
Batman™: Arkham Knight brings the award-winning Arkham trilogy from Rocksteady Studios to its epic conclusion. Developed exclusively for New-Gen platforms, Batman: Arkham Knight introduces Rocksteady's uniquely designed version of the Batmobile.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 41.71/day in the week to Jul 30 → 42.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 160.2Kreviews | 90% | — | $57M |
| $4.99−75% | 156.4Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2963 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
10/10 Rocksteady siempre supo como Evolucionar sus juegos de Batman, honestamente este juego jamas dejare de jugarlo desde el 2015
世界上最好的蝙蝠侠游戏
It's not a bad game but it's a Batman Arkham game. The binary YES NO of Steam really doesnt fit. **YOU WILL NOT GET AN ENDING FOR THE GAME UNTIL YOU COLLECT ALL RIDDLER OBJECTS AND COMPLETE EVERY SIDE MISSION** It has so many good things going for it, the combat feels brutal, Gotham feels like Gotham, visually it's great, sound design is amazing and the voice acting cast is absolutely stacked. However the devs made serious missteps. There are 315 Riddler related side objects such as destroyable objects, riddle, trophies, and other victims. The problem is that these are all incredibly boring. For the victim you literally just fly a batarang around and then shoot them with the stun gun. -I am aware that this is less than the 400 in the previous game however that game is significantly smaller in map size with multiple trophies being basically on top of one another as opposed to across the massive map. The game is more about the batmobile than it is about batman. They entirely constructed several boss fights, entire puzzles, and massive sections of the story exclusively dedicated to the batmobile which after a few fights really loses the cool factor and just become overused. Augmented reality challenges are added to the game so you can earn upgrade points. These challenges are so stupid they require you do perform multiple random tasks in the particular challenge to the point it makes them unfun and just work to do. ---SPOILERS FOR VILLAINS INVOLVED IN THE GAME BELOW-- There are multiple boss fights where you don't even really do anything. Two-Face makes you clear out multiple small predators maps again and again. Firefly you chase around in the batmobile literally waiting for him to run out of fuel, manbat you fly around and chase with your cape, the killer croc fight is beat a bunch of dudes, build up a counter, do a qte, and repeat (IMO a far worse fight than the blackgate fight), Scarecrow has stopped being a maniac and is now suddenly a cold calculating master planner because guess your face ripped off restores sanity.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Korean, Portuguese - Brazil*, Polish, Russian, Japanese**languages with full audio support
| $19.99 |
| 36.2Kratings |
| 92% |
| — |
| not modelled |
| $19.99 | 337ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
peak hero
This is my favorite game of all time, this is my third time going through this
Great game but the thing where in order to unlock the full/true ending players need to collect riddler trophies or finish his misisons is simply ridiculous. It's funny and not worth the stress!
Worst gameplay of the 3 main arkham games. Too much of the game progression is locked behind being forced to use the batmobile. Story is by far the best, but why are we rearranging the controls that were the exact same for the first two games.
Sad Fatson Todd, too many bats, makes me wanna die W GAME
peak
Batman
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $56.9M | 41.8K | 96% | $34.99 | |
| $57.2M | 47.1K | 70% | $59.99 | |
| $57.5M | 70.1K | 86% | $39.99 | |
| $57.6M | 107.7K | 77% | $19.99 | |
| $57.7M | 67.9K | 92% | $29.99 | |
| $56.1M | 59.3K | 96% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $37.1M | 87.7K | 96% | $19.99 | |
| $6.3K | 12 | 92% | $19.99 | |
| $27.8M | 65.6K | 90% | $19.99 | |
| $33.2M | 78.4K | 96% | $19.99 | |
| $26.2M | 25.3K | 67% | $59.99 | |
| $15.7M | 15.9K | 77% | $39.99 |