
Discover the secrets of the Calamity, a surreal catastrophe that shattered the world to pieces.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 38.2Kreviews | 95% | — | $15.1M |
| $14.99 | 11.1Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 848 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game worked perfectly on my steam deck. I played the entire game on it. I really liked this game! It has amazing music, beautiful art, and satisfying combat. The game is not long. You can finish it in around 6 hours, but the experience really stays with you. I liked the bite-sized levels, and the combat wasn't too intense; it felt chill, which I liked. This game is worth it just to experience the atmosphere.
日本語化MODを使用。 序盤だけ触って何年も積んでいましたが、久しぶりに起動してクリアまでプレイしました。 HADESの制作会社の初期作品ということで、HADESプレイ後に遊ぶと所々に原点を感じられて感慨深いです。 個人的にはグラフィックはこちらの方が好みでした。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Italian, Spanish - Spain, Simplified Chinese*languages with full audio support
| $14.99 |
| 746ratings |
| 88% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 850 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Amazing game The soundtrack is great and the narrator does a great job with an intriguing story that keeps you playing. Definitely a secret gem of a game
everything supergiant makes is gold.
Эдакий зародыш хейдеса на минималках. В целом прикольная, но видно, что это первый опыт разрабов
Quaint little game - 5-6 hrs to complete feels like a real achievement in 2026's live-service obsession. The gameplay is great, the narrative enticing and the storytelling is fantastically unique and the main reason i kept playing. I love the storytelling from the perspective of The Watcher (from marvel's what-if). I think the game is locked to 60fps, which is ashame, but it is a 2011 game and my typical 120-200 fps meant it was 60fps with very low 1% lows, so a great game. My ONLY critique - there's a lot of screen shake at times. But you get used to it. I'm not going to play game-plus, i was here for the story, completion and experience.
why do i have to be the one to build the ♥♥♥♥♥♥♥ wall man you do it
Bastion 6/10 Liked: - The vibe was neat, interesting choice in storytelling. Visuals were fine if not my style in some areas. - Weapon achievements and the trials for each one were a fun way to have me engage with the various playstyles. - Honestly, struggling to fill this section, most things were just sorta passible, nothing stands out. Thinking about what made me keep playing, I'd say the game does a good job of making me feel powerful while still letting me feel like I'm continuously improving. - Shield was fun, I'm a sucker for a counter mechanic. Disliked: - Controls were a little janky on gamepad - Environments were often hard to read - Far more weapons then felt necessary. Introducing them one at a time spread throughout the game, right up to the end, made them feel.... unimportant somehow? Also, forcing them on you when you find them was rather annoying. - Overall gameplay is pretty same-y, probably why they keep piling weapons on you trying to mix things up. Fun and short enough that it never felt like a chore, but looking back it feels like nothing special. Story was intriguing enough I guess.
Bastion, the first game by Supergiant Games for it was released 15 yrs ago. This my first game by them due wishing to check them out due to acclaim of their more recent games. I can see the bones of their current successes in their first project. [u] For this is good game with a nice story.[/u] - The gameplay is solid with decent variety in weapon loadouts and upgrades accompanied by its amazing soundtrack and great style making it great experience for its time and good one now. -The Story is a nice with its theme about ends and beginnings. The story picked up in the last half of the game i wished it had picked up faster. The narrator feature was nice but didn't felt it sold the game as the description sates nor felt it was truly breaking grounds (maybe it was for time but IDK). In Conclusion, I will recommend this game due to is being a solid game with a peek to the past to especially experience the time and the beginnings of an amazing studio.
absolut cinema
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.1M | 18.6K | 81% | $17.49 | |
| $15M | 16.9K | 96% | $39.99 | |
| $15.2M | 47.9K | 74% | $19.99 | |
| $15M | 30.9K | 93% | $14.99 | |
| $15M | 33.7K | 85% | $19.99 | |
| $15.3M | 21.5K | 80% | $29.99 |