
A PvP inventory management auto battler! Buy and craft powerful items, then carefully arrange them in your backpack.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Sep 7 → 3.57/day in the week after.
About
Buy rare and legendary items and organize them to make powerful builds.
Then battle other players with it!

In Backpack Battles, you fight with your backpack full of items. It matters what you buy, and especially how you place it! The smarter you place your items, the stronger you will be!

Items come in different shapes, sizes, prices, and rarities. Combine them into even stronger equipment.
Brew a powerful potion, craft a legendary weapon, or hatch a dragon friend!
There are over 500 different items to choose from!

Face the builds of other players in different game modes:
Unranked: Low pressure without timers
Ranked: Gain points against equal opponents, but still at your own pace
Custom rules: Play unranked but change gold, maximum health, and more
Lobbies: Match friends or streamers live with a timer!
See what they came up with, and counter them.

Pick one of 7 classes depending on your play style, each of them with 5 subclasses!
Do you want heavy crits or poison damage over time? Or squirrels?

Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 972 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Backpack Battles macht richtig Spaß. Das Grundprinzip ist schnell verstanden, aber durch die vielen Items, Builds und Kombinationen gibt es unglaublich viele Möglichkeiten, seine Runs zu spielen. Besonders das Zusammenstellen des Rucksacks und das Ausprobieren verschiedener Builds macht für mich den größten Reiz aus. Auch nach mehreren Stunden hat man immer wieder Lust, noch einen Run zu starten und einen neuen Build auszuprobieren. Gleichzeitig fühlt sich jeder Sieg irgendwie verdient an, wenn der eigene Build am Ende perfekt aufgeht. Für die Zukunft würde ich mir noch mehr Items, Klassen und abwechslungsreiche Builds wünschen. Auch neue Spielmodi oder weitere Möglichkeiten, die Runs langfristig abwechslungsreicher zu gestalten, wären cool. Insgesamt aber ein wirklich gelungenes und sehr unterhaltsames Spiel. Wer Auto-Battler und Build-Building mag, sollte definitiv mal reinschauen.
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Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.8M | 27.1K | 93% | $14.99 | |
| $7.8M | 42.6K | 84% | $9.99 | |
| $7.8M | 9.2K | 71% | $39.99 | |
| $7.8M | 18K | 90% | $19.99 | |
| $7.8M | 34.8K | 94% | $14.99 | |
| $7.8M | 13.1K | 75% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $54K | 153 | 68% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $183.9K | 440 | 78% | $6.74 | |
| $884 | 2 | 0% | $14.99 | |
| — | 0 | — | — |
Reviews, worldwide (the counter carries no country): 4.43/day in the week to Jul 25 → 4.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, Korean, Simplified Chinese, Traditional Chinese, French, Portuguese - Brazil, Russian, Spanish - Latin America
Hours played at review time, across 974 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Top, top, top game für zwischendurch. Suchtpotential inklusive. Absolute empfehlung.
This game is way better than it has any right to be. An inventory management puzzle asynchronous multiplayer game? I barely even know what those words mean together, but that doesn't matter. There's a LOT going on with item types and classes and buffs/debuffs that I understand, conceptionally, for the most part, but it all happens so fast that it's more of a "feeling" of I-think-this-is-working or Uhhh-oops-my-bad-this-run-is-chalked-up. I found the key for ten bucks on pick your favorite Steam key site, but it took longer than was worth five dollars. I should have just spent that time playing this fifteen dollar game. <3
its a banger
能问一下为什么疯狂闪退吗?
能耐着性子摆盘的话是好玩的
休闲,节奏慢,随时开始,随时结束,很适合老登
good
還可以 殺時間
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.