
Bad North is a charming but brutal real-time tactics roguelite. Defend your idyllic island kingdom against a horde of Viking invaders, as you lead the desperate exodus of your people. Command your loyal subjects to take full tactical advantage of the unique shape of each island.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Aug 26 → 6.14/day in the week after.
About

Position and relocate your troops to fend off the Vikings, who each have their own counters to the threats you pose. Pick your battles and plan your evacuations carefully! Lose a commander and they’re gone forever; lose everything, and it’s game over!
You command the broad strokes of your defenses and monitor positioning — your soldiers do the rest, navigating and engaging intuitively in response to the situation at hand.
Each island is both stylistically charming and unique in its layout. Plan your strategies around every nook and cranny, for you only get one chance to save them from the enemy invasion.
A stronger, smarter defense leads to greater rewards. Use these to develop your subjects from a ragtag militia into seasoned warriors.
Your home is under attack. The king is dead at the hands of Viking invaders. Hope is a distant glimmer in the fog, fading fast with every passing moment. As you rise to take your father’s place as ruler, it will fall to you to stage your defenses. But make no mistake – this is no fight for victory, but a desperate grasp for survival.
Bad North is a charming but brutal real-time tactics roguelite. Defend your idyllic island kingdom against a horde of Viking invaders, as you lead the desperate exodus of your people. Command your loyal subjects to take full tactical advantage of the unique shape of each island. Everything is at stake: fail, and watch the blood of your subjects stain the ground red.
With beautiful procedurally-generated islands and adorable soldiers juxtaposed against the blood-stained realities of war. You control the broad strokes of the battle, giving high level commands to your soldiers who try their best to carry them out in the heat of the moment. It’s accessibly deep, with simple player inputs masking a dynamic combat simulation that make it inviting to new players while challenging veterans.
Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 994 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
콘텐츠만 많았으면 좋았으면 좋았을듯
Bello
海岛奇兵冷兵器版,加mod更好玩
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.4M | 11.7K | 89% | $29.99 | |
| $6.4M | 15.2K | 79% | $15.99 | |
| $6.4M | 33.5K | 92% | $7.49 | |
| $6.3M | 9.2K | 78% | $29.99 | |
| $6.3M | 10.5K | 71% | $24.99 | |
| $6.3M | 12.8K | 90% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $613 | 6 | 100% | $2.99 | |
| — | 0 | — | — | |
| $370 | 2 | 0% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Korean, Turkish
| $3.15−79% |
| 165ratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
La verdad esta bueno el juego y recomiendo usar la estrategia de las lanzas a altura.
直接打的困难档,第一个档死在最后一关99%那😑,不服开了第二个困难档,这次开局有个贤者之石难度就小很多,金钱规划了下,直接一岛不失通关(可惜最终战掉了两个房子没有无伤),顺便把除了刷人头外的成就都做完了,感觉全成就应该12小时以内能做完,要不是第二个档打的全岛耗费4个多小时,应该耗时可以更短,总体是一款略吃操作的游戏,兵种搭配太少,策略性也不多,后期主力成型除了最终战,其实难度都不大,rts玩家应该都能轻松驾驭,只能说中规中矩吧,因为是7元买的cdkey,冲这个性价比给4星吧
好玩的一逼 这游戏唯一的缺点就是篇幅太少了 DLC太少了 我没玩够 相似的游戏应该再出一部
https://thunderstore.io/c/bad-north/p/ABaLaQiYa/BadNorthUnlockAll/ 自制解锁全部特质和装备mod,减轻肝度
초반엔 너무 쉽고 단순해서 배속이 필요할 정도인데, 나중 가면 상대 장궁병이 너무 밸붕이라 저거 하나때문에 너무 짜증남. 난이도가 높아지는거 보다도 그냥 말도 안되는 상성무시의 밸붕유닛 장궁병 하나 때문에 너무 짜증나는 상황이 너무 많이 발생함
simple and fun rougelite rts. minimalist gameplay allows for a fast arcade-like experience.
un juego relajamte muy original al menos para mi lo recomiendo mucho
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.