
Hunt ghosts as two memorable characters in a story-driven Action-RPG where your decisions carry dramatic consequences. Torn between honoring your oath to the living and saving your departed partner, how far will you go for love?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.14/day in the week to Sep 3 → 6.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

In New Eden, 1695, communities of settlers are plagued by a dreadful curse. As Banishers, step into their lives, investigate the source of evil, unravel chilling mysteries, explore diverse landscapes, and interact with unforgettable characters whose fate lies in your hands.
Banishers: Ghosts of New Eden is an all-new title crafted by renowned studio DON'T NOD, known for their acclaimed titles such as Life is Strange and Vampyr. Immerse yourself in an intimate narrative Action-RPG, taking you on an exhilarating journey between life, death, love and sacrifices.

Play as a couple of Banishers, Red and Antea, experienced spirit hunters entrusted with the daunting task of dispelling a malevolent curse through powerful rituals. Protect the living from the threat of lingering ghosts and specters, and become a beacon of hope in a world consumed by darkness.

Experience a heart-wrenching love story between Antea Duarte and Red mac Raith. When Antea is killed and turned into a spirit, you find yourself facing a choice. Will you uphold your oath and ascend her soul, or will you sacrifice the living in the hope of bringing her back? Your decisions will shape the fate of New Eden’s inhabitants - may they be living or dead, and determine the end of your journey.
BLAME the living and sacrifice their lives, holding them responsible for their actions
BANISH souls of the departed, condemning them to eternal suffering
ASCEND souls, liberating them from eternal sorrow and granting them serenity

Banishers are specialized in combat against undead creatures, such as specters or ghosts. Combine Red's physical arsenal with Antea's supernatural powers in a dynamic combat system. Find your own style by mixing weapon attacks and spiritual abilities. Powerful synergies will lead you to defeat New Eden’s most dangerous enemies and bosses.

Unleash the full power of the Banishers by unlocking new gear and supernatural abilities. By exploring New Eden, you will find ancient artifacts, trinkets and valuable resources to enhance your equipment in preparation of future fights. In addition to your arsenal, progress in Antea’s skill trees to upgrade her devastating spectral powers and unseal new combos.

