
Barricade is a wave-based zombie FPS with a 90s aesthetic. Use physics props to build barricades and defend against zombies. Balance building, shooting, and repairs while spending money on weapons, upgrades, and defenses.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 29 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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If Gmod zs were a standalone game this would be the closest thing you could get to it atm. Vendomachine is something you have to defend much like sigils in zs also you can buy weapons tho it's more like the gunbox from cod. Weapon maxxer is the weapon remantler, and the prop teleporter you buy props from is the prop transponder. Barricading is pretty much the exact same in this game as is it is on ZS Crawlers are headcrabs, it has standard zombies and what would be probably be equivalent to a puke pus on modern zs. Hopefully more updates add more zombie types akin to zs as well, (wraiths, skeletons etc.) Waves 11+ can get hectic if you aren't prepared. Also good for barricaders who want to learn and not get yelled at on actual zs :^)
This is fantastic game, it's simple yet perfect. Would be godlike if there was multiplayer. Looking forward to future updates!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 38 reviews with recorded playtime.
Really good game if you like wave based defence games. It's basically got a mix of Half life elements like the 90's graphics and the health station, and also a bit of COD Zombies with building barricades and the weapon upgrade system. And there is different enemy types that challenge how you build your barricades and defend yourself. The aim of the game is to defend a vending machine (Sort of like a mystery box like zombies) from different enemies, such as head crabs, zombies and floating ranged zeds... If you lose the machine or you die the game is over. I actually got to speak with the developer of the game and provide feedback on the game, and I've even made some YouTube Videos to help promote the game further, Keep in mind the developer behind the game is only one person. Overall it's a solid game, I've been playing since the beta and overtime I have definitely seen it come a long way in terms of game mechanics and features. Again, if your a fan of COD Zombies or wave based shooters then this will be a good game for you!
I'm definitely going to buy this again when co-op is added.
i've only played this game for 23 minutes at the time of this review and i can tell you it is very well worth the price, think of a half life styled game mixed with a bit of cod zombies and add the ability to build your own barricades and that is what this game is i think this game would go so well with a co op mode and steam workshop
smeker fire sigma
I would recommend trying the game, its a lot of fun. the gun upgrades feel really nice and the props and level design fit the feel and theme really nicely, more time between rounds would be nice, even if its only 5-10 more seconds. More game modes would be cool as well. but for how it is, i would say its definitely worth at least trying the demo, you might be surprised how fun it can be to play and also math out as you play what you will spend your cash on and where you will put up barricades to hold or defend entry ways, or just nail everything into the starter room.
[h1] CoD: Zombies, but with a Retro Aesthetic [/h1] [i] I quickly take advantage of the lull in zombies to assess my defenses. I repair what I can, and grab various items nearby to fix the holes in my barricades. Seeing my ammo is low, I quickly restock at the nearby vending machine. The timer hits 0, and I realize I've now gotta hope my defenses hold and my aim is true... [/i] Barricade is an FPS that puts a bit of a spin on the Call of Duty Zombies formula. While the staples of CoD: Zombies are here (waves of zombies, vending machine with random guns), Barricade involves making, well, barricades to slow the zombies from reaching your vending machine. While you have your own health to worry about, the zombies are primarily interested in destroying your vending machine. Running out of health, or having your vending machine get destroyed, are lose conditions. While, as of this review, I've only attempted one run and the tutorial, I can honestly say Barricade is a blast to play. The shooting is very much in the style of boomer shooters, with less focus on precision aiming and more on just shooting enemies with bigger and badder weapons over time. The barricade mechanic provides an interesting wrench in the machine as you need to make sure there's always something between the zombie horde and your vending machine at any given time. While early waves could likely be tanked with enough ammo, you're likely to fail quickly if you don't tend to making a solid barricade to hold the horde back. My thoughts: Pros: Smooth gameplay: The game runs smooth, as a boomer shooter should. The movement is fluid, the guns are great, and everything works together well. You also don't have to worry about the various physics objects getting in your way as the game provides you with a "phasing" button that lets you walk through any various barricade objects. Lots of challenge: While I rarely felt at danger of dying, as the zombies weren't terribly interested in me, the real challenge comes from managing the various types of zombies in greater numbers as time goes on. The sheer numbers and types can quickly overwhelm you if you aren't keeping on top of your defenses. Cons: Replayability may be limited: This is really dependent on you as a player. If you're the kind of person who had fun with just trying out different ways of holding off zombies in CoD: Zombies, you'll likely have plenty of fun with this and get plenty of playtime. But otherwise there isn't anything like meta progression or the like that might be able to hold your attention. I honestly think I could get a decent amount of playtime out of this, but your mileage may vary. This leads into... Cost: The game is $10 USD normally, $9 for the intro sale. Again, this may depend on your views, but this may be a bit costly for this type of game. I think the cost is more than fair given the amount of content, but your thoughts may vary. Overall I'd say this is a solid title and deserves a try. It's a ton of fun and I think most zombie shooter fans would enjoy it!
This game captures everything I loved about classic COD Zombies, but adds a fun new twist to things, by letting you build your own barricades. It feels super smooth and polished, and has a solid gameplay loop. Highly recommend, especially if you are a fan of zombies or just shooters in general!
I am a master of nailing props now! Remember to repair props in the early phases to gain bank to upgrade weapons. Never surrender and you will eventually survive wave 20!
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Players by region
Where this game's players are, estimated from review languages.
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