
The Inseparables is a hardcore 2D platformer with local co-op for two players.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 6 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The Inseparables is a hardcore 2D platformer with local co-op for two players. Navigate a series of deadly levels filled with traps, enemies, and reflex-testing challenges. Every jump, every maneuver, and every decision could be your last — but only teamwork will ensure your survival.
Key Features:
Local Co-op: Play through levels together.
Hardcore Platforming: Precise jumps, deadly traps, and minimal room for error.
Challenging Levels: Each level demands focus and careful attention.
Unique Cooperative Mechanics: The heroes rely on each other, and one player’s mistake can cost both of them their lives.
Pixel Art: Immerse yourself in a stylish retro world.
Genres
Reviews
Сложный платформер, где одна часть экрана будет принадлежать одному персонажу, а другая – другому. Когда оба поднимут флаг, вернее просто будут подле него, то переходим на новый уровень. Каждый из персонажей может резво совершать двойной прыжок и бегать, но любое повреждение и мы теряем жизнь. Потеряем все жизни – начинаем с самого первого уровня. Благо, что жизни можно пополнить на уровне, а ещё собираем всякие драгоценности. Счётчик будет показывать количество наших неудач, а их предполагается много. Враги-то у нас не просто спокойненько патрулируют маршруты, а очень активно несутся на нас, если замечают. Можно играть в гордом одиночестве, но можно сделать прохождение более весёлым и поиграть с другом за одной клавиатурой, где каждый будет управлять своим персонажем. Мне понравилось, хоть одолел совсем немного.
It's really hardcore, but with good nearby hands it should be quite doable
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Жэс, жоский марио солс лаек
[b][i]A challenging platformer for 1-2 players.[/i][/b] Gameplay: https://youtu.be/57Aj3rV9tpM You can play solo, taking turns as both characters or co-op with a friend using a single keyboard. One character moves with WSAD, the other with the arrow keys. Both characters can run, jump, and double-jump. By quickly pressing the jump key, the characters can cling to the ceiling or overhead platforms and "fly" over traps and enemies. Lives are shared between both characters; if you lose all your hearts, you start the run from the beginning.
A simple platformer where you can run around with a friend in the evening, but there are no achievements(
I completed the entire game, but unfortunately there are no achievements for it :s. It's certainly not a negative, but just an unpleasant fact. The platformer is fun and challenging, enough to play for an evening. For the price, it's acceptable. It's a shame I don't have any friends to fully experience the co-op mode, so I have to play through it with one character, then with the other. The music isn't top-notch, but it's not bad either.
[quote][b][url=https://en.wikipedia.org/wiki/Asset_flip]Warning: Asset Flip![/url][/b] The Inseparables is an asset flip, or what Valve calls a "Fake Game". The "developer" paid for/pirated someone else's example/template/tutorial game, changed the name/reskinned a couple of things, and submitted it to Valve as if it was their own game.[/quote] This is another asset flip from Atomic Fabrik/Gamesforgames (using more shell accounts because some of his accounts were banned for review manipulation). At face value it looks like just another GameMaker Studio pixelcrap platformer nobody wants, but any deeper inspection beyond glancing at the store page shows this is really one of those nasty "fake games". Heck, the asset flip is so lazy, there's an "About" section in the menu for the developer to put their name and stuff, and Atomic Fabrik just left it blank... that's how blatantly fake this is. Outside of that, this is just a collection of garbage stock pixelcrap assets dumped on a stolen GameMaker Studio platformer template, with fake paid reviews and an obscene price tag slapped on a fake game... yeah, this is a scam using review manipulation to defraud gamers into buying a fake product. This kind of fraud is actually illegal in a criminal sense. Gamesforgames have shown a repeat pattern of unethically dumping other people's work onto Steam as a cheap, nasty cash grab, through this account or through closely linked/alt accounts. Here's some examples so you can see for yourself: [list] [*] "[url=https://store.steampowered.com/app/2833830]Gas Gas Rocket![/url]" = [url=https://assetstore.unity.com/packages/templates/packs/hovershift-107789]Hovershift[/url] developed by SgLib Games [*] "[url=https://store.steampowered.com/app/3491920]Fastro Dude 2[/url]" = [url=https://opengameart.org/content/sideview-sci-fi-patreon-collection]Sideview Sci-Fi Patreon Collection[/url] developed by Ansimuz [*] "[url=https://store.steampowered.com/app/3461190]Magatch[/url]" = [url=https://opengameart.org/content/gems-tileset]Gems Tileset[/url] developed by Craftpix [*] "[url=https://store.steampowered.com/app/2805660]Fight Till The End[/url]" = [url=https://www.sellmyapp.com/downloads/squid-7-challenge-top-trending-game/]Squid 