
Battle Chasers: Nightwar is an RPG inspired by the classic console greats, featuring deep dungeon diving, turn-based combat presented in a classic JRPG format, and a rich story driven by exploration of the world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0.2/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−80% | 7.4Kreviews | 87% | — | $933.3K |
| $29.99 | 4.4Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 814 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Update. We need a clear downvote here. - balancing overall top 5 worst of the decade - game pacing to get covered by spiderwebs The game starts dull easy. After some hours playing (80% of the time is just awefull slow game pacing, slow walking, long animations, overall pacing continue text, menues ect) when you reach junktown you just hit a wall. Bevore you go on legendary difficult in dungeons because its boring otherwise. Then u hit the wall (full speed, no survivors) u go down to heroic and know what? Still hitting the wall really hard. At the same time you get 19XP per fight while needing 1500+ for a level up. Mana cost vs usefull outcome is also ♥♥♥♥. Only way to get mana back (you will need 80% mana reserve per fight if u want to stand a chance) is... wait for it... waiting. I mean not playing. Just let your party stand there for i dont know 10min? 20min? Or using mana flasks which takes a lot of time farming mats for. Impossible to mess balancing so hard up on accident.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $933.1K | 2.7K | 84% | $12.34 | |
| $934K | 2.6K | 69% | $14.99 | |
| $932.2K | 10.9K | 78% | $3.99 | |
| $934.6K | 2.4K | 74% | $14.99 | |
| $931.9K | 3.5K | 67% | $24.99 | |
| $931.7K | 2.3K | 64% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.9M | 23.6K | 88% | $11.99 | |
| $7.6M | 11.3K | 89% | $29.99 | |
| $2M | 14.3K | 95% | $6.29 | |
| $1.1M | 6.4K | 59% | $7.99 | |
| $258.4K | 1.8K | 90% | $5.99 | |
| $222.6K | 2.3K | 94% | $4.49 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 8 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean, Polish*, Portuguese - Brazil, Russian*, Simplified Chinese*languages with full audio support
| $29.99 |
| 1.7Kratings |
| 90% |
| — |
| not modelled |
| $29.99 | 300ratings | 80% | — | not modelled |
| $29.99 | — | — | — | $0 |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 818 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Чувство, будто я давно искал именно нечто такое и бам, нашел. Интерес такой, как в детстве, когда купил новенький диск с прикольной игрой <3 Кайфую!
Bardzo fajna gierka daję solidną 7/10
3회차 클리어에 모든 특성 해방 보물지도 모음과 아이템 목록에 대한 가이드를 만들어봤습니다 https://steamcommunity.com/sharedfiles/filedetails/?id=3492339980
Such a nostalgic treat. Growing up reading X-men and Marvel comics, Joe Mad was my favorite artist. When I found out years later he created his own comic, Battle Chasers I had to collect them all. Then I saw they were running a Kickstarter for a game of the same name and finally giving the fans what they have been wanting for decades. To finish the comic but also to make it an RPG! In classic turn based fashion inspired by the classic JRPG's that the devs grew up with. I love the game, love the art even more. And who doesn't love Calibretto?!
O jogo é divertido e tem uma proposta interessante, com bons momentos de gameplay e conteúdo. No entanto, o sistema de progressão deixa a desejar. Conforme você sobe de nível, o nivelamento dos personagens e inimigos acaba ficando desbalanceado, tornando a progressão cada vez mais lenta e forçando um grind excessivo para continuar avançando de forma eficiente. Não é um jogo ruim e ainda consegue proporcionar diversão, mas alguns ajustes no balanceamento e na progressão fariam uma grande diferença na experiência geral. Nota: 6.5/10.
This game is EXCELLENT. Lore is good. Almost no bugs and none which are game-breaking. No crashes. and it's FUN. I'm on my 2nd playthrough and it's New Game + so it still feels just the right amount of challenging. I would buy a sequel in a heartbeat! Going for 100% achievements.
"Battle Chasers: Nightwar" wird Freunde klassisch japanischer Taktik-Rollenspiele verlässlich für viele Stunden mit seinem fantastische Artdesign, dem gelungenen Soundtrack und kleinen Innovationen in seinen Bann ziehen. Das Kampfsystem ist durchdacht und bietet sich für viele verschiedene Spielstile an, gerade weil alle Charaktere gut miteinander synergieren. Kritik lässt sich nur an der Story üben, da diese lange braucht um in Fahrt zu kommen. Auch der Grind nach EXP könnte Neulinge in dem Genre abschrecken. Und dennoch, wer sich nach der guten alten Final Fantasy Ära sehnt, macht mit "Battle Chasers: Nightwar" nichts falsch. [h1]Gutes Taktik-Rollenspiel, dass den Glanz der alten Zeit aufleben lässt.[/h1]
Awesome game! Sound, art, story - all good. I want more :)
No funciona con el mando de Xbox y con no funciona me refiero a que el juego se cierra al poco de empezar.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.