
Barony is the premier first-person roguelike with cooperative play! Adventure alone, or gather a party with iconic and unusual RPG classes to face off against the brutal dungeons. Test your resourcefulness, wits, and friendships, on your quest to lift the evil lich's curse!
Most likely between $4.5M and $12.7M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 91% | approximately $7.5M |
| GOG | $19.99 | 76% | — |
| Nintendo | $19.99 | — | — |
| Epic | $19.99 | 95% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1320 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
EXCELLENT game but super sad your runs mean nothing. wish your character got a talent point or ANYTHING at all for spending hours on a run :( I get attached to my characters
This game is entirely balanced around having a varied party of 4 players, coming into it to try to play it solo will be very difficult. You'll be spending most of your time dodging enemies as most classes don't start with the ability to heal and have low defensive stats. Traps are deadly and many. You will die again and again, for dumb reasons. But once you get a build going it's all worth it.
Basically an arcade score chaser. Pretty lame that your only real reward is just getting higher on the leaderboard. Base game has 1 race, 13 classes. Paid DLC brings 13 races and 8 extra classes. These should be unlockables to give you something to actually strive for. There is nothing to unlock that isn't paid, which is unfortunate, but still a fun and unique game.
Ate a fresh creampie, got a sex change and got strangled to my death by an amulet that clearly stated it would strangle me. 10/10.
Be warned, this is indeed brutally difficult, often punishing in the not-fun way where you're dead before you've figured out why you're taking damage. My entire playtime so far has just been the tutorials as I've had to start 2 of them over several times due to instakill deaths. It was a mistake to buy this for solo play. It's cheap as hell at the moment, but if I bought it at full price I'd have absolutely refunded it.
Simply Magnificent, and even a carboard box could run it.
Amazing game. Be warned that it will make you forget about surrounding world for the duration of the run.
one of the best games i have played was always a fan of skyrim and oblivion and this one plays exactly the same with the exeption of being balanced so well that almost every item has inherent value/ its own bain and the enemies in this game find the perfect balance of not being a massive wall of meat and still being dangerous
Originally bought this game to spend an afternoon with my friends. Thought it would be a short and sweet game that we would play for a session. But it has absolutely hooked me, and I am now sitting wit 40h played in a few days, and I am looking forward to trying all the different classes and races. The game is suprisingly deep and very difficult solo. There are a lot of mechanics that interact with each other, and lots of 'knowledge' checks you have to buildup throughout multiple runs. A lot of fun, and an absolute steal, even for the original price!
The game feels lacking, like something is missing in the core gameplay. The game can be fun, but the gameplay loop leaves much to be desired. You can spend 30+ mins on a run just to die to a boulder and now you have to start fresh with nothing gained for the time spent. I wish they allowed you to keep some stats or maybe an item. The game needs some incentive to keep playing, something to work towards, instead of just death and starting again with nothing to show for your time. The combat is nothing special either, just block and attack. And the block is pointless because you still take damage, even from a level 1 rat. once you encounter stronger enemies the combat really goes downhill, like the troll for example. Overall just not exciting or skill based combat at all. The loot is subpar also, almost 1/3 of every item you get will be cursed and therefore useless. With 2 hours in the game i've only managed to find 3 items of real value, the rest were default stats or worse. I have no idea how the game expects you to get better stuff when everything dropped is garbage loot. And get ready to have your inventory full at all times because you cant examine any of your items. I hate this mechanic and think it needs to be changed. It just ruins the loot part of the game when you cant see what loot you have at all, and theres a good chance its cursed so you cant just equip it. Just lame central.