
BALL x PIT is a brick-breaking, ball-fusing, base-building survival roguelite. Batter hordes of enemies with ricocheting balls and gather the riches of the pit to expand your homestead, generate resources and recruit unique heroes.
Most likely between $5.8M and $16.4M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $9.89 | 95% | approximately $9.7M |
| PlayStation | $14.99 | 94% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1680 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Cool game that scratches the infinite upgrade itch like Vampire Survivors.
pretty fun and awesome
You get a great 50-ish hours, most will likely stop sooner, but it's a great engine. I still have undiscovered balls and passives (via fusions). So you could go the distance, but it does lose replayability in the end game. But if you want a banger, buy this on sale, you won't regret it.
일단 건설만 있었으면 좋았을걸... 채집까지 추가되면서 산으로 간다. 레벨 디자인이 좀 많이 꼬여서 맵을 뚫기 위한 반복 플레이가 과하다. 엔딩 볼 때쯤 되면 지쳐서 솔직히 그냥 엔딩이나 봐야지 하는데 엔딩이 안나온다 ㅋㅋㅋ
Very addicting, arcade style mayhem with ball evolutions and genuinely fun character based game modifiers
弹球版幸存者。。。甚至和弹球没啥太大关系,接不接得住都无所谓
In the game's description on steam there's a quote from Game Informer saying “It will only take a single level to make you a believer.” and after going into it sceptical at first I can definitely say that's insanely true, a game shouldn't be allowed to have music this good and mechanics that just so naturally flow into each other, with the base building between runs reminding me a lot of the cooler parts of Loop Hero (also published by Devolver iirc). Recommend this game to everyone.
cool
Крестики-нолики, две подруги в домике Укатились наши шарики за ролики
Can't really recommend this one, it just didn't click with me at all. Out of the first 6 runs I won 5 and I didn't feel like my choices made much sense or I was building towards a specific build. Just doesn't scratch the roguelike itch I'm afraid.