7 Challenge[/url] developed by Flexy Gam [*] "[url=https://store.steampowered.com/app/2833820]Fox Golf[/url]" = [url=https://assetstore.unity.com/packages/templates/packs/golf-royale-104938]Golf Royale[/url] developed by Code Master Studio [*] "[url=https://store.steampowered.com/app/2862030]Lunatic Taxi Driver[/url]" = [url=https://www.sellmyapp.com/downloads/offroad-taxi-driving-city-taxi-sim/]Offroad Taxi Driving Sim[/url] developed by Sim Studio [*] "[url=https://store.steampowered.com/app/2805650]Diamonds Collector[/url]" = [url=https://www.sellmyapp.com/downloads/city-car-driver-street-racing-game-64bit-source-code/]City Car Driver Street Racing Game[/url] developed by The Armor Gaming [*] "[url=https://store.steampowered.com/app/1284510]In a search of a new home[/url]" = [url=https://assetstore.unity.com/packages/2d/characters/pixel-adventure-1-155360]Pixel Adventure 1[/url] developed by Pixel Frog [*] "[url=https://store.steampowered.com/app/3807920]Summoner's Automata[/url]" = [url=https://lyaseek.itch.io/minifhumans]Minifolks Humans[/url] developed by LYASeeK [*] "[url=https://store.steampowered.com/app/2387820]Beach Gas Gas[/url]" = [url=https://www.sellmyapp.com/downloads/highway-racer-traffic-car-race/]Highway Racer Traffic Car Race[/url] developed by Unity Boy [*] "[url=https://store.steampowered.com/app/2805640]Desert Special Forces[/url]" = [url=https://www.sellmyapp.com/downloads/frontline-army-commando-war-battle-games/]Frontline Army Commando War[/url] developed by Deeko Games [/list] Taking this shovelware seriously as if it was a genuine attempt to make a game, it doesn't meet basic minimum requirements that most PC gamers expect as standard. A choice was made to use obsolete, decades old retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers, left handed gamers or gamers using AZERTY or other international keyboard layouts. Those technical flaws drag this game well below the minimum quality standards expected of a modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was [b]only 2 players[/b], and the worst part is these weren't genuine players, these were the Russian fake review accounts that the developer paid to make the fake reviews. Since the fake reviews are all done, now the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 130 million gamers on Steam and well over 140,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. It's also important to note the "developer" here has connections to a number of shady Russian asset flippers and review manipulators who show an organised pattern to scam and defraud gamers with fake reviews and asset flipping the work of others for profit. While reviews are about the games, gamers should be informed when developers act unethically. Whether these connections are the same developer using multiple accounts, or just working closely with other unethical developers, gamers should be warned about the harm to gamers by this developer and their associates. Buying games from unethical developers puts your money at risk. [quote][b][url=https://www.ftc.gov/legal-library/browse/federal-register-notices/16-cfr-part-465-trade-regulation-rule-use-consumer-reviews-testimonials-final-rule]Warning: Review Manipulation![/url][/b] This game features a number of fake positive reviews from accounts known to be in the business of review manipulation/paid reviews. They're all written in either Russian, broken English or ChatGPT AI slop, appear at almost exactly the same time, very shortly after the game launched on Steam, all have a direct Steam purchase of the game, and the accounts are used consistently to write fake reviews for asset flips and other cash grabs/scams. The "Positive" review score on this game should be disregarded due to this blatant, unethical review manipulation. This is done to deceive and scam gamers into paying for a bad product. Due to the 2024 FTC ruling (16 CFR § 465.4, 15 U.S.C. § 45), these fake reviews are a violation of US Federal Law.[/quote] This kind of asset flipping isn't harmless. It makes it harder for gamers to find genuinely made games from ethical developers. It makes it harder for genuine indie developers, who put hard work into trying to make real games, to find an audience for their products. It gives indie developers a bad name. So, should you buy this asset flip? Is this better than any of the 140,000+ genuinely made games on Steam? Of course not! The Inseparables has the laughable, eye-watering price of $10 USD, for which you could easily get any number of older AAA games. Given the defects and quality issues with the game, coupled with the unrealistic price, and the questionable ethical nature of the developer and/or their associates (as outlined above), this is impossible to recommend.
A 2D platformer where you play as two characters, one above and one below, to reach the end of a level. You can control them alone or with a friend. Each character has their own traps, and if they die, they restart the level. However, this doesn't affect their partner, who remains in the same place. To complete the level, both characters must reach the finish line.
