
In this game, you have to destroy crowds of enemies with the help of your loyal warriors
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You are one of the defenders of the ancient lands. In this game, you have to destroy crowds of enemies with the help of your loyal warriors. Place your soldiers along the roads to attack the enemy. There are several types of soldiers, some attack from close, some from afar, others poison the enemy, and there are those that increase the damage of nearby soldiers.… There are also different types of enemies, some try to run past your soldiers faster so that they don't have time to attack them, others create small copies of themselves after death, they are all very dangerous. Build walls in the enemy's path to delay him. Arrange your soldiers wisely and you will win!
Genres
Engagement
Reviews
Considero que o jogo entregou o que prometia, mas isso levando em conta o preço que paguei por ele. As primeiras missões são as mais divertidas. Quando o jogo introduz o Cristal do Tornado, uma unidade extremamente forte a favor do jogador, ele se torna desbalanceado e fica fácil demais. O jogo é curtinho e são ao todo 10 missões. Não espere história ou animações pois ele não tem nada disso. Se estiver procurando um jogo casual e curto e gostar do estilo TD eu recomendo, mas compre na promoção.
em 2-3 horas você platina o game, se você pegou essa bost4 em key, joga ai só pra platinar e foda-se
Fast and strong enemies, you are weak and slow. Everything is as we like it))
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Portuguese - Brazil, Hungarian, Vietnamese, Greek, Danish +91 more
Hours played at review time, across 33 reviews with recorded playtime.
This is a pixelated Tower Defense where we can only field units on certain squares. Collect coins with the mouse to hire more troops. In total we have 6 waves per level and different types of units, melee, ranged, buffing and slowing. Good classic Tower Defense with rewards in the form of achievements for completing levels.
Tower defense game but with soldiers and mages instead of classic towers. As one of the defenders of the ancient lands you need to build line defense using melee and ranged units, also you can put walls on the way to slow down enemies attacking you by waves. Each build requires gold obtained by kills.
有中文 有成就 堡垒锻造师 你是这片古老大地的守卫者之一。在本游戏中,你要依靠忠诚的战士击溃大批来犯敌人。沿路部署士兵对敌人发起攻击。 游戏拥有多种士兵单位:有近战单位、远程单位,还有可以给敌人施加毒素的单位,以及能够提升周边友军伤害的增益单位。 敌人同样种类繁多:有的会全速冲过你的防线,让士兵来不及输出;有的死亡之后会分裂出小型个体,全都极具威胁。 在敌人的行军路径上修筑墙体,拖延敌军脚步。合理排布你的士兵,就能赢得胜利!
Tower defense with the help of our warriors. We place knights, archers, and mages along the path of the monsters. We can build a wall in the middle of the road, which significantly slows down the wave. However, flying monsters don't care about roads and obstacles, they fly directly to the target, bypassing our fortifications.
Bastionforge is a real-time strategy title that takes a focused and accessible approach to large-scale battlefield combat. Developed and published by Gamesforgames, the game places players in command of a growing force of warriors tasked with defending their territory and overcoming relentless enemy assaults. Rather than emphasizing complicated economic systems or sprawling strategic layers, Bastionforge concentrates on the excitement of commanding troops in fast-paced engagements where positioning, timing, and battlefield awareness determine success. This streamlined philosophy allows the game to deliver immediate action while still retaining enough tactical depth to keep players engaged. The game's most distinctive feature is its presentation of warfare through a 2.5D perspective. This visual approach creates a battlefield that feels lively and easy to read, allowing players to follow the flow of combat without becoming overwhelmed by information. Large groups of soldiers collide in colorful clashes that emphasize spectacle and momentum. The art direction may not strive for photorealism, but it succeeds in creating a clear and appealing environment where every unit and encounter remains visible. This clarity is particularly important during larger battles, where players need to make quick decisions and adapt to changing situations. At its core, Bastionforge revolves around commanding loyal troops against increasingly dangerous waves of enemies. Every battle demands careful attention to how forces are deployed and how resources are utilized. The challenge comes not from mastering an extensive list of mechanics but from learning how to react efficiently under pressure. Players must balance offensive pushes with defensive stability, ensuring that their army can withstand enemy attacks while maintaining enough strength to advance. This creates a satisfying gameplay loop where victories feel earned through smart decisions rather than overwhelming complexity. The progression system is built around the idea of steadily growing stronger while facing tougher opposition. As players continue through the game, they encounter larger enemy forces and more demanding situations that require improved tactical execution. The escalating difficulty helps maintain engagement by encouraging experimentation with different approaches and strategies. There is a rewarding sense of advancement as armies become more capable and players gain confidence in handling increasingly chaotic encounters. The constant pressure from enemy waves gives battles an energetic pace that rarely feels stagnant. One of Bastionforge's strengths is its accessibility. Many strategy games can be intimidating due to their intricate mechanics and steep learning curves, but Bastionforge opts for a more approachable structure. Newcomers can quickly understand the fundamentals and begin enjoying the action without spending hours learning complicated systems. At the same time, the game still provides enough room for tactical decision-making to satisfy players who enjoy planning and battlefield control. This balance makes it a welcoming entry point for those interested in the RTS genre. However, players seeking the deep strategic complexity found in some of the genre's most celebrated titles may find Bastionforge somewhat limited. Its focus on accessibility means that certain mechanics remain relatively straightforward, and long-term strategic planning takes a back seat to immediate combat decisions. While this design choice supports the game's fast-paced identity, it may leave hardcore strategy enthusiasts wishing for more layers of customization, progression, or resource management. Even so, the game remains true to its intended vision and delivers a focused experience rather than attempting to be something it is not. Overall, Bastionforge succeeds as a compact and enjoyable real-time strategy game that prioritizes action, readability, and accessible tactical gameplay. The combination of large-scale battles, colorful 2.5D visuals, and a straightforward strategic framework creates an experience that is easy to pick up yet consistently entertaining. While it may not redefine the genre or offer the deepest strategic systems available, it provides a satisfying blend of army management and battlefield combat that should appeal to players looking for an engaging and approachable RTS adventure. Rating: 7/10
Small and Cute
Peli maksoi 0.8€. Pelissä on kymmenen kenttää. Peli pelattu läpi 4 tuntia. Mukava pikkupeli. Mutta ei kannata maksaa koko hintaa.
Players by region
Where this game's players are, estimated from review languages.
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