
A unique pixel-art backpack management roguelike. Your backpack isn't just storage—it's your combat core. Item placement, adjacency, and trigger mechanics determine your survival in the dungeon. A mental challenge of spatial planning and strategy.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Aug 28 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Genres
Engagement
Reviews
Themes across 504 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩个牧师第一次就过了,感觉排到头晕,打得不爽,建议加入更多整理分类功能和临时整理大区域
張貼於:7 月 23 日 下午 4:20 很有毒性~再一輪就好 但是一輪30層樓,很容易打超過一小時... 輔助很多 -高亮/幸運物品/剔除物品/銀行/更多商店遺物 ---- 缺點 限1 限2 物免 魔免的怪物= = 太噁心人啦 不過解法也有-物轉魔 /魔轉物/ 物魔轉毒 限1.2. 就是帶狀態 冰火毒慢慢燒 ---- 特色 背包+跑球 可以引出很多特別之處 但也是缺點 跑球速度限制一圈2秒 (遺物有扣減/+某武器有解限制) 當沒拿到遺物時, 就算只有一小區塊+很多加速buff ,但還是要花2秒才能跑完 這時候就放開來圈很大一圈 這樣才能吃加速吃滿...然後每圈還是2秒XD
It's basically a puzzle game for stat nerds. The only gripe I had so far is that there seem to be some enemies which simply counter specific builds. What I assume is the final boss is completely immune to physical damage and so Even though I dealt with everything else until that point with ease, I suddenly had zero chance of winning.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Russian, Japanese, French, German, Spanish - Spain, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America, Korean
Hours played at review time, across 504 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
這個好玩
从第一次点鼠标到最后一次点鼠标仨小时过去了
玩着非常爽的肉鸽背包管理小游戏,可玩性贼高,价格又实惠,还挺好玩的ദ്ദി ˃ ᴗ ˂ )
很有创意,背包里的摆放位置决定输出节奏,职业玩法多,后期数值有点失衡,玩着挺爽
这游戏简直绝了,便宜好玩,作者的脑洞也大,转到那个格子那个格子的装备就开火带给我一种别的游戏所没有的体验
休闲与深度兼具,各种搭配灵活巧妙,目前为止没有任何一关是重复的,每个职业都极具特色。非常推荐
像素地牢风格,武器装备量还是差了点,不同的组合加不同的职业组合出好多有趣的玩法,期待出个创意工坊和倍速解放双手,爽快游玩。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $524.9K | 1.2K | 75% | $14.99 | |
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| $53 | 1 | 100% | $1.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $103.6K | 388 | 65% | $14.99 | |
| $103.6K | 1.3K | 98% | $4.99 | |
| $103.6K | 614 | 89% | $7.99 | |
| $103.7K | 562 | 54% | $6.99 | |
| $103.6K | 794 | 90% | $6.74 | |
| $103.7K | 223 | 84% | $19.99 |