juego puede llegar a hacerse repetitivo ya que hay combinaciones de personajes rotas que hacen el juego muy fácil. Recomendado si te gustan los RPG por turnos y su apartado artístico.
Die gute Nachricht an alle Mac User: Es läuft ganz wunderbar auf 64 Bit Systemen! Also Steam-Hinweis könnt ihr getrost ignorieren und es kaufen und spielen. :) Battle Chasers ist ein Bisschen Darksiders gemixt mit Final Fantasy. Wunderschön gestaltete Spielwelten, Spielmenüs, Rüstungen und Waffen, mit komplett deutsch vertonten Dialogen und einer stimmigen Musik. Ja, man muss das Setting und das Genres des Rundenkampfes mögen. Aber dann ist Battle Chasers einer der besten Titel für den Mac aus der Final Fantasy Like Kategorie.
Наверно одна из лучших игр в своем жанре! Очень затягивающая игра, всё на высоте. [list] [*] Красивая комиксовская графика в стиле стимпанка [*] Затягивающий вариативный геймлей [*] История, за которой интересно наблюдать, погружаться, и смотреть за развитием отношений персонажей [*] Всё на месте: крафт, лут, загадки и тд [*] Интересные ачивки, ради которых можно потратить на игру 100+ часов. Пока не открыл все - не смог оторваться) [/list] Из минусов выделю разве то: [list] [*] Раскрытий отношений персонажей очень мало. Авторы прописали с десяток диалогов, которые погружают нас в отношения персонажей во время отдыха в корчме. Это мотивирует почаще отдыхать в корчме, но эти диалоги довольно быстро заканчиваются. Хотеось бы больше [*] Рваная история. Те, кто не знаком с комиксом (такие как я) - почувствуют рваность повествования. Многие интересные вещи не объясняются, Истории героев слабо раскрыты + оборванная концовка. [/list] В остальном рекомендую!
While I was never going to play through New Game+, the duration for which I enjoyed this game far exceeded my expectations. After having just finished Ruined King, this game feels like the prototype, and lacks the polish of the other game, but certainly didn't diminish in entertainment value. The game is pretty easy once you figure out the combat, and it's not difficult figuring out the combat. Still, the game is enjoyable enough and there's enough to do to fill the 50 hours I put into it and not feel particularly redundant. Art style is stylish but a bit generic. The story is, well, not important. It does feel a bit simplistic at times, but I honestly appreciate simplicity and strong core mechanics. Good game, probably wait for a discount. I don't see myself ever coming back to this, so there is little replay value.
Super jeu, très bonne DA. Peut-être un poil répétitif
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.