Investigate haunting cases in a mystical world full of dark secrets. Discover New Eden, a North America settlement marked by terrible stories and secrets of its tormented inhabitants. Understanding each resident’s motivations will be essential to guide your decisions throughout the game.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 9.3Kreviews | 84% | — | $8.3M |
| $59.99 | 14.7Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 995 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
So far so good. Really good narative, excellent game mechanics, pleasant graphics... Really nice
Každá doba má svoje módne vlny, svojho času bol módny dokonca (aj mimo krajín aktívneho pôsobenia) nacizmus či komunizmus. Ale woke ideológia na začiatku 18.storočia v Novom Anglicku v komunite puritánov(!!!) pôsobí autenticky asi ako ľadový medveď vegetarián na Sahare. Zhadzuje to dojem z celej hry. Vizuál veľmi pekný, aj hrateľnosť. Mňa napriek kritikám súbojový systém dosť bavil, čo dokazuje aj celková dĺžka hrania. Treba rozšíriť frázu, že politika nepatrí do športu, umenia aj o hry...
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.3M | 16.6K | 84% | $24.99 | |
| $8.3M | 50.6K | 90% | $8.99 | |
| $8.3M | 10.7K | 74% | $13.99 | |
| $8.3M | 126.2K | 95% | $2.99 | |
| $8.3M | 15.2K | 91% | $24.99 | |
| $8.3M | 33.5K | 92% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.3K | 14 | 64% | $13.99 | |
| — | 0 | — | — | |
| $69.2M | 24.3K | 87% | $69.99 | |
| $11.5M | 25K | 95% | $19.99 | |
| $883 | 3 | 100% | $14.99 | |
| — | 0 | — | — |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Polish, Portuguese - Brazil, Simplified Chinese, Russian, Korean, Japanese*languages with full audio support
| $17.99−70% |
| 4.3Kratings |
| 84% |
| — |
| not modelled |
| $49.99 | 45ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
一个以爱情为卖点的游戏,居然将女友做成黑人,不是说种族歧视,但通常情况下哪怕看片都不找黑人的,做成黑人女友实在让人毫无代入感。为了政治正确而抛弃游戏性,只能说好死。 一旦接受或者忽略女主,还挺好玩,不愧是小巫师三
I'm enjoying this so far, but the odd choices for interaction (mouse/keyboard) are hard to get into your fingers, and the options for rebinding without breaking something else turn out to be limited. How is [E] to both mantle AND duck (plus a bunch of other stuff you can't bind separately) a good idea? That's what space bars and [C] keys are for. It's distracting, which is frustrating. Years of habit have me pressing keys that do nothing or do other stuff. There are plenty of invisible walls and inexplicably unreachable areas; maybe I'm suppose to somehow develop traversal-super-powers as part of the plot, and then later come back to these spots, rather than control a character who is able to hop down two feet of vertical distance or step over a wasit-high rickety fence. Tedious, and honestly a bit lazy as far as map design goes. The story is eminently predictable, though the voice acting really is quite a bit better than many examples of such fare. But it is SOOO SLLOOOWWWWWW. You'll be skipping everything skippable pretty quickly; one day devs might realise that we can read much faster than the VO. At least you *can* skip much of it, which is something. I just want an interactive game experience, not to watch your over-wrought movie. I've got Netflix for that. Speaking of gameplay, apparently walking/running considerable distances from one place to another with nothing happening and nothing with which to interact along the way qualifies as immersive enterainment. Or so the devs thought. I have to say I didn't, but maybe map design is an optional extra in games these days. If you're going to make us slog it on foot from one place to another, then put something iin the game to make it worthwhile, otherwise just zap us to wherever the game is. Walking isn't gameplay. There's no challenge, no decision-making, no planning or puzzle-solving and no fun in that, and it isn't necessary for pacing - you've got the slow dialogue for that already. But I'm being picky; the combat is not bad, the story is better than average, the visuals are pretty good and - colour me amazed - I've found a game in which the protagonists aren't immediately annoying or unlikeable. I didn't immediately hate either Antea or Red. The utterly two-dimensional NPCs with their one line of irrelevant banter don't count. The gimmick (ghost-banisher whose true love becomes... you guessed it!) is obvious from the the opening scene but it plays out quite well, managing to avoid being trite or saccharine. I'm impressed by that alone. It seems to be so difficult that virtually no other devs have managed to do it. So, kudos to you, story team. Overall, I like this, though I do frequently get to go and make myself another cup of tea while your unskippable bits do their thing. Cheers.
Banishers cuenta con una historia princiapal de muy buena calidad, una pareja que te queda en el recuerdo y un pueblo marcado por una gran tragedia, sin embargo he de decir que no todo ha sido perfecto. Como he dicho el juego cuenta con una buena trama, quizás si me hubiera centrado únicamente en ella hubiese disfrutado mucho más el juego. Su mundo abierto me ha resultado caótico y poco intuitivo, con un abuso de la verticalidad que no se siente orgánico, haciendo la exploración liosa y obligando a fijarse demasiado en los detalles de un mapa, que por momentos entorpecía más la búsqueda del objetivo. Su combate, aunque efectivo, se vuelve repetitivo sumándose farmeo para mejorar equipo, que si bien es gratificante, una vez tienes la built que quieres ya no miras más para ello. En lo relativo a secundarias hay algunas buenas y otras más simples, pero todas ellas con cuidado en la escritura, sin llegar, en mi opinión, a la calidad de la historia principal. En general Banishers tiene algo que contar, pero su gameplay puede ser un lastre una vez superada la mitad de juego, si hubiesen condesado más la experiencia habría quedado perfecto, pero desafortunadamente optaron por el mundo abierto, aun así lo recomiendo por ser una obra genuina hecha con cariño.
Topzera, o final vai ficando um pouco arrastado, mais a gameplay e combate é muito divertida
sublime, j`adore
J'ai passé un très bon moment sur ce banishers. Il vaut surtout pour son ambiance pesante, ses personnages et son histoire qui sont très bien écrits. Il y a une composante metroivania au jeu car en fonction que vous débloquez de nouveaux pouvoirs, cela vous permets d'ouvrir de nouvelles zones (il faut aimer faire des allers-retours. La partie négative pour moi sont les combats, même s'ils ne sont pas mauvais, ils finissent par être redondants et trop nombreux. Le jeu est assez long, comptez entre 50 et 60 heures pour tout voir. Bonne pioche en tout cas.
Kann man nur empfehlen
79/100(此分数仅为了个人的分类收藏排序) 总体玩下来挺一般的,后期觉得无聊就直推主线了。 这游戏有明显某观念倾向,因为看女主角就能看出来了.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.