
A unique pixel-art backpack management roguelike. Your backpack isn't just storage—it's your combat core. Item placement, adjacency, and trigger mechanics determine your survival in the dungeon. A mental challenge of spatial planning and strategy.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Aug 28 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Genres
Engagement
Reviews
Themes across 505 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
类似背包乱斗的背包管理玩法,物品还挺丰富,不过分类因此略带麻烦了点,开了3倍速后会有点卡数字,希望能优化下,毕竟这个价钱确实很美丽了
游戏画风挺可爱的,玩法挺有特色,上手操作也简单玩着很上头,价格也不算太高,很适合上班摸鱼玩
背包管理作为一个核心玩法,做得挺有意思的,物品的摆放位置会影响物品的效果,如果搭配得当,打出的连锁反应会超级爽!
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Russian, Japanese, French, German, Spanish - Spain, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America, Korean
Hours played at review time, across 505 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
背包地牢还真是围绕背包来玩,背包不仅仅是一个存贮物品的地方,战斗也离不开背包。玩起来让我感觉回到生化危机2的背包了,格子危机。不过本作背包和生化危机2的背包也是不一样的。上手以后会发现有创新的地方,玩起来很舒服的。
多角色多流派,还有超赞的装备融合系统,每一局都有新鲜感,耐玩!
玩的我好累,东西太多太杂了,空间太小,头晕长脑子了。
触发球沿背包边缘移动激活物品,布局越短触发越快,得主动精简道具压缩路径。像素风,14.4入手能接受。不能后台运行有点烦。
今天终于更新了我一直在催的后台运行功能,这下可以一边看视频一边挂机打架了!
挺有意思的像素风肉鸽游戏,玩法是经典的背包管理类型,虽然游戏玩法上就是单纯的地下城闯关,但是游戏内容和设定上很丰富,包括武器类型,合成,道具,会带来很多流派搭配,比如焚烧,反伤,中毒等,但是也带来了些问题,选择太多,但是关于深层次玩法的引导部分不足,导致第一次玩的时候玩的云里雾里的,一直在东拼西凑。游戏还有就是整体关卡偏多了,30关玩一次要很长时间,再加上后期怪物数值很高,武器伤害却没有太多增长,难度平衡有点问题,希望能够优化下。整体上对得起价格,比较耐玩,可以用来打发时间。
在一众背包乱斗模仿者中也算挺好玩的了,而且价格也便宜,玩起来还挺烧脑的
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $524.9K | 1.2K | 75% | $14.99 | |
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| $151 | 3 | 100% | $1.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
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| $103.7K | 875 | 64% | $4.99 | |
| $103.7K | 437 | 94% | $9.99 | |
| $103.7K | 397 | 93% | $9.99 | |
| $103.7K | 1.3K | 98% | $4.99 | |
| $103.7K | 972 | 81% | $4.99 | |
| $103.7K | 1.9K | 75% | $2.29 |