
Barotrauma is a 2D co-op submarine simulator – in space, with survival horror and RPG elements. Steer your submarine, complete missions, fight monsters, fix leaks, operate machinery, man the guns and craft items, and stay alert: danger in Barotrauma doesn’t announce itself!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.71/day in the week to Sep 12 → 27.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2420 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
10/10, хороший симулятор рыбака и сына электрика ♥♥♥♥♥
Brilliant
gay
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $62.8M | 318.3K | 98% | $9.99 | |
| $62.3M | 121.1K | 80% | $19.99 | |
| $62.9M | 146.3K | 96% | $29.99 | |
| $63M | 221.6K | 96% | $19.99 | |
| $63M | 424.8K | 96% | $9.99 | |
| $62.1M | 68.7K | 75% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $285.2K | 1.2K | 78% | $9.99 | |
| $6.4K | 61 | 34% | $4.99 | |
| — | 0 | — | — | |
| $165.8M | 543.3K | 95% | $14.99 | |
| $3.2M | 11.4K | 90% | $7.99 | |
| $1.3M | 11K | 94% | $7.99 |
Reviews, worldwide (the counter carries no country): 20.86/day in the week to Aug 27 → 19.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Spanish - Spain, Polish, Spanish - Latin America, Turkish, Japanese +1 more
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Injected my mate with Fentanyl without his consent. 11/10 would recommend
стрелять я язык прикусил
渊深牛逼! 单人玩可能很恐怖,但是和一堆朋友玩就是胡闹潜艇了。
My pet Mudraptor, "Muddy" died of starvation. Muddy did not want pet food, nor any other kind of normal food. No, Muddy would only eat the corpses of our eneimes, quite literally nothing else. When we ran out of corpses, my poor boy died to his gluttony. I miss him dearly. I will also use this to shoutout the "DynamicEuropa" mod. Play some time in vanilla before mods. 10/10 would explode into mist upon crashing at full speed again! Very fun with friends.
Incredible, how simple it looks and how deep (pun intended) it goes. The crafting systems, leveling and building/upgrading your submarine are all very thought out and will keep you occupied for a long time. I have 95 hours in this game and haven't even finished the campaign yet. Its long, challenging and a lot of fun.
me recuerda al submarino ese que se desintegro para ver el titanic
да
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.