[b]What a nice platformer.[/b] Remember those Flash browser games where you could play with two people: one on the WASD, the other on the arrow keys. My brother and I could spend hours playing level after level, and even now, after all these years, I remember some of the challenging moments. This game brought back such a pleasant nostalgia. The cool gameplay and retro graphics make it perfect for two-player play. [code]If you read the review and liked it, don't forget to give it a thumbsup;)[h3][i]The further - The better♥️[/i][/h3][/code]
The Inseparables is an indie platforming game developed and published by Gamesforgames that focuses heavily on cooperative gameplay and precise movement. Designed as a challenging side-scrolling experience, the game revolves around the concept that two characters must rely on each other to overcome a series of dangerous levels filled with traps and environmental hazards. The central idea behind the game is simple but effective: the characters are inseparable, meaning their success depends entirely on coordination, careful timing, and mutual support. Rather than allowing players to act independently, the game’s mechanics constantly remind them that both characters must survive and progress together. At its core, the gameplay draws inspiration from classic 2D platformers, combining traditional movement mechanics such as jumping, timing, and navigating obstacles with a cooperative twist. Players guide their characters across levels filled with spikes, moving platforms, and other environmental dangers that require precise control to avoid. Each stage acts as a carefully constructed obstacle course where even the smallest mistake can result in failure. The levels demand patience and concentration, encouraging players to gradually learn the patterns of traps and hazards while perfecting their timing. What makes The Inseparables stand out is the way it integrates cooperation into nearly every aspect of the gameplay. The two characters must frequently perform synchronized actions in order to progress through the environment. Some obstacles require both players to jump at exactly the right moment, while others demand that one character reach a specific location before the other can safely proceed. Because of this design, communication between players becomes essential. Successful progress often depends on coordinating movements and planning strategies together rather than simply reacting to the environment individually. The cooperative nature of the game transforms the platforming experience into a shared challenge. When played with a partner, each level becomes a collaborative effort where players must support each other and adapt to mistakes in real time. If one player mistimes a jump or falls into a trap, both characters may be forced to restart the section. While this can lead to moments of frustration, it also creates a strong sense of teamwork when players finally overcome a difficult obstacle together. The satisfaction of completing a challenging stage often comes from the shared accomplishment of solving the problem as a pair. Although the game is designed primarily for cooperative play, it also allows players to attempt the challenge alone. In single-player mode, the player must control both characters simultaneously, which dramatically increases the difficulty. Managing two characters at once requires careful planning and precise inputs, turning the platforming challenges into something closer to a puzzle. Players must think several steps ahead, ensuring that each character moves safely while maintaining the correct positioning for upcoming obstacles. This mode provides an additional layer of complexity for those who enjoy demanding gameplay and want to test their multitasking skills. The level design gradually increases in complexity as players progress through the game. Early stages introduce the basic mechanics and give players an opportunity to familiarize themselves with the controls and environmental hazards. These introductory levels serve as training grounds where players learn how to coordinate their movements and respond to traps. As the game progresses, however, the difficulty ramps up significantly. Later stages feature faster-moving hazards, tighter jumps, and sequences that require near-perfect synchronization between the two characters. The environments themselves are presented using a retro-inspired pixel art style that pays homage to classic platforming games. Bright colors and simple animations give the game a nostalgic appearance reminiscent of older console titles. The visual style is intentionally straightforward, allowing players to quickly identify hazards and platforms without unnecessary visual clutter. This clarity is important for a game that relies so heavily on precise timing and quick reactions. Even in chaotic sections where multiple traps are active at once, the environment remains easy to read. Character design in the game follows the same minimalist approach as the environments. The two protagonists are represented by simple but expressive pixel characters whose movements are easy to track during fast-paced gameplay. Their animations clearly communicate jumps, falls, and interactions with the environment, which helps players maintain control during difficult sequences. While the presentation may appear basic compared to modern high-budget platformers, it effectively supports the mechanics and ensures that gameplay remains the main focus. Sound design also contributes to the game’s atmosphere by reinforcing the tension of its challenging levels. Subtle background music accompanies the action without overwhelming the player’s concentration, while sound effects highlight important gameplay moments such as successful jumps, triggered traps, or character deaths. These audio cues help players stay aware of their surroundings and react quickly to sudden changes in the environment. The difficulty level of The Inseparables is one of its defining characteristics. The game clearly embraces a hardcore platforming philosophy, where progress is earned through practice and perseverance. Many sections require repeated attempts before players successfully navigate them, especially when cooperative timing is involved. However, the game balances this difficulty with the rewarding feeling of improvement. Each failed attempt teaches players more about the level’s design, gradually allowing them to refine their strategy and execute the necessary movements more confidently. One of the most appealing aspects of the game is the social experience it creates when played with another person. Cooperative games often generate memorable moments of both triumph and frustration, and The Inseparables embraces this dynamic fully. Players may find themselves laughing at failed attempts, celebrating successful jumps, or strategizing together to overcome a particularly tricky obstacle. These shared experiences can make the game more engaging than a traditional single-player platformer. Despite its strengths, the game’s focus on challenging mechanics may not appeal to every player. Those who prefer more relaxed platforming experiences might find the strict timing requirements and frequent retries frustrating. Additionally, the minimal narrative and straightforward structure mean that the game relies almost entirely on gameplay rather than storytelling to maintain interest. Even with these limitations, The Inseparables succeeds in delivering a focused and satisfying platforming experience built around cooperation and skill. Its simple concept is executed effectively, creating a game where teamwork and precision are constantly tested. By emphasizing coordination and shared problem-solving, the game transforms traditional platforming into a collaborative challenge that feels both intense and rewarding. Ultimately, The Inseparables stands as a solid example of how cooperative mechanics can redefine a familiar genre. Its retro visual style, demanding level design, and emphasis on teamwork combine to create a unique platforming experience that encourages players to rely on one another. For those who enjoy difficult games and cooperative challenges, it offers a memorable journey filled with moments of tension, laughter, and the satisfaction that comes from overcoming obstacles together. Rating: 6